return RET_SYN;
while (nxtitem(&ni, &pl)) {
if (!player->owner
- && getrel(getnatp(pl.pln_own), player->cnum) != ALLIED)
+ && relations_with(pl.pln_own, player->cnum) != ALLIED)
continue;
plc = &plchr[(int)pl.pln_type];
if ((plc->pl_flags & (P_O | P_N | P_MAR))
}
getsect(nuke.nuk_x, nuke.nuk_y, §);
if (!player->owner
- && getrel(getnatp(sect.sct_own), player->cnum) != ALLIED) {
+ && relations_with(sect.sct_own, player->cnum) != ALLIED) {
pr("Disarming %s in sector %s requires an alliance!\n",
prplane(&pl), xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;