/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* assa.c: Hit the beaches!
- *
+ *
* Known contributors to this file:
* Ken Stevens, 1995
* Steve McClure, 1997
*/
if ((off->shp_uid =
- onearg(player->argp[2], "Assault from ship #")) < 0) {
+ onearg(player->argp[2], "Assault from ship # ")) < 0) {
pr("You may only assault from one ship!\n");
return RET_FAIL;
}
pr(" and was killed in the attempt.\n");
llp->unit.land.lnd_effic = 0;
putland(llp->unit.land.lnd_uid, &llp->unit.land);
- lnd_delete(llp, "");
+ lnd_delete(llp, NULL);
} else {
wu(0, def->own, "%s spy spotted in %s.\n",
cname(player->cnum), xyas(def->x, def->y,