+++ /dev/null
-/*
- * A* Search - A search library used in Empire to determine paths between
- * objects.
- * Copyright (C) 1990-1998 Phil Lapsley
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-/*
- * 11/09/98 - Steve McClure
- * Added path list caching structures
- */
-
-#include <config.h>
-
-#include <stdlib.h>
-#include "as.h"
-
-/*
- * Basic A* search function. "adp" should have been initialized by
- * as_init (any previously allocated data will be freed by as_reset here),
- * and adp->from and adp->to should be set accordingly. On success,
- * returns 0, with adp->path set to a linked list of coordinates to target.
- * If we can't find target, return -1; if malloc fails, return -2.
- */
-int
-as_search(struct as_data *adp)
-{
- int iter = 0;
- struct as_queue *head;
- struct as_node *np;
-#ifdef DEBUG
- int i;
- struct as_queue *qp;
- struct as_path *pp;
-#endif /* DEBUG */
-
- as_reset(adp);
-
- /*
- * Jump start the queue by making first element the zero-cost
- * node where we start.
- */
- AS_NEW_MALLOC(head, struct as_queue, -2);
- adp->head = head;
- head->next = head->prev = NULL;
- AS_NEW(np, struct as_node, -2);
- np->c = adp->from;
- head->np = np;
- as_setcinq(adp, head->np->c, adp->head);
-
- for (;;) {
- iter++;
- /* see if we're done, one way or another */
- if (head == NULL)
- break;
-
-#ifdef DEBUG
- fprintf(stderr, "Iteration %d, head at %d, %d\n", iter,
- head->np->c.x, head->np->c.y);
-#endif /* DEBUG */
-
- /* Add it to the cache */
- as_add_cachepath(adp);
-
- if (head->np->c.x == adp->to.x && head->np->c.y == adp->to.y)
- break;
-
- /* extend queue by neighbors */
-#ifdef DEBUG
- fprintf(stderr, "\tExtending queue\n");
-#endif /* DEBUG */
- adp->head = head = as_extend(adp);
- /* FIXME leaks when as_extend() returns NULL without adding to tried */
-
-#ifdef DEBUG
- fprintf(stderr, "queue:\n");
- i = 0;
- for (qp = head; qp; qp = qp->next) {
- fprintf(stderr, "\t%d, %d so far %f lb %f sec %f\n",
- qp->np->c.x, qp->np->c.y,
- qp->np->knowncost, qp->np->lbcost, qp->np->seccost);
- i++;
- }
- fprintf(stderr, "\tqueue len %d\n", i);
-#endif /* DEBUG */
-
- }
-
- if (head == NULL) {
-#ifdef DEBUG
- fprintf(stderr, "Failed\n");
-#endif /* DEBUG */
- return -1;
- }
-
- as_makepath(adp);
-
-#ifdef DEBUG
- fprintf(stderr, "Succeeded, iter %d, cost %f!\n", iter,
- head->np->knowncost);
- fprintf(stderr, "Path:\n");
- for (pp = adp->path; pp; pp = pp->next) {
- fprintf(stderr, "\t%d, %d\n", pp->c.x, pp->c.y);
- }
- fprintf(stderr, "Tried queue:\n");
- for (qp = adp->tried; qp; qp = qp->next) {
- fprintf(stderr, "\t%d, %d\n", qp->np->c.x, qp->np->c.y);
- }
- fprintf(stderr, "Subsumed queue:\n");
- for (qp = adp->subsumed; qp; qp = qp->next) {
- fprintf(stderr, "\t%d, %d\n", qp->np->c.x, qp->np->c.y);
- }
-#endif /* DEBUG */
-
- return 0;
-}
-
-/*
- * Work backwards through the list of nodes (starting at head)
- * to produce a path.
- */
-void
-as_makepath(struct as_data *adp)
-{
- struct as_path *pp;
- struct as_node *np;
-
- for (np = adp->head->np; np; np = np->back) {
- pp = malloc(sizeof(struct as_path));
- pp->c = np->c;
- pp->next = adp->path;
- adp->path = pp;
- }
-}