/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
pr("Estimated new treasury%s\n",
dotsprintf(buf, "%50d", np->nat_money + income - expenses));
if (np->nat_money + income - expenses < 0 && !player->god) {
- pr("After processsing sectors, you will be broke!\n");
+ pr("After processing sectors, you will be broke!\n");
pr("Sectors will not produce, distribute, or deliver!\n\n");
}
budget->start_money = budget->money = np->nat_money;
bp = bp_alloc();
+ prep_ships(etu, bp);
+ prep_planes(etu, bp);
+ prep_lands(etu, bp);
prepare_sects(etu, bp);
- prep_ships(etu);
- prep_planes(etu);
- prep_lands(etu);
- for (i = 0; i < MAXNOC; i++)
- pay_reserve(getnatp(i), etu);
+ pay_reserve(np, etu);
/* Maintain ships, planes and land units */
prod_ship(etu, bp, 0);