avail_mil = sect.sct_mobil / 2;
if (mil <= avail_mil)
avail_mil = mil;
- prxy("%4d,%-4d ", sect.sct_x, sect.sct_y, player->cnum);
+ prxy("%4d,%-4d ", sect.sct_x, sect.sct_y);
if (avail_mil <= 0) {
pr("No available mil or mob in sector.\n");
continue;