#include "file.h"
#include "commands.h"
-static void prthresh(s_char *format, int val);
+static void prthresh(s_char *format, int val);
int
comm(void)
{
- struct sctstr sect;
- s_char dirstr[12];
- int nsect;
- int n;
- struct nstr_sect nstr;
- int del[I_MAX+1];
- int dist[I_MAX+1];
- int item[I_MAX+1];
-
+ struct sctstr sect;
+ s_char dirstr[12];
+ int nsect;
+ int n;
+ struct nstr_sect nstr;
+ int del[I_MAX + 1];
+ int dist[I_MAX + 1];
+ int item[I_MAX + 1];
+
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
- (void) strcpy(dirstr, ". $");
+ (void)strcpy(dirstr, ". $");
n = 1;
for (n = 1; n <= 6; n++)
dirstr[n] = dirch[n];
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
- }else
+ } else
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}
val = '.';
pr(format, val);
}
-
-