/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* John Yockey, 1998
*/
-#ifndef _TAGS_H_
-#define _TAGS_H_
+#ifndef TAGS_H
+#define TAGS_H
struct tagstruct {
- s_char *item;
+ char *item;
struct tagstruct *next;
};
+extern struct tagstruct *taglist;
+
+void io_init(void);
+char *gettag(char *p);
+
#endif