/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Steve McClure, 2000
- * Markus Armbruster, 2004-2013
+ * Markus Armbruster, 2004-2016
*/
#include <config.h>
case 'v':
stat = STAT_VIS;
break;
- case 'n':
- pr("Argument 'new' is deprecated and will go away in a future release.\n"
- "Use 'player' instead.\n");
- /* fall through */
case 'p':
stat = STAT_NEW;
break;
pr("%s is logged in!\n", prnat(natp));
return RET_FAIL;
}
- nat_reset(natp, natp->nat_cnum, cntryname, pname, stat);
- putnat(natp);
- return 0;
+
+ nat_reset(natp->nat_cnum, cntryname, pname, stat);
+ return RET_OK;
}