/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
return RET_SYN;
ax = ap_sect.sct_x;
ay = ap_sect.sct_y;
- if (!getpath(flightpath, player->argp[4], ax, ay, 0, 0, MOB_FLY)
- || *flightpath == 0)
+ if (!getpath(flightpath, player->argp[4], ax, ay, 0, 0, MOB_FLY))
return RET_SYN;
tx = ax;
ty = ay;
}
ap_to_target = strlen(flightpath);
- if (flightpath[ap_to_target - 1] == 'h')
- ap_to_target--;
pr("range to target is %d\n", ap_to_target);
/*
* select planes within range