int
brea(void)
{
- struct natstr *natp;
+ struct natstr *natp;
- natp = getnatp(player->cnum);
- if ((natp->nat_stat & STAT_SANCT) == 0) {
- pr("You aren't in sanctuary!\n");
- return RET_SYN;
- }
- bsanct();
- natp->nat_stat &= ~STAT_SANCT;
- natp->nat_stat |= STAT_NORM;
- putnat(natp);
- player->nstat |= NORM;
- return RET_OK;
+ natp = getnatp(player->cnum);
+ if ((natp->nat_stat & STAT_SANCT) == 0) {
+ pr("You aren't in sanctuary!\n");
+ return RET_SYN;
+ }
+ bsanct();
+ natp->nat_stat &= ~STAT_SANCT;
+ natp->nat_stat |= STAT_NORM;
+ putnat(natp);
+ player->nstat |= NORM;
+ return RET_OK;
}