/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* budg.c: Calculate production levels, prioritize
- *
+ *
* Known contributors to this file:
* Thomas Ruschak, 1992
* Ville Virrankoski, 1995
* Steve McClure, 1997-2000
+ * Markus Armbruster, 2004-2009
*/
-#ifdef Rel4
-#include <string.h>
-#endif /* Rel4 */
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "xy.h"
-#include "nsc.h"
-#include "sect.h"
-#include "product.h"
-#include "nat.h"
+#include <config.h>
+
+#include <ctype.h>
+#include "budg.h"
+#include "commands.h"
#include "item.h"
-#include "file.h"
-#include "deity.h"
-#include "ship.h"
#include "land.h"
-#include "plane.h"
#include "optlist.h"
-#include "budg.h"
-#include "commands.h"
-
-#ifndef MIN
-#define MIN(x,y) ((x) > (y) ? (y) : (x))
-#endif
-
-extern int etu_per_update;
-extern double bankint;
-extern double money_civ;
-extern double money_uw;
-extern double money_mil;
-extern double obrate, uwbrate;
-extern int etu_per_update;
-extern double money_res;
+#include "plane.h"
+#include "product.h"
+#include "ship.h"
-s_char *dotsprintf(s_char *buf, s_char *format, int data);
-int goodsect(char c);
-void prexpense(long int cash, int *expensesp, s_char priority, int amount);
-static void calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil, int *ships, int *sbuild, int *nsbuild, int *smaint, int *units, int *lbuild, int *nlbuild, int *lmaint, int *planes, int *pbuild, int *npbuild, int *pmaint);
+static void calc_all(long (*p_sect)[2], int *taxes, int *Ncivs,
+ int *Nuws, int *bars, int *Nbars, int *mil,
+ int *ships, int *sbuild, int *nsbuild, int *smaint,
+ int *units, int *lbuild, int *nlbuild, int *lmaint,
+ int *planes, int *pbuild, int *npbuild, int *pmaint);
+static char *dotsprintf(char *buf, char *format, int data);
int
budg(void)
{
- s_char stype=0, *pq;
- int priority, x;
- long p_sect[SCT_MAXDEF+1][2];
- int taxes=0, bars=0, mil=0;
- int Ncivs=0, Nuws=0, Nbars=0;
- int n, etu;
- int income = 0, expenses = 0;
- int sbuild=0,smaint=0,pbuild=0,pmaint=0, ships=0,planes=0;
- int nsbuild=0,npbuild=0, which=0;
- int lbuild=0,lmaint=0,units=0,nlbuild=0;
- struct natstr *np;
- s_char buf[1024];
- s_char in[80];
+ int i;
+ long p_sect[SCT_BUDG_MAX+1][2];
+ int taxes, Ncivs, Nuws, bars, Nbars, mil;
+ int ships, sbuild, nsbuild, smaint;
+ int units, lbuild, nlbuild, lmaint;
+ int planes, pbuild, npbuild, pmaint;
+ int n, etu;
+ int income, expenses;
+ struct natstr *np;
+ char buf[1024];
+ char in[80];
- bzero((s_char *)p_sect,sizeof(p_sect));
- etu = etu_per_update;
-
- np=getnatp(player->cnum);
- if (player->argp[1] != (s_char *)0){
- if (goodsect(player->argp[1][0]))
- stype=player->argp[1][0];
- else switch(player->argp[1][0]){
- case 'P':
- case 'S':
- case 'L':
- case 'A':
- case 'M':
- case 'N':
- case 'C': stype = player->argp[1][0]; break;
- default: return RET_SYN;
- }
- }
- if ((stype != 0) && (stype != 'C')) {
- pq = getstarg(player->argp[2], "Priority? ", buf);
- } else {
- pq = (s_char *)0;
- }
- if (pq != (s_char *)0) {
- if (isdigit(*pq)){
- priority=(atoi(pq) < 0 ? -1*atoi(pq) : atoi(pq));
- if (priority >= SCT_MAXDEF+8){
- pr("Priorities must be less than %d!\n",
- SCT_MAXDEF+8);
- return RET_FAIL;
- }
- for(x=0;x<SCT_MAXDEF+8;x++)
- if (priority &&
- (np->nat_priorities[x] == priority)){
- pr("Priorities must be unique!\n");
- return RET_FAIL;
- }
- } else if (*pq == '~')
- priority = -1;
- else
- return RET_SYN;
- }
- if ((stype) && !player->god){
- if (!isupper(stype)){
- which=0;
- while ((which<SCT_MAXDEF+2) &&
- (stype != dchr[which].d_mnem))
- which++;
- if (which == SCT_MAXDEF+2)
- return RET_SYN;
- }else{
- switch(stype){
- case 'P': which=PRI_PBUILD;break;
- case 'S': which=PRI_SBUILD;break;
- case 'L': which=PRI_LBUILD;break;
- case 'A': which=PRI_LMAINT;break;
- case 'M': which=PRI_SMAINT;break;
- case 'N': which=PRI_PMAINT;break;
- case 'C': which=(-1);break;
- default: return RET_SYN;
- }
- }
- if (which == -1){
- for(x=0;x<SCT_MAXDEF+8;x++){
- np->nat_priorities[x] = -1;
- }
- } else {
- np->nat_priorities[which] = priority;
- }
-
- }
- putnat(np);
+ etu = etu_per_update;
- player->simulation = 1;
- calc_all(p_sect,&taxes,&Ncivs,&Nuws,&bars,&Nbars,&mil,&ships,&sbuild,&nsbuild,
- &smaint,&units,&lbuild,&nlbuild,&lmaint,&planes,&pbuild,
- &npbuild,&pmaint);
+ np = getnatp(player->cnum);
- income = taxes + bars;
- pr("Sector Type\t\tAbbr\tProduction\tPriority\t Cost\n");
- for(x=0;x<SCT_MAXDEF+1;x++){
- if (!p_sect[x][1] && np->nat_priorities[x] == -1)
- continue;
- if (!pchr[dchr[x].d_prd].p_cost &&
- np->nat_priorities[x] == -1 &&
- x != SCT_ENLIST) {
- continue;
- }
-
- pr("%-17s\t%c\t",dchr[x].d_name,dchr[x].d_mnem);
- if (x == SCT_ENLIST)
- pr("%d mil \t",p_sect[x][0]);
- else if (pchr[dchr[x].d_prd].p_cost != 0)
- pr("%d %-7s\t",p_sect[x][0],
- pchr[dchr[x].d_prd].p_sname);
- else pr("\t\t");
-
- if (np->nat_priorities[x] != -1){
- pr("%d",np->nat_priorities[x]);
- }
- pr("\t");
- pr("\t");
- if (np->nat_priorities[x] != 0){
- if ((np->nat_money+income-expenses) > 0){
- pr("%8d",p_sect[x][1]);
- expenses += p_sect[x][1];
- }
- else
- pr("[%7d]",p_sect[x][1]);
- }else{
- if ((np->nat_money+income-expenses) > 0)
- pr("(%7d)",p_sect[x][1]);
- else
- pr("[(%7d)]",p_sect[x][1]);
- }
+ player->simulation = 1;
+ calc_all(p_sect,
+ &taxes, &Ncivs, &Nuws, &bars, &Nbars, &mil,
+ &ships, &sbuild, &nsbuild, &smaint,
+ &units, &lbuild, &nlbuild, &lmaint,
+ &planes, &pbuild, &npbuild, &pmaint);
+ player->simulation = 0;
- pr("\n");
- }
+ income = taxes + bars;
+ expenses = 0;
+ pr("Sector Type\t\t\tProduction\t\t\t Cost\n");
+ for (i = 0; i <= SCT_TYPE_MAX; i++) {
+ if (!p_sect[i][1])
+ continue;
+ pr("%-17s\t\t", dchr[i].d_name);
+ if (i == SCT_ENLIST)
+ pr("%ld mil \t", p_sect[i][0]);
+ else if (dchr[i].d_prd >= 0)
+ pr("%ld %-7s\t", p_sect[i][0], pchr[dchr[i].d_prd].p_sname);
+ else
+ pr("\t\t");
+ pr("\t\t%8ld\n", p_sect[i][1]);
+ expenses += p_sect[i][1];
+ }
- if (lbuild) {
- sprintf(buf,"%d unit%s",nlbuild,splur(nlbuild));
- pr("Unit building\t\tL\t%-16s", buf);
- if (np->nat_priorities[PRI_LBUILD] != -1)
- pr("%d",np->nat_priorities[PRI_LBUILD]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_LBUILD], -1*lbuild);
- }
+ if (sbuild) {
+ sprintf(buf, "%d ship%s", nsbuild, splur(nsbuild));
+ pr("Ship building\t\t\t%-16s\t\t%8d\n", buf, -sbuild);
+ expenses += -sbuild;
+ }
- if (lmaint) {
- sprintf(buf,"%d unit%s",units,splur(units));
- pr("Unit maintenance\tA\t%-16s",buf);
- if (np->nat_priorities[PRI_LMAINT] != -1)
- pr("%d",np->nat_priorities[PRI_LMAINT]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_LMAINT], -1*lmaint);
- }
+ if (smaint) {
+ sprintf(buf, "%d ship%s", ships, splur(ships));
+ pr("Ship maintenance\t\t%-16s\t\t%8d\n", buf, -smaint);
+ expenses += -smaint;
+ }
- if (sbuild) {
- sprintf(buf,"%d ship%s",nsbuild,splur(nsbuild));
- pr("Ship building\t\tS\t%-16s", buf);
- if (np->nat_priorities[PRI_SBUILD] != -1)
- pr("%d",np->nat_priorities[PRI_SBUILD]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_SBUILD], -1*sbuild);
- }
+ if (pbuild) {
+ sprintf(buf, "%d plane%s", npbuild, splur(npbuild));
+ pr("Plane building\t\t\t%-16s\t\t%8d\n", buf, -pbuild);
+ expenses += -pbuild;
+ }
- if (smaint) {
- sprintf(buf,"%d ship%s",ships,splur(ships));
- pr("Ship maintenance\tM\t%-16s",buf);
- if (np->nat_priorities[PRI_SMAINT] != -1)
- pr("%d",np->nat_priorities[PRI_SMAINT]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_SMAINT], -1*smaint);
- }
+ if (pmaint) {
+ sprintf(buf, "%d plane%s", planes, splur(planes));
+ pr("Plane maintenance\t\t%-16s\t\t%8d\n", buf, -pmaint);
+ expenses += -pmaint;
+ }
+ if (lbuild) {
+ sprintf(buf, "%d unit%s", nlbuild, splur(nlbuild));
+ pr("Unit building\t\t\t%-16s\t\t%8d\n", buf, -lbuild);
+ expenses += -lbuild;
+ }
- if (pbuild) {
- sprintf(buf,"%d plane%s",npbuild,splur(npbuild));
- pr("Plane building\t\tP\t%-16s",buf);
- if (np->nat_priorities[PRI_PBUILD] != -1)
- pr("%d",np->nat_priorities[PRI_PBUILD]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_PBUILD], -1*pbuild);
- }
+ if (lmaint) {
+ sprintf(buf, "%d unit%s", units, splur(units));
+ pr("Unit maintenance\t\t%-16s\t\t%8d\n", buf, -lmaint);
+ expenses += -lmaint;
+ }
- if (pmaint) {
- sprintf(buf,"%d plane%s",planes,splur(planes));
- pr("Plane maintenance\tN\t%-16s",buf);
- if (np->nat_priorities[PRI_PMAINT] != -1)
- pr("%d",np->nat_priorities[PRI_PMAINT]);
- prexpense(np->nat_money+income, &expenses, np->nat_priorities[PRI_PMAINT], -1*pmaint);
- }
- if (p_sect[SCT_EFFIC][1]) {
- pr("Sector building\t\t\t\t%8d sct(s)\t\t%8d\n",p_sect[SCT_EFFIC][0], p_sect[SCT_EFFIC][1]);
- expenses += p_sect[SCT_EFFIC][1];
- }
- if (mil) {
-
- n = (mil - np->nat_reserve * money_res * etu)/(etu*money_mil);
- sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
- pr("Military payroll\t\t%-32s%8d\n",
- in, -mil);
- expenses -= mil;
- }
- if (p_sect[SCT_CAPIT][0]) {
- n = p_sect[SCT_CAPIT][0];
- sprintf(in, "%d %s",
- n,
- n==1?opt_BIG_CITY?"city":"capital":opt_BIG_CITY?"cities":"capitals");
- pr("%s maintenance\t\t%-32s%8d\n",
- opt_BIG_CITY?"City":"Capital",
- in,
- p_sect[SCT_CAPIT][1]);
- expenses += p_sect[SCT_CAPIT][1];
- }
- pr("Total expenses%s\n", dotsprintf(buf,"%58d", expenses));
- if (taxes) {
- sprintf(in, "%d civ%s, %d uw%s",
- Ncivs,splur(Ncivs),
- Nuws,splur(Nuws));
- pr("Income from taxes\t\t%-32s%+8d\n",
- in,
- taxes);
- }
- if (bars) {
- sprintf(in, "%d bar%s", Nbars, splur(Nbars));
- pr("Income from bars\t\t%-32s%+8d\n",
- in,
- bars);
- }
- pr("Total income%s\n", dotsprintf(buf,"%+60d", income));
- pr("Balance forward\t\t\t\t\t\t %10d\n", np->nat_money);
- pr("Estimated delta\t\t\t\t\t\t %+10d\n",income-expenses);
- pr("Estimated new treasury%s\n",dotsprintf(buf,"%50d",np->nat_money+income-expenses));
- if (((np->nat_money+income-expenses) < 0) && !player->god){
- pr("After processsing sectors, you will be broke!\n");
- pr("Sectors will not produce, distribute, or deliver!\n\n");
- }
+ if (p_sect[SCT_EFFIC][1]) {
+ sprintf(buf, "%ld sector%s",
+ p_sect[SCT_EFFIC][0], splur(p_sect[SCT_EFFIC][0]));
+ pr("Sector building\t\t\t%-16s\t\t%8ld\n",
+ buf, p_sect[SCT_EFFIC][1]);
+ expenses += p_sect[SCT_EFFIC][1];
+ }
+ if (p_sect[SCT_MAINT][0]) {
+ sprintf(buf, "%ld sector%s",
+ p_sect[SCT_MAINT][0], splur(p_sect[SCT_MAINT][0]));
+ pr("Sector maintenance\t\t%-16s\t\t%8ld\n",
+ buf, p_sect[SCT_MAINT][1]);
+ expenses += p_sect[SCT_MAINT][1];
+ }
+ if (mil) {
+ n = (mil - np->nat_reserve * money_res * etu) / (etu * money_mil);
+ sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
+ pr("Military payroll\t\t%-32s%8d\n", in, -mil);
+ expenses -= mil;
+ }
+ pr("Total expenses%s\n", dotsprintf(buf, "%58d", expenses));
+ if (taxes) {
+ sprintf(in, "%d civ%s, %d uw%s",
+ Ncivs, splur(Ncivs), Nuws, splur(Nuws));
+ pr("Income from taxes\t\t%-32s%+8d\n", in, taxes);
+ }
+ if (bars) {
+ sprintf(in, "%d bar%s", Nbars, splur(Nbars));
+ pr("Income from bars\t\t%-32s%+8d\n", in, bars);
+ }
+ pr("Total income%s\n", dotsprintf(buf, "%+60d", income));
+ pr("Balance forward\t\t\t\t\t\t %10ld\n", np->nat_money);
+ pr("Estimated delta\t\t\t\t\t\t %+10d\n", income - expenses);
+ pr("Estimated new treasury%s\n",
+ dotsprintf(buf, "%50d", np->nat_money + income - expenses));
+ if (np->nat_money + income - expenses < 0 && !player->god) {
+ pr("After processsing sectors, you will be broke!\n");
+ pr("Sectors will not produce, distribute, or deliver!\n\n");
+ }
- player->simulation = 0;
- return RET_OK;
+ return RET_OK;
}
static void
-calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil, int *ships, int *sbuild, int *nsbuild, int *smaint, int *units, int *lbuild, int *nlbuild, int *lmaint, int *planes, int *pbuild, int *npbuild, int *pmaint)
+calc_all(long p_sect[][2],
+ int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil,
+ int *ships, int *sbuild, int *nsbuild, int *smaint,
+ int *units, int *lbuild, int *nlbuild, int *lmaint,
+ int *planes, int *pbuild, int *npbuild, int *pmaint)
{
- register int y,z;
- struct natstr *np;
- int sm=0,sb=0,pm=0,pb=0,lm=0,lb=0;
- int *bp;
- long pop = 0;
- int n, civ_tax, uw_tax, mil_pay;
+ struct natstr *np;
+ struct bp *bp;
+ long pop = 0;
+ int n, civ_tax, uw_tax, mil_pay;
struct sctstr *sp;
- int etu=etu_per_update;
- int vec[I_MAX+1];
- long tmp_money;
- extern long sea_money[MAXNOC];
- extern long lnd_money[MAXNOC];
- extern long air_money[MAXNOC];
- extern long tpops[MAXNOC];
- extern int mil_dbl_pay;
-
- lnd_money[player->cnum] = sea_money[player->cnum] = 0;
- air_money[player->cnum] = 0;
- mil_dbl_pay = 0;
- *taxes = 0;
- *Ncivs = 0;
+ int etu = etu_per_update;
+
+ memset(p_sect, 0, sizeof(**p_sect) * (SCT_BUDG_MAX+1) * 2);
+ *taxes = *Ncivs = *Nuws = *bars = *Nbars = *mil = 0;
+ *ships = *sbuild = *nsbuild = *smaint = 0;
+ *units = *lbuild = *nlbuild = *lmaint = 0;
+ *planes = *pbuild = *npbuild = *pmaint = 0;
+
np = getnatp(player->cnum);
- bp = (int *)calloc(WORLD_X * WORLD_Y * 8, sizeof(int));
- for (n=0; NULL != (sp = getsectid(n)) ;n++){
- fill_update_array(bp, sp);
+ bp = bp_alloc();
+ for (n = 0; NULL != (sp = getsectid(n)); n++) {
+ bp_set_from_sect(bp, sp);
if (sp->sct_own == player->cnum) {
sp->sct_updated = 0;
tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
- getvec(VT_ITEM, vec, (s_char *)sp, EF_SECTOR);
- *Ncivs += vec[I_CIVIL];
- *Nuws += vec[I_UW];
+ *Ncivs += sp->sct_item[I_CIVIL];
+ *Nuws += sp->sct_item[I_UW];
*taxes += civ_tax + uw_tax;
*mil += mil_pay;
if (sp->sct_type == SCT_BANK) {
*bars += bank_income(sp, etu);
- *Nbars += vec[I_BAR];
+ *Nbars += sp->sct_item[I_BAR];
}
}
}
tpops[player->cnum] = pop;
- *mil += (int) (np->nat_reserve * money_res * etu);
-
- *mil += (int) upd_slmilcosts(np->nat_cnum, etu);
-
- for(y=1;y<SCT_MAXDEF+8;y++){
- for(z=0;z<SCT_MAXDEF+8;z++)
- if (np->nat_priorities[z] == y)
- switch(z){
- case PRI_SMAINT:
- tmp_money = lnd_money[player->cnum];
- *ships=prod_ship(etu, player->cnum,bp,0);
- *smaint = lnd_money[player->cnum] - tmp_money;
- sm=1;
- break;
- case PRI_SBUILD:
- tmp_money = sea_money[player->cnum];
- *nsbuild=prod_ship(etu, player->cnum,bp,1);
- *sbuild = sea_money[player->cnum] - tmp_money;
- sb=1;
- break;
- case PRI_LMAINT:
- tmp_money = lnd_money[player->cnum];
- *units=prod_land(etu, player->cnum,bp,0);
- *lmaint = lnd_money[player->cnum] - tmp_money;
- lm=1;
- break;
- case PRI_LBUILD:
- tmp_money = lnd_money[player->cnum];
- *nlbuild=prod_land(etu, player->cnum,bp,1);
- *lbuild = lnd_money[player->cnum] - tmp_money;
- lb=1;
- break;
- case PRI_PMAINT:
- tmp_money = air_money[player->cnum];
- *planes=prod_plane(etu, player->cnum,bp,0);
- *pmaint = air_money[player->cnum] - tmp_money;
- pm=1;
- break;
- case PRI_PBUILD:
- tmp_money = air_money[player->cnum];
- *npbuild=prod_plane(etu, player->cnum,bp,1);
- *pbuild = air_money[player->cnum] - tmp_money;
- pb=1;
- break;
- default:
- produce_sect(player->cnum,etu,bp,p_sect,z);
- break;
- }
- }
- /* 0 is maintain, 1 is build */
- if (!sm) {
- tmp_money = sea_money[player->cnum];
- *ships=prod_ship(etu,player->cnum,bp,0);
- *smaint = sea_money[player->cnum] - tmp_money;
- }
- if (!sb) {
- tmp_money = sea_money[player->cnum];
- *nsbuild=prod_ship(etu,player->cnum,bp,1);
- *sbuild = sea_money[player->cnum] - tmp_money;
- }
- if (!lm) {
- tmp_money = lnd_money[player->cnum];
- *units=prod_land(etu,player->cnum,bp,0);
- *lmaint = lnd_money[player->cnum] - tmp_money;
- }
- if (!lb) {
- tmp_money = lnd_money[player->cnum];
- *nlbuild=prod_land(etu,player->cnum,bp,1);
- *lbuild = lnd_money[player->cnum] - tmp_money;
- }
- if (!pm) {
- tmp_money = air_money[player->cnum];
- *planes=prod_plane(etu,player->cnum,bp,0);
- *pmaint = air_money[player->cnum] - tmp_money;
- }
- if (!pb) {
- tmp_money = air_money[player->cnum];
- *npbuild=prod_plane(etu,player->cnum,bp,1);
- *pbuild = air_money[player->cnum] - tmp_money;
- }
-
- /* produce all sects that haven't produced yet */
- produce_sect(player->cnum,etu,bp,p_sect,-1);
-
- lnd_money[player->cnum] = sea_money[player->cnum] = 0;
+ *mil += (int)(np->nat_reserve * money_res * etu);
+
+ *mil += upd_slmilcosts(np->nat_cnum, etu);
+
+ /* Maintain ships */
+ sea_money[player->cnum] = 0;
+ *ships = prod_ship(etu, player->cnum, bp, 0);
+ *smaint = sea_money[player->cnum];
+
+ /* Maintain planes */
air_money[player->cnum] = 0;
- free(bp);
-}
+ *planes = prod_plane(etu, player->cnum, bp, 0);
+ *pmaint = air_money[player->cnum];
-int
-goodsect(char c)
-{
- register int x;
+ /* Maintain land units */
+ lnd_money[player->cnum] = 0;
+ *units = prod_land(etu, player->cnum, bp, 0);
+ *lmaint = lnd_money[player->cnum];
- for(x=4;x<SCT_MAXDEF+2;x++)
- if (dchr[x].d_mnem == c)
- return 1;
+ /* Produce */
+ produce_sect(player->cnum, etu, bp, p_sect);
- return 0;
-}
+ /* Build ships */
+ sea_money[player->cnum] = 0;
+ *nsbuild = prod_ship(etu, player->cnum, bp, 1);
+ *sbuild = sea_money[player->cnum];
+ sea_money[player->cnum] = 0;
-s_char *
-dotsprintf(s_char *buf, s_char *format, int data)
-{
- sprintf(buf, format, data);
- return (s_char *)memset(buf, '.', strspn(buf, " "));
+ /* Build planes */
+ air_money[player->cnum] = 0;
+ *npbuild = prod_plane(etu, player->cnum, bp, 1);
+ *pbuild = air_money[player->cnum];
+ air_money[player->cnum] = 0;
+
+ /* Build land units */
+ lnd_money[player->cnum] = 0;
+ *nlbuild = prod_land(etu, player->cnum, bp, 1);
+ *lbuild = lnd_money[player->cnum];
+ lnd_money[player->cnum] = 0;
+
+ free(bp);
}
-void
-prexpense(long int cash, int *expensesp, s_char priority, int amount)
+static char *
+dotsprintf(char *buf, char *format, int data)
{
- if (cash > *expensesp) {
- if (priority) {
- pr("\t\t%8d\n",amount);
- *expensesp += amount;
- } else
- pr("\t\t(%7d)\n",amount);
- } else {
- if (priority) {
- pr("\t\t[%7d]\n", amount);
- *expensesp += amount;
- } else
- pr("\t\t[(%6d)]\n", amount);
- }
+ sprintf(buf, format, data);
+ return memset(buf, '.', strspn(buf, " "));
}
-