bp_set_from_sect(bp, sp);
if (sp->sct_own == player->cnum) {
sp->sct_updated = 0;
- tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
+ tax(sp, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
*Ncivs += sp->sct_item[I_CIVIL];
*Nuws += sp->sct_item[I_UW];
*taxes += civ_tax + uw_tax;