/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* army.c: Add units to an army
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#include <config.h>
#include <ctype.h>
-#include "misc.h"
-#include "player.h"
-#include "land.h"
-#include "nsc.h"
-#include "file.h"
#include "commands.h"
+#include "land.h"
int
army(void)
return RET_SYN;
}
if (c == '~')
- c = ' ';
- if (!snxtitem(&nstr, EF_LAND, player->argp[2]))
+ c = 0;
+ if (!snxtitem(&nstr, EF_LAND, player->argp[2], NULL))
return RET_SYN;
count = 0;
while (nxtitem(&nstr, &land)) {
putland(land.lnd_uid, &land);
count++;
}
- pr("%d unit%s added to army `%c'\n", count, splur(count), c);
+ pr("%d unit%s added to army `%1.1s'\n", count, splur(count), &c);
return RET_OK;
}