/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "combat.h"
#include "commands.h"
#include "land.h"
-#include "mission.h"
-#include "path.h"
#include "retreat.h"
#include "ship.h"
while (nxtitem(&ni, &land)) {
if (land.lnd_own != player->cnum)
continue;
- if (land.lnd_ship >= 0)
+ if (land.lnd_ship >= 0 || land.lnd_land >= 0)
continue;
if (land.lnd_mobil <= 0)
continue;
return RET_OK;
}
- /* Show what we're boarding, and check treaties */
-
- if (att_show(def))
- return RET_FAIL;
+ /* Show what we're boarding */
+ att_show(def);
/* Ask the player what he wants to board with */