]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/desi.c
Don't let designate check total cost before doing anything
[empserver] / src / lib / commands / desi.c
index 1e03db67502314a984c02ed5e7c9e3b95f0043b9..afbd7fcceaa35d27e498dbff60dc5f9913d522d3 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
@@ -19,9 +19,9 @@
  *
  *  ---
  *
- *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- *  related information and legal notices. It is expected that any future
- *  projects/authors will amend these files as needed.
+ *  See files README, COPYING and CREDITS in the root of the source
+ *  tree for related information and legal notices.  It is expected
+ *  that future projects/authors will amend these files as needed.
  *
  *  ---
  *
  *      Steve McClure, 1998-2000
  */
 
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "sect.h"
-#include "item.h"
-#include "xy.h"
-#include "path.h"
-#include "nsc.h"
-#include "deity.h"
-#include "file.h"
-#include "nat.h"
-#include "optlist.h"
-#include "commands.h"
+#include <config.h>
 
-long do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash, int for_real);
+#include "commands.h"
+#include "map.h"
+#include "optlist.h"
+#include "path.h"
 
 int
 desi(void)
 {
-       long cash;
-       long cost;
-       struct  natstr *natp;
+    int n;
+    char *p;
+    int breaksanct;
+    int cap_x;
+    int cap_y;
+    int des;
+    struct nstr_sect nstr;
+    struct sctstr sect;
+    struct sctstr check;
+    struct natstr *natp;
+    char prompt[128];
+    char buf[1024];
+    int changed = 0;
 
-       natp = getnatp(player->cnum);
-       cash = natp->nat_money;
-       if (player->argp[2]) {
-               cost = do_desi(natp, player->argp[1], player->argp[2], cash, 0);
-               if (cost < 0)
-                       return (int)(-cost);
-               if (chkmoney(cost, cash, player->argp[3]))
-                       return RET_SYN;
-       }
-       return (int)do_desi(natp, player->argp[1], player->argp[2], cash, 1);
-}
+    breaksanct = 0;
+    if (!snxtsct(&nstr, player->argp[1]))
+       return RET_SYN;
+    natp = getnatp(player->cnum);
+    cap_x = natp->nat_xcap;
+    cap_y = natp->nat_ycap;
+    while (!player->aborted && nxtsct(&nstr, &sect)) {
+       if (!player->owner)
+           continue;
+       if (!player->god && dchr[sect.sct_type].d_cost < 0)
+           continue;
+       sprintf(prompt, "%s %d%% %s  desig? ",
+               xyas(sect.sct_x, sect.sct_y, player->cnum),
+               sect.sct_effic, dchr[sect.sct_type].d_name);
+       if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
+           continue;
 
-long
-do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash, int for_real)
-{
-        extern int opt_NO_LCMS;
-       extern int opt_NO_HCMS;
-       register int n;
-       s_char  *p;
-       int     breaksanct;
-       int     cap_x;
-       int     cap_y;
-       int     des;
-       struct  nstr_sect nstr;
-       struct  sctstr sect;
-       struct  sctstr check;
-       s_char  prompt[128];
-       s_char  buf[1024];
-       long    cost = 0;
-       int     changed = 0;
-       int     warned = 0;
+       if (!check_sect_ok(&sect))
+           continue;
 
-       breaksanct = 0;
-       if (!snxtsct(&nstr, sects)) {
-               if (for_real)
-                       return (long)RET_SYN;
-               else
-                       return (long)-RET_SYN;
+       des = sct_typematch(p);
+       if (des < 0 || (((des == SCT_BSPAN) || (des == SCT_BTOWER)) &&
+                       !player->god)) {
+           pr("No such designation\n"
+              "See \"info Sector-types\" for possible designations\n");
+           return RET_FAIL;
        }
-       cap_x = natp->nat_xcap;
-       cap_y = natp->nat_ycap;
-       while (!player->aborted && nxtsct(&nstr, &sect)) {
-               if (!player->owner)
-                       continue;
-               if (!player->god) {
-                       if (sect.sct_type == SCT_MOUNT ||
-                           sect.sct_type == SCT_BTOWER || 
-                           sect.sct_type == SCT_BSPAN ||
-                           sect.sct_type == SCT_WASTE ||
-                           sect.sct_type == SCT_PLAINS ||
-                           (opt_NO_LCMS && sect.sct_type == SCT_LIGHT) ||
-                           (opt_NO_HCMS && sect.sct_type == SCT_HEAVY) ||
-                           (opt_NO_OIL && sect.sct_type == SCT_OIL) ||
-                           (opt_NO_OIL && sect.sct_type == SCT_REFINE))
-                               continue;
-               }
-               sprintf(prompt, "%s %d%% %s  desig? ", 
-                       xyas(sect.sct_x, sect.sct_y, player->cnum),
-                       sect.sct_effic, dchr[sect.sct_type].d_name);
-               if ((p = getstarg(deschar, prompt, buf)) == 0)
-                       continue;
-
-               if (!check_sect_ok(&sect))
+       if (!player->god) {
+           if (des == SCT_WASTE) {
+               pr("Only a nuclear device (or %s) can make a %s!\n",
+                  cname(0), dchr[des].d_name);
+               continue;
+           }
+           if (dchr[des].d_cost < 0) {
+               pr("Only %s can make a %s!\n",
+                  cname(0), dchr[des].d_name);
+           }
+       }
+       if (sect.sct_type == des && sect.sct_newtype == des)
+           continue;
+       if (sect.sct_type == SCT_SANCT)
+           breaksanct++;
+       if ((des == SCT_HARBR) || (des == SCT_BHEAD)) {
+           for (n = 1; n <= 6; n++) {
+               getsect(nstr.x + diroff[n][0],
+                       nstr.y + diroff[n][1], &check);
+               if (check.sct_type == SCT_WATER)
+                   break;
+               if (check.sct_type == SCT_BSPAN)
+                   break;
+               if (check.sct_type == SCT_BTOWER)
+                   break;
+           }
+           if (n > 6) {
+               pr("%s does not border on water.\n",
+                  xyas(nstr.x, nstr.y, player->cnum));
+               if (player->god)
+                   pr("But if it's what you want ...\n");
+               else
                    continue;
-
-               des = typematch(p, EF_SECTOR);
-               if (des < 0 || (((des == SCT_BSPAN) || (des == SCT_BTOWER)) &&
-                               !player->god)) {
-                       pr("See \"info Sector-types\"\n");
-                       if (for_real)
-                               return (long)RET_FAIL;
-                       else
-                               return (long)-RET_FAIL;
-               }
-               if (!player->god) {
-                       if (des == SCT_WATER || des == SCT_MOUNT ||
-                           des == SCT_SANCT || des == SCT_PLAINS ||
-                           (opt_NO_LCMS && des == SCT_LIGHT) ||
-                           (opt_NO_HCMS && des == SCT_HEAVY) ||
-                           (opt_NO_OIL && des == SCT_OIL) ||
-                           (opt_NO_OIL && des == SCT_REFINE)) {
-                               pr("Only %s can make a %s!\n", cname(0),
-                                       dchr[des].d_name);
-                               continue;
-                       }
-                       if (des == SCT_WASTE) {
-                               pr("Only a nuclear device (or %s) can make a %s!\n",
-                                       cname(0), dchr[des].d_name);
-                               continue;
-                       }
-               }
-               if (sect.sct_type == des && sect.sct_newtype == des)
-                       continue;
-               if (sect.sct_type == SCT_SANCT)
-                       breaksanct++;
-               if (sect.sct_x == cap_x && sect.sct_y == cap_y &&
-                               des != SCT_CAPIT && des != SCT_SANCT &&
-                               des != SCT_MOUNT && for_real)
-                       pr("You have redesignated your capital!\n");
-               if (des == SCT_HARBR) {
-                       for (n = 1; n <= 6; n++) {
-                               getsect(nstr.x + diroff[n][0],
-                                       nstr.y + diroff[n][1], &check);
-                               if (check.sct_type == SCT_WATER)
-                                       break;
-                               if (check.sct_type == SCT_BSPAN)
-                                       break;
-                               if (check.sct_type == SCT_BTOWER)
-                                       break;
-                       }
-                       if (n > 6) {
-                               if (for_real)
-                                       pr("%s does not border on water.\n",
-                                          xyas(nstr.x, nstr.y, player->cnum));
-                               if (player->god) {
-                                       if (for_real)
-                                       pr("But if it's what you want ...\n");
-                               } else
-                                       continue;
-                       }
-               }
-                if (des == SCT_BHEAD) {
-                        for (n = 1; n <= 6; n++) {
-                                getsect(nstr.x + diroff[n][0],
-                                        nstr.y + diroff[n][1], &check);
-                                if (check.sct_type == SCT_WATER)
-                                        break;
-                                if (check.sct_type == SCT_BSPAN)
-                                        break;
-                                if (check.sct_type == SCT_BTOWER)
-                                        break;
-                        }
-                        if (n > 6) {
-                                if (for_real)
-                                 pr("%s does not border on water.\n",
-                                           xyas(nstr.x, nstr.y,player->cnum));
-                                if (player->god) {
-                                        if (for_real)
-                                        pr("But if it's what you want...\n");
-                                } else
-                                        continue;
-                        }
-                }
-               if (sect.sct_type == SCT_SANCT && !player->god)
-                       continue;
-               n = sect.sct_type;
-               if ((sect.sct_newtype != des) && (sect.sct_type != des) && dchr[des].d_cost) {
-                       if (for_real) {
-                               if (check_cost(!deschar, dchr[des].d_cost, cash, &warned, player->argp[3]))
-                                       break;
-                       } else {
-                               cost += dchr[des].d_cost;
-                               continue;
-                       }
-               }
-               if (sect.sct_effic < 5 || player->god) {
-                       sect.sct_type = des;
-                       sect.sct_effic = 0;
-                       /* No longer tear down infrasturcture
-                       sect.sct_road = 0;
-                       sect.sct_defense = 0;
-                       */
-                       changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
-                               dchr[des].d_mnem, 0);
-               }
-               sect.sct_newtype = des;
-               putsect(&sect);
-               if (opt_EASY_BRIDGES == 0) { /* may cause a bridge fall */
-                       if (n != SCT_BHEAD)
-                               continue;
-                       bridgefall(&sect, 0);
-               }
+           }
+       }
+       if (sect.sct_type == SCT_SANCT && !player->god)
+           continue;
+       n = sect.sct_type;
+       if ((sect.sct_newtype != des) && (sect.sct_type != des)
+           && dchr[des].d_cost > 0) {
+           if (natp->nat_money < player->dolcost + dchr[des].d_cost) {
+               pr("You can't afford a %s!\n", dchr[des].d_name);
+               break;
+           }
+           player->dolcost += dchr[des].d_cost;
+       }
+       if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) {
+           if (player->god)
+               set_coastal(&sect, sect.sct_type, des);
+           sect.sct_type = des;
+           sect.sct_effic = 0;
+           changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
+                              dchr[des].d_mnem, 0);
        }
-       if (for_real) {
-               if (changed)
-                       writemap(player->cnum);
-               if (breaksanct)
-                       bsanct();
-               return (long)RET_OK;
-       } else {
-               return cost;
+       sect.sct_newtype = des;
+       putsect(&sect);
+       if (sect.sct_x == cap_x && sect.sct_y == cap_y
+           && des != SCT_CAPIT && des != SCT_SANCT && des != SCT_MOUNT)
+           pr("You have redesignated your capital!\n");
+       if (opt_EASY_BRIDGES == 0) {    /* may cause a bridge fall */
+           if (n != SCT_BHEAD)
+               continue;
+           bridgefall(&sect, 0);
        }
+    }
+    if (changed)
+       writemap(player->cnum);
+    if (breaksanct)
+       bsanct();
+    return RET_OK;
 }