/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Dave Pare, 1986
* Ken Stevens, 1995
* Steve McClure, 1998-2000
- * Markus Armbruster, 2004-2009
+ * Markus Armbruster, 2004-2011
*/
#include <config.h>
return RET_SYN;
ax = ap_sect.sct_x;
ay = ap_sect.sct_y;
- if (!getpath(flightpath, player->argp[5], ax, ay, 0, 0, P_FLYING)
+ if (!getpath(flightpath, player->argp[5], ax, ay, 0, 0, MOB_FLY)
|| *flightpath == 0)
return RET_SYN;
tx = ax;