#include "commands.h"
#define END -1
-static void prnat(natid n);
-static void pr_plane(struct plnstr *plane);
-static void pr_land(struct lndstr *land);
-static void pr_ship(struct shpstr *ship);
+static void prnat(natid n);
+static void pr_plane(struct plnstr *plane);
+static void pr_land(struct lndstr *land);
+static void pr_ship(struct shpstr *ship);
static void prsect(struct sctstr *sect);
-static void noise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new);
+static void noise(struct sctstr *sptr, int public_amt, s_char *name,
+ int old, int new);
static void benefit(natid who, int good);
int doland(s_char op, int arg, struct sctstr *sect);
-int docountry(s_char op, int arg, s_char *p, float farg, natid nat, struct natstr *np);
+int docountry(s_char op, int arg, s_char *p, float farg, natid nat,
+ struct natstr *np);
int doship(s_char op, int arg, s_char *p, struct shpstr *ship);
int dounit(s_char op, int arg, s_char *p, struct lndstr *land);
int doplane(s_char op, int arg, s_char *p, struct plnstr *plane);
-
+
/*
* format: give c <amt> <commod> <sect>
int
edit(void)
{
- struct sctstr sect;
- struct plnstr plane;
- struct shpstr ship;
- struct lndstr land;
- s_char *what;
- s_char *ptr;
- s_char *thing;
- int num;
- int arg;
- int err;
- coord x, y;
- float farg;
- natid nat;
- struct natstr *np;
- s_char buf[1024];
- s_char ewhat; /* saves information from the command line
- for use later on. */
+ struct sctstr sect;
+ struct plnstr plane;
+ struct shpstr ship;
+ struct lndstr land;
+ s_char *what;
+ s_char *ptr;
+ s_char *thing;
+ int num;
+ int arg;
+ int err;
+ coord x, y;
+ float farg;
+ natid nat;
+ struct natstr *np;
+ s_char buf[1024];
+ s_char ewhat; /* saves information from the command line
+ for use later on. */
- if ((what = getstarg(player->argp[1],
- "Edit What (country, land, ship, plane, nuke, unit)? ", buf)) == 0)
- return RET_SYN;
- ewhat = what[0];
+ if ((what = getstarg(player->argp[1],
+ "Edit What (country, land, ship, plane, nuke, unit)? ",
+ buf)) == 0)
+ return RET_SYN;
+ ewhat = what[0];
+ switch (ewhat) {
+ case 'l':
+ if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
+ return RET_FAIL;
+ if (!sarg_xy(ptr, &x, &y))
+ return RET_FAIL;
+ if (!getsect(x, y, §))
+ return RET_FAIL;
+ break;
+ case 'c':
+ if ((num = natarg(player->argp[2], "Country number? ")) < 0)
+ return RET_SYN;
+ nat = (natid)num;
+ np = getnatp(nat);
+ break;
+ case 'p':
+ if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
+ return RET_SYN;
+ if (!getplane(num, &plane))
+ return RET_SYN;
+ break;
+ case 's':
+ if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
+ return RET_SYN;
+ if (!getship(num, &ship))
+ return RET_SYN;
+ break;
+ case 'u':
+ if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
+ return RET_SYN;
+ if (!getland(num, &land))
+ return RET_SYN;
+ break;
+ case 'n':
+ pr("Not implemented yet.\n");
+ break;
+ default:
+ pr("huh?\n");
+ return RET_SYN;
+ }
+ if (player->argp[3] == 0) {
switch (ewhat) {
case 'l':
- if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
- return RET_FAIL;
- if (!sarg_xy(ptr, &x, &y))
- return RET_FAIL;
- if (!getsect(x, y, §))
- return RET_FAIL;
- break;
+ prsect(§);
+ break;
case 'c':
- if ((num = natarg(player->argp[2], "Country number? ")) < 0)
- return RET_SYN;
- nat = (natid) num;
- np = getnatp(nat);
- break;
+ prnat(nat);
+ break;
case 'p':
- if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
- return RET_SYN;
- if (!getplane(num, &plane))
- return RET_SYN;
- break;
+ pr_plane(&plane);
+ break;
case 's':
- if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
- return RET_SYN;
- if (!getship(num, &ship))
- return RET_SYN;
- break;
+ pr_ship(&ship);
+ break;
case 'u':
- if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
- return RET_SYN;
- if (!getland(num, &land))
- return RET_SYN;
- break;
- case 'n':
- pr("Not implemented yet.\n");
- break;
- default:
- pr("huh?\n");
- return RET_SYN;
+ pr_land(&land);
+ break;
}
- if (player->argp[3] == 0) {
- switch (ewhat) {
- case 'l':
- prsect(§);
- break;
- case 'c':
- prnat(nat);
- break;
- case 'p':
- pr_plane(&plane);
- break;
- case 's':
- pr_ship(&ship);
- break;
- case 'u':
- pr_land(&land);
- break;
- }
- } else if (player->argp[4] != 0)
- (void) strcat (player->argp[3], player->argp[4]);
- ptr = &buf[0];
- *ptr = 0;
- for (;;) {
- if ((err = getin(&thing, &ptr, &arg, buf)) != RET_OK) {
- if (err == END) {
- switch (ewhat) {
- case 'c':
- prnat(nat);
- break;
- case 'l':
- prsect(§);
- break;
- case 's':
- pr_ship(&ship);
- break;
- case 'u':
- pr_land(&land);
- break;
- case 'p':
- pr_plane(&plane);
- break;
- }
- break;
- } else
- return err;
- }
+ } else if (player->argp[4] != 0)
+ (void)strcat(player->argp[3], player->argp[4]);
+ ptr = &buf[0];
+ *ptr = 0;
+ for (;;) {
+ if ((err = getin(&thing, &ptr, &arg, buf)) != RET_OK) {
+ if (err == END) {
switch (ewhat) {
case 'c':
- farg = atof(ptr);
- if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
- != RET_OK)
- return err;
- break;
+ prnat(nat);
+ break;
case 'l':
- if ((err = doland(thing[0], arg, §)) != RET_OK)
- return err;
- if (!putsect(§))
- return RET_FAIL;
- break;
+ prsect(§);
+ break;
case 's':
- if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
- return err;
- if (!putship(ship.shp_uid, &ship))
- return RET_FAIL;
- break;
+ pr_ship(&ship);
+ break;
case 'u':
- farg = atof(ptr);
- if ((err = dounit(thing[0], arg, ptr, &land))
- != RET_OK)
- return err;
- if (!putland(land.lnd_uid, &land))
- return RET_FAIL;
- break;
+ pr_land(&land);
+ break;
case 'p':
- if ((err = doplane(thing[0], arg, ptr, &plane))
- != RET_OK)
- return err;
- if (!putplane(plane.pln_uid, &plane))
- return RET_FAIL;
- break;
+ pr_plane(&plane);
+ break;
}
- if (err != RET_OK)
- break;
- else
- ptr = 0;
+ break;
+ } else
+ return err;
+ }
+ switch (ewhat) {
+ case 'c':
+ farg = atof(ptr);
+ if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
+ != RET_OK)
+ return err;
+ break;
+ case 'l':
+ if ((err = doland(thing[0], arg, §)) != RET_OK)
+ return err;
+ if (!putsect(§))
+ return RET_FAIL;
+ break;
+ case 's':
+ if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
+ return err;
+ if (!putship(ship.shp_uid, &ship))
+ return RET_FAIL;
+ break;
+ case 'u':
+ farg = atof(ptr);
+ if ((err = dounit(thing[0], arg, ptr, &land))
+ != RET_OK)
+ return err;
+ if (!putland(land.lnd_uid, &land))
+ return RET_FAIL;
+ break;
+ case 'p':
+ if ((err = doplane(thing[0], arg, ptr, &plane))
+ != RET_OK)
+ return err;
+ if (!putplane(plane.pln_uid, &plane))
+ return RET_FAIL;
+ break;
}
- return RET_OK;
+ if (err != RET_OK)
+ break;
+ else
+ ptr = 0;
+ }
+ return RET_OK;
}
static void
benefit(natid who, int good)
{
- if (!opt_GODNEWS)
- return;
+ if (!opt_GODNEWS)
+ return;
- if (good) {
- if (who)
- nreport(player->cnum, N_AIDS, who, 1);
- } else {
- if (who)
- nreport(player->cnum, N_HURTS, who, 1);
- }
+ if (good) {
+ if (who)
+ nreport(player->cnum, N_AIDS, who, 1);
+ } else {
+ if (who)
+ nreport(player->cnum, N_HURTS, who, 1);
+ }
}
static void
noise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new)
{
- s_char p[100];
+ s_char p[100];
- pr("%s of %s changed from %d to %d\n",
- name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
- if (public_amt)
- (void) sprintf(p, "changed from %d to %d", old, new);
- else
- (void) sprintf(p, "%s", (old<new ? "increased":"decreased"));
- if (sptr->sct_own)
- wu(player->cnum, sptr->sct_own,
- "%s in %s was %s by an act of %s\n",
- name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
- p, cname(player->cnum));
- benefit(sptr->sct_own, (old < new));
+ pr("%s of %s changed from %d to %d\n",
+ name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
+ if (public_amt)
+ (void)sprintf(p, "changed from %d to %d", old, new);
+ else
+ (void)sprintf(p, "%s", (old < new ? "increased" : "decreased"));
+ if (sptr->sct_own)
+ wu(player->cnum, sptr->sct_own,
+ "%s in %s was %s by an act of %s\n",
+ name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
+ p, cname(player->cnum));
+ benefit(sptr->sct_own, (old < new));
}
static void
prsect(struct sctstr *sect)
{
- pr("X coord <X>: %d\t",sect->sct_x);
- pr("Y coord <Y>: %d\n",sect->sct_y);
- pr("X dist coord: %d\t",sect->sct_dist_x);
- pr("Y dist coord: %d\n",sect->sct_dist_y);
- pr(" sect own oo eff mob min gld frt oil urn wrk lty che plg ptime fall avail\n");
- pr("things: o O e m i g f c u w l x p t F a\n");
- prxy("%4d,%-4d", sect->sct_x, sect->sct_y, player->cnum);
- pr(" %c%c %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %4d %3d %5d %4d %5d\n",
- dchr[sect->sct_type].d_mnem,
- (sect->sct_newtype == sect->sct_type) ? ' ' :
- dchr[sect->sct_newtype].d_mnem,
- sect->sct_own, sect->sct_oldown,
- sect->sct_effic, sect->sct_mobil,
- sect->sct_min, sect->sct_gmin,
- sect->sct_fertil, sect->sct_oil, sect->sct_uran,
- sect->sct_work, sect->sct_loyal,
- getvar(V_CHE, (s_char *)sect, EF_SECTOR),
- getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR),
- getvar(V_PTIME, (s_char *)sect, EF_SECTOR),
- getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR),
- sect->sct_avail);
+ pr("X coord <X>: %d\t", sect->sct_x);
+ pr("Y coord <Y>: %d\n", sect->sct_y);
+ pr("X dist coord: %d\t", sect->sct_dist_x);
+ pr("Y dist coord: %d\n", sect->sct_dist_y);
+ pr(" sect own oo eff mob min gld frt oil urn wrk lty che plg ptime fall avail\n");
+ pr("things: o O e m i g f c u w l x p t F a\n");
+ prxy("%4d,%-4d", sect->sct_x, sect->sct_y, player->cnum);
+ pr(" %c%c %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %4d %3d %5d %4d %5d\n", dchr[sect->sct_type].d_mnem, (sect->sct_newtype == sect->sct_type) ? ' ' : dchr[sect->sct_newtype].d_mnem, sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil, sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil, sect->sct_uran, sect->sct_work, sect->sct_loyal, getvar(V_CHE, (s_char *)sect, EF_SECTOR), getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR), getvar(V_PTIME, (s_char *)sect, EF_SECTOR), getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR), sect->sct_avail);
- pr(" Mines <M>: %d\n", getvar(V_MINE, (s_char *)sect, EF_SECTOR));
- pr(" Road %% <R>: %d\n", sect->sct_road);
- pr(" Rail %% <r>: %d\n", sect->sct_rail);
- pr(" Defense %% <d>: %d\n", sect->sct_defense);
- pr(" Coastal <C>: %d\n", sect->sct_coastal);
+ pr(" Mines <M>: %d\n", getvar(V_MINE, (s_char *)sect, EF_SECTOR));
+ pr(" Road %% <R>: %d\n", sect->sct_road);
+ pr(" Rail %% <r>: %d\n", sect->sct_rail);
+ pr(" Defense %% <d>: %d\n", sect->sct_defense);
+ pr(" Coastal <C>: %d\n", sect->sct_coastal);
}
static void
prnat(natid n)
{
- struct natstr *np;
- int i;
+ struct natstr *np;
+ int i;
- if ((np = getnatp(n)) == 0)
- return;
- pr("Country #: %2d\n", n);
- pr("Name <n>: %-20s\t", np->nat_cnam);
- pr("Connected: %d\n", np->nat_connected);
- pr("Representative <r>: %-20s\n", np->nat_pnam);
- pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
- pr("Reserves <m>: %5d\n", np->nat_reserve);
- pr("Capital <c>: %s\t\t", xyas(np->nat_xcap, np->nat_ycap, player->cnum));
- pr("Origin <o>: %3s\n", xyas(np->nat_xorg, np->nat_yorg, player->cnum));
- pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
- pr("Min Used <u>: %3d\n", np->nat_minused);
- pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
- pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
- pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
- pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
- pr("Money <M>: $%6d\n", np->nat_money);
- pr("Telegrams <t>: %6d\n", np->nat_tgms);
- if (opt_DEMANDUPDATE)
- pr("Updates missed <U>: %d\n", np->nat_missed);
- if (opt_HIDDEN) {
- pr("Countries contacted: ");
- for (i=0; i<MAXNOC; i++) {
- if (getcontact(np, i))
- pr("%d(%d) ",i, getcontact(np, i));
- }
- pr("\n");
+ if ((np = getnatp(n)) == 0)
+ return;
+ pr("Country #: %2d\n", n);
+ pr("Name <n>: %-20s\t", np->nat_cnam);
+ pr("Connected: %d\n", np->nat_connected);
+ pr("Representative <r>: %-20s\n", np->nat_pnam);
+ pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
+ pr("Reserves <m>: %5d\n", np->nat_reserve);
+ pr("Capital <c>: %s\t\t",
+ xyas(np->nat_xcap, np->nat_ycap, player->cnum));
+ pr("Origin <o>: %3s\n",
+ xyas(np->nat_xorg, np->nat_yorg, player->cnum));
+ pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
+ pr("Min Used <u>: %3d\n", np->nat_minused);
+ pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
+ pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
+ pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
+ pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
+ pr("Money <M>: $%6d\n", np->nat_money);
+ pr("Telegrams <t>: %6d\n", np->nat_tgms);
+ if (opt_DEMANDUPDATE)
+ pr("Updates missed <U>: %d\n", np->nat_missed);
+ if (opt_HIDDEN) {
+ pr("Countries contacted: ");
+ for (i = 0; i < MAXNOC; i++) {
+ if (getcontact(np, i))
+ pr("%d(%d) ", i, getcontact(np, i));
}
+ pr("\n");
+ }
}
static void
pr_plane(struct plnstr *plane)
{
- pr("UID <U>: %d\t\t", (int)plane->pln_uid);
- pr("Owner <O>: %d\t\t", (int)plane->pln_own);
- pr("Location <l>: %s\n", xyas(plane->pln_x, plane->pln_y, player->cnum));
- pr("Efficiency <e>: %d\t", (int)plane->pln_effic);
- pr("Mobility <m>: %d\n", (int)plane->pln_mobil);
- pr("Tech <t>: %d\t\t", plane->pln_tech);
- pr("Wing <w>: %c\n", plane->pln_wing);
- pr("Attack <a>: %d\t\t", plane->pln_att);
- pr("Defense <d>: %d\n", plane->pln_def);
- pr("Range <r>: %d\t\t", plane->pln_range);
- pr("Flags <f>: %d\n", plane->pln_flags);
- pr("Ship <s>: %d\t\t", plane->pln_ship);
- pr("Land Unit <y>: %d\t", plane->pln_land);
- pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
+ pr("UID <U>: %d\t\t", (int)plane->pln_uid);
+ pr("Owner <O>: %d\t\t", (int)plane->pln_own);
+ pr("Location <l>: %s\n",
+ xyas(plane->pln_x, plane->pln_y, player->cnum));
+ pr("Efficiency <e>: %d\t", (int)plane->pln_effic);
+ pr("Mobility <m>: %d\n", (int)plane->pln_mobil);
+ pr("Tech <t>: %d\t\t", plane->pln_tech);
+ pr("Wing <w>: %c\n", plane->pln_wing);
+ pr("Attack <a>: %d\t\t", plane->pln_att);
+ pr("Defense <d>: %d\n", plane->pln_def);
+ pr("Range <r>: %d\t\t", plane->pln_range);
+ pr("Flags <f>: %d\n", plane->pln_flags);
+ pr("Ship <s>: %d\t\t", plane->pln_ship);
+ pr("Land Unit <y>: %d\t", plane->pln_land);
+ pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
}
static void
pr_land(struct lndstr *land)
{
- int vec[I_MAX+1];
- struct lchrstr *lcp;
+ int vec[I_MAX + 1];
+ struct lchrstr *lcp;
- lcp = &lchr[(int)land->lnd_type];
- pr("UID <U>: %d\n", (int)land->lnd_uid);
- pr("Owner <O>: %d\n", (int)land->lnd_own);
- pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
- pr("Efficiency <e>: %d\t", (int)land->lnd_effic);
- pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
- pr("Tech <t>: %d\t\t", land->lnd_tech);
- pr("Army <a>: %c\n", land->lnd_army);
- pr("Attack: %f\t", lcp->l_att);
- pr("Defense: %f\n", lcp->l_def);
- pr("Fortification <F>: %d\t", land->lnd_harden);
- pr("Fuel <B>: %d\n", land->lnd_fuel);
- count_land_planes(land);
- pr("Xlight planes <X>: %d\n", land->lnd_nxlight);
- pr("Land unit <Y>: %d\n", land->lnd_land);
- pr("Ship <S>: %d\t\t", land->lnd_ship);
- pr("Radius <P>: %d\n", land->lnd_rad_max);
- pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
- pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",land->lnd_rpath,(int)land->lnd_rflags);
- getvec(VT_ITEM, vec, (s_char *)land, EF_LAND);
- pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
- pr(" c m u f s g p i d o l h r\n");
- pr("%3d", vec[I_CIVIL]);
- pr("%4d", vec[I_MILIT]);
- pr("%4d", vec[I_UW]);
- pr("%5d", vec[I_FOOD]);
- pr("%4d", vec[I_SHELL]);
- pr("%4d", vec[I_GUN]);
- pr("%5d", vec[I_PETROL]);
- pr("%5d", vec[I_IRON]);
- pr("%5d", vec[I_DUST]);
- pr("%5d", vec[I_OIL]);
- pr("%5d", vec[I_LCM]);
- pr("%5d", vec[I_HCM]);
- pr("%4d", vec[I_RAD]);
- pr("\n");
+ lcp = &lchr[(int)land->lnd_type];
+ pr("UID <U>: %d\n", (int)land->lnd_uid);
+ pr("Owner <O>: %d\n", (int)land->lnd_own);
+ pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
+ pr("Efficiency <e>: %d\t", (int)land->lnd_effic);
+ pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
+ pr("Tech <t>: %d\t\t", land->lnd_tech);
+ pr("Army <a>: %c\n", land->lnd_army);
+ pr("Attack: %f\t", lcp->l_att);
+ pr("Defense: %f\n", lcp->l_def);
+ pr("Fortification <F>: %d\t", land->lnd_harden);
+ pr("Fuel <B>: %d\n", land->lnd_fuel);
+ count_land_planes(land);
+ pr("Xlight planes <X>: %d\n", land->lnd_nxlight);
+ pr("Land unit <Y>: %d\n", land->lnd_land);
+ pr("Ship <S>: %d\t\t", land->lnd_ship);
+ pr("Radius <P>: %d\n", land->lnd_rad_max);
+ pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
+ pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
+ land->lnd_rpath, (int)land->lnd_rflags);
+ getvec(VT_ITEM, vec, (s_char *)land, EF_LAND);
+ pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
+ pr(" c m u f s g p i d o l h r\n");
+ pr("%3d", vec[I_CIVIL]);
+ pr("%4d", vec[I_MILIT]);
+ pr("%4d", vec[I_UW]);
+ pr("%5d", vec[I_FOOD]);
+ pr("%4d", vec[I_SHELL]);
+ pr("%4d", vec[I_GUN]);
+ pr("%5d", vec[I_PETROL]);
+ pr("%5d", vec[I_IRON]);
+ pr("%5d", vec[I_DUST]);
+ pr("%5d", vec[I_OIL]);
+ pr("%5d", vec[I_LCM]);
+ pr("%5d", vec[I_HCM]);
+ pr("%4d", vec[I_RAD]);
+ pr("\n");
}
static void
pr_ship(struct shpstr *ship)
{
- int vec[I_MAX+1];
- struct natstr *natp;
+ int vec[I_MAX + 1];
+ struct natstr *natp;
- if ((natp = getnatp(ship->shp_own)) == 0)
- return;
- pr("%s (#%d) %s\n", natp->nat_cnam, (int)ship->shp_own,
- prship(ship));
- pr("UID <U>: %d\n", (int)ship->shp_uid);
- pr("Owner <O>: %d\t\t\t", (int)ship->shp_own);
- pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
- pr("Tech <T>: %d\t\t\t", ship->shp_tech);
- pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
- pr("Mobility <M>: %d\t\t\t", (int)ship->shp_mobil);
- pr("Fleet <F>: %c\n", ship->shp_fleet);
- count_planes(ship);
- pr("Helos <H>: %d\n", (int)ship->shp_nchoppers);
- pr("Xlight planes <X>: %d\n", (int)ship->shp_nxlight);
- pr("Planes <P>: %d\n", (int)ship->shp_nplane);
- count_units(ship);
- pr("Units <Y>: %d\n", (int)ship->shp_nland);
- /* could depend on opt_FUEL - but a deity might want to set this
- up before enabling the option */
- pr("Fuel <B>: %d\n", (int)ship->shp_fuel);
- pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",ship->shp_rpath,(int)ship->shp_rflags);
- getvec(VT_ITEM, vec, (s_char *)ship, EF_SHIP);
- pr("Plague Stage <a>: %d\n", getvar(V_PSTAGE, (s_char *)ship, EF_SHIP));
- pr("Plague Time <b>: %d\n", getvar(V_PTIME, (s_char *)ship, EF_SHIP));
- pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
- pr(" c m u f s g p i d o l h r\n");
- pr("%3d", vec[I_CIVIL]);
- pr("%4d", vec[I_MILIT]);
- pr("%4d", vec[I_UW]);
- pr("%5d", vec[I_FOOD]);
- pr("%4d", vec[I_SHELL]);
- pr("%4d", vec[I_GUN]);
- pr("%5d", vec[I_PETROL]);
- pr("%5d", vec[I_IRON]);
- pr("%5d", vec[I_DUST]);
- pr("%5d", vec[I_OIL]);
- pr("%5d", vec[I_LCM]);
- pr("%5d", vec[I_HCM]);
- pr("%4d", vec[I_RAD]);
- pr("\n");
+ if ((natp = getnatp(ship->shp_own)) == 0)
+ return;
+ pr("%s (#%d) %s\n", natp->nat_cnam, (int)ship->shp_own, prship(ship));
+ pr("UID <U>: %d\n", (int)ship->shp_uid);
+ pr("Owner <O>: %d\t\t\t", (int)ship->shp_own);
+ pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
+ pr("Tech <T>: %d\t\t\t", ship->shp_tech);
+ pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
+ pr("Mobility <M>: %d\t\t\t", (int)ship->shp_mobil);
+ pr("Fleet <F>: %c\n", ship->shp_fleet);
+ count_planes(ship);
+ pr("Helos <H>: %d\n", (int)ship->shp_nchoppers);
+ pr("Xlight planes <X>: %d\n", (int)ship->shp_nxlight);
+ pr("Planes <P>: %d\n", (int)ship->shp_nplane);
+ count_units(ship);
+ pr("Units <Y>: %d\n", (int)ship->shp_nland);
+ /* could depend on opt_FUEL - but a deity might want to set this
+ up before enabling the option */
+ pr("Fuel <B>: %d\n", (int)ship->shp_fuel);
+ pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
+ ship->shp_rpath, (int)ship->shp_rflags);
+ getvec(VT_ITEM, vec, (s_char *)ship, EF_SHIP);
+ pr("Plague Stage <a>: %d\n",
+ getvar(V_PSTAGE, (s_char *)ship, EF_SHIP));
+ pr("Plague Time <b>: %d\n", getvar(V_PTIME, (s_char *)ship, EF_SHIP));
+ pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
+ pr(" c m u f s g p i d o l h r\n");
+ pr("%3d", vec[I_CIVIL]);
+ pr("%4d", vec[I_MILIT]);
+ pr("%4d", vec[I_UW]);
+ pr("%5d", vec[I_FOOD]);
+ pr("%4d", vec[I_SHELL]);
+ pr("%4d", vec[I_GUN]);
+ pr("%5d", vec[I_PETROL]);
+ pr("%5d", vec[I_IRON]);
+ pr("%5d", vec[I_DUST]);
+ pr("%5d", vec[I_OIL]);
+ pr("%5d", vec[I_LCM]);
+ pr("%5d", vec[I_HCM]);
+ pr("%4d", vec[I_RAD]);
+ pr("\n");
}
int
errcheck(int num, int min, int max)
{
- if (num < min)
- return(min);
- else if (num > max)
- return(max);
- return (num);
+ if (num < min)
+ return (min);
+ else if (num > max)
+ return (max);
+ return (num);
}
int
getin(s_char **what, s_char **p, int *arg, s_char *buf)
{
- if (!(*what = getstarg(*p, "%c xxxxx -- thing value : ", buf))) {
- return RET_SYN;
- }
- if (**what == '\0')
- return END;
- while (**what && isspace (**what))
- (*what) ++;
- if (**what == '\0')
- return RET_SYN;
- for (*p = *what; **p && !isspace (**p); (*p) ++) /* skip non spaces */
- continue;
- while (**p && isspace (**p))
- (*p) ++;
- if (**p == '\0')
- return RET_SYN;
- *arg = atoi(*p);
- return RET_OK;
+ if (!(*what = getstarg(*p, "%c xxxxx -- thing value : ", buf))) {
+ return RET_SYN;
+ }
+ if (**what == '\0')
+ return END;
+ while (**what && isspace(**what))
+ (*what)++;
+ if (**what == '\0')
+ return RET_SYN;
+ for (*p = *what; **p && !isspace(**p); (*p)++) /* skip non spaces */
+ continue;
+ while (**p && isspace(**p))
+ (*p)++;
+ if (**p == '\0')
+ return RET_SYN;
+ *arg = atoi(*p);
+ return RET_OK;
}
int
doland(s_char op, int arg, struct sctstr *sect)
{
- natid newown, oldown;
- int new, old;
- switch (op) {
- case 'C':
- if (arg < 0)
- return RET_SYN;
- sect->sct_coastal = (arg ? 1 : 0);
- pr("Coastal flag of %s changed to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_coastal);
- break;
- case 'o':
- if (arg < 0)
- return RET_SYN;
- newown = (natid) errcheck(arg, 0, MAXNOC-1);
- pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- cname(sect->sct_own),
- sect->sct_own, cname(newown), newown);
- if (sect->sct_own) {
- makelost(EF_SECTOR, sect->sct_own, 0, sect->sct_x, sect->sct_y);
- wu(player->cnum, sect->sct_own,
- "Sector %s lost to deity intervention\n",
- xyas(sect->sct_x, sect->sct_y, sect->sct_own));
- }
- benefit(sect->sct_own, 0);
- sect->sct_own = newown;
- if (newown) {
- makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
- wu(player->cnum, newown,
- "Sector %s gained from deity intervention\n",
- xyas(sect->sct_x, sect->sct_y, sect->sct_own));
- }
- benefit(newown, 1);
- break;
- case 'O':
- if (arg < 0)
- return RET_SYN;
- oldown = (natid) errcheck(arg, 0, MAXNOC-1);
- pr("Old player->owner of %s changed from %s (#%d) to %s (#%d).\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- cname(sect->sct_oldown),
- sect->sct_oldown, cname(oldown), oldown);
- sect->sct_oldown = oldown;
- break;
- case 'e':
- new = errcheck(arg, 0, 100);
- noise(sect, 1, "Efficiency", (int) sect->sct_effic, new);
- sect->sct_effic = (u_char) new;
- break;
- case 'm':
- new = errcheck(arg, -127, 255);
- noise(sect, 1, "Mobility", (int) sect->sct_mobil, new);
- sect->sct_mobil = new;
- break;
- case 'i':
- new = errcheck(arg, 0, 127);
- noise(sect, 1, "Iron ore content", (int) sect->sct_min, new);
- sect->sct_min = (u_char) new;
- break;
- case 'g':
- new = errcheck(arg, 0, 127);
- noise(sect, 1, "Gold content", (int) sect->sct_gmin, new);
- sect->sct_gmin = (u_char) new;
- break;
- case 'f':
- new = errcheck(arg, 0, 127);
- noise(sect, 1, "Fertility", (int) sect->sct_fertil, new);
- sect->sct_fertil = (u_char) new;
- break;
- case 'c':
- new = errcheck(arg, 0, 127);
- noise(sect, 1, "Oil content", (int) sect->sct_oil, new);
- sect->sct_oil = (u_char) new;
- break;
- case 'u':
- new = errcheck(arg, 0, 127);
- noise(sect, 1, "Uranium content", (int) sect->sct_uran, new);
- sect->sct_uran = (u_char) new;
- break;
- case 'w':
- new = errcheck(arg, 0, 100);
- noise(sect, 1, "Workforce percentage",
- (int) sect->sct_work, new);
- sect->sct_work = (u_char) new;
- break;
- case 'l':
- new = errcheck(arg, 0, 127);
- pr("Loyalty of %s changed from %d to %d%%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_loyal, new);
- sect->sct_loyal = (u_char) new;
- break;
- case 'x':
- old = getvar(V_CHE, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, 65536);
- pr("Guerillas in %s changed from %d to %d%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_CHE, new, (s_char *)sect, EF_SECTOR);
- break;
- case 'p':
- old = getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, PLG_EXPOSED);
- pr("Plague stage of %s changed from %d to %d%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_PSTAGE, new, (s_char *)sect, EF_SECTOR);
- break;
- case 't':
- old = getvar(V_PTIME, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, 255);
- pr("Plague time of %s changed from %d to %d%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_PTIME, new, (s_char *)sect, EF_SECTOR);
- break;
- case 'F':
- old = getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, 9999);
- pr("Fallout for sector %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_FALLOUT, new, (s_char *)sect, EF_SECTOR);
- break;
- case 'a':
- new = errcheck(arg, 0, 9999);
- noise(sect, 1, "Available workforce", (int) sect->sct_avail,
- new);
- sect->sct_avail = new;
- break;
- case 'M':
- putvar(V_MINE, arg, (s_char *)sect, EF_SECTOR);
- pr("Mines changed to %d\n",arg);
- break;
- case 'X':
- sect->sct_x = arg;
- break;
- case 'Y':
- sect->sct_y = arg;
- break;
- case 'R':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, 1, "Road percentage", (int) sect->sct_road,
- arg);
- sect->sct_road = arg;
- break;
- case 'r':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, 1, "Rail percentage", (int) sect->sct_rail,
- arg);
- sect->sct_rail = arg;
- break;
- case 'd':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, 1, "Defense percentage", (int) sect->sct_defense,
- arg);
- sect->sct_defense = arg;
- break;
- default:
- pr("huh? (%c)\n",op);
- return RET_SYN;
+ natid newown, oldown;
+ int new, old;
+ switch (op) {
+ case 'C':
+ if (arg < 0)
+ return RET_SYN;
+ sect->sct_coastal = (arg ? 1 : 0);
+ pr("Coastal flag of %s changed to %d\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ sect->sct_coastal);
+ break;
+ case 'o':
+ if (arg < 0)
+ return RET_SYN;
+ newown = (natid)errcheck(arg, 0, MAXNOC - 1);
+ pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ cname(sect->sct_own), sect->sct_own, cname(newown), newown);
+ if (sect->sct_own) {
+ makelost(EF_SECTOR, sect->sct_own, 0, sect->sct_x,
+ sect->sct_y);
+ wu(player->cnum, sect->sct_own,
+ "Sector %s lost to deity intervention\n", xyas(sect->sct_x,
+ sect->sct_y,
+ sect->
+ sct_own));
}
- return RET_OK;
+ benefit(sect->sct_own, 0);
+ sect->sct_own = newown;
+ if (newown) {
+ makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
+ wu(player->cnum, newown,
+ "Sector %s gained from deity intervention\n",
+ xyas(sect->sct_x, sect->sct_y, sect->sct_own));
+ }
+ benefit(newown, 1);
+ break;
+ case 'O':
+ if (arg < 0)
+ return RET_SYN;
+ oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
+ pr("Old player->owner of %s changed from %s (#%d) to %s (#%d).\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ cname(sect->sct_oldown),
+ sect->sct_oldown, cname(oldown), oldown);
+ sect->sct_oldown = oldown;
+ break;
+ case 'e':
+ new = errcheck(arg, 0, 100);
+ noise(sect, 1, "Efficiency", (int)sect->sct_effic, new);
+ sect->sct_effic = (u_char)new;
+ break;
+ case 'm':
+ new = errcheck(arg, -127, 255);
+ noise(sect, 1, "Mobility", (int)sect->sct_mobil, new);
+ sect->sct_mobil = new;
+ break;
+ case 'i':
+ new = errcheck(arg, 0, 127);
+ noise(sect, 1, "Iron ore content", (int)sect->sct_min, new);
+ sect->sct_min = (u_char)new;
+ break;
+ case 'g':
+ new = errcheck(arg, 0, 127);
+ noise(sect, 1, "Gold content", (int)sect->sct_gmin, new);
+ sect->sct_gmin = (u_char)new;
+ break;
+ case 'f':
+ new = errcheck(arg, 0, 127);
+ noise(sect, 1, "Fertility", (int)sect->sct_fertil, new);
+ sect->sct_fertil = (u_char)new;
+ break;
+ case 'c':
+ new = errcheck(arg, 0, 127);
+ noise(sect, 1, "Oil content", (int)sect->sct_oil, new);
+ sect->sct_oil = (u_char)new;
+ break;
+ case 'u':
+ new = errcheck(arg, 0, 127);
+ noise(sect, 1, "Uranium content", (int)sect->sct_uran, new);
+ sect->sct_uran = (u_char)new;
+ break;
+ case 'w':
+ new = errcheck(arg, 0, 100);
+ noise(sect, 1, "Workforce percentage", (int)sect->sct_work, new);
+ sect->sct_work = (u_char)new;
+ break;
+ case 'l':
+ new = errcheck(arg, 0, 127);
+ pr("Loyalty of %s changed from %d to %d%%\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ sect->sct_loyal, new);
+ sect->sct_loyal = (u_char)new;
+ break;
+ case 'x':
+ old = getvar(V_CHE, (s_char *)sect, EF_SECTOR);
+ new = errcheck(arg, 0, 65536);
+ pr("Guerillas in %s changed from %d to %d%\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ putvar(V_CHE, new, (s_char *)sect, EF_SECTOR);
+ break;
+ case 'p':
+ old = getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR);
+ new = errcheck(arg, 0, PLG_EXPOSED);
+ pr("Plague stage of %s changed from %d to %d%\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ putvar(V_PSTAGE, new, (s_char *)sect, EF_SECTOR);
+ break;
+ case 't':
+ old = getvar(V_PTIME, (s_char *)sect, EF_SECTOR);
+ new = errcheck(arg, 0, 255);
+ pr("Plague time of %s changed from %d to %d%\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ putvar(V_PTIME, new, (s_char *)sect, EF_SECTOR);
+ break;
+ case 'F':
+ old = getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR);
+ new = errcheck(arg, 0, 9999);
+ pr("Fallout for sector %s changed from %d to %d\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ putvar(V_FALLOUT, new, (s_char *)sect, EF_SECTOR);
+ break;
+ case 'a':
+ new = errcheck(arg, 0, 9999);
+ noise(sect, 1, "Available workforce", (int)sect->sct_avail, new);
+ sect->sct_avail = new;
+ break;
+ case 'M':
+ putvar(V_MINE, arg, (s_char *)sect, EF_SECTOR);
+ pr("Mines changed to %d\n", arg);
+ break;
+ case 'X':
+ sect->sct_x = arg;
+ break;
+ case 'Y':
+ sect->sct_y = arg;
+ break;
+ case 'R':
+ if (arg > 100)
+ arg = 100;
+ if (arg < 0)
+ arg = 0;
+ noise(sect, 1, "Road percentage", (int)sect->sct_road, arg);
+ sect->sct_road = arg;
+ break;
+ case 'r':
+ if (arg > 100)
+ arg = 100;
+ if (arg < 0)
+ arg = 0;
+ noise(sect, 1, "Rail percentage", (int)sect->sct_rail, arg);
+ sect->sct_rail = arg;
+ break;
+ case 'd':
+ if (arg > 100)
+ arg = 100;
+ if (arg < 0)
+ arg = 0;
+ noise(sect, 1, "Defense percentage", (int)sect->sct_defense, arg);
+ sect->sct_defense = arg;
+ break;
+ default:
+ pr("huh? (%c)\n", op);
+ return RET_SYN;
+ }
+ return RET_OK;
}
int
-docountry(s_char op, int arg, s_char *p, float farg, natid nat, struct natstr *np)
+docountry(s_char op, int arg, s_char *p, float farg, natid nat,
+ struct natstr *np)
{
- extern int m_m_p_d;
- coord newx, newy;
- switch (op) {
- case 'n':
- pr("Country name changed from %s to %s\n", np->nat_cnam, p);
- strncpy(np->nat_cnam, p, sizeof(np->nat_cnam)-1);
- break;
- case 'r':
- pr("Country representative changed from %s to %s\n",
- np->nat_pnam, p);
- strncpy(np->nat_pnam, p, sizeof(np->nat_pnam)-1);
- break;
- case 't':
- np->nat_tgms = arg;
- break;
- case 'b':
- arg = errcheck(arg, 0, 1024);
- pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
- np->nat_btu = arg;
- break;
- case 'm':
- benefit(nat, np->nat_reserve < arg);
- pr("Military Reserves changed from %d to %d\n",
- np->nat_reserve, arg);
- if (np->nat_stat == STAT_NORM)
- wu(player->cnum, nat,
- "Military Reserves changed from %d to %d by divine intervention.\n",
- np->nat_reserve, arg);
- np->nat_reserve = arg;
- break;
- case 'c':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- pr("Capital coordinates changed from %s to %s\n",
- xyas(np->nat_xcap, np->nat_ycap, player->cnum),
- xyas(newx, newy, player->cnum));
- np->nat_xcap = newx;
- np->nat_ycap = newy;
- break;
- case 'o':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- pr("Origin coordinates changed from %s to %s\n",
- xyas(np->nat_xorg, np->nat_yorg, player->cnum),
- xyas(newx, newy, player->cnum));
- np->nat_xorg = newx;
- np->nat_yorg = newy;
- break;
- case 's':
- np->nat_stat = (s_char)errcheck(arg, 0, STAT_NEW);
- break;
- case 'u':
- arg = errcheck(arg, 0, m_m_p_d);
- pr("Number of minutes used changed from %d to %d.\n",
- np->nat_minused, arg);
- np->nat_minused = arg;
- break;
- case 'M':
- pr("Money changed from %d to %d\n",np->nat_money, arg);
- wu(player->cnum, nat,
- "Money changed from %d to %d by divine intervention.\n",
- np->nat_money, arg);
- np->nat_money = arg;
- break;
- case 'T':
- pr("Tech changed from %.2f to %.2f.\n",
- np->nat_level[NAT_TLEV], farg);
- np->nat_level[NAT_TLEV] = farg;
- break;
- case 'R':
- pr("Research changed from %.2f to %.2f.\n",
- np->nat_level[NAT_RLEV], farg);
- np->nat_level[NAT_RLEV] = farg;
- break;
- case 'E':
- pr("Education changed from %.2f to %.2f.\n",
- np->nat_level[NAT_ELEV], farg);
- np->nat_level[NAT_ELEV] = farg;
- break;
- case 'H':
- pr("Happiness changed from %.2f to %.2f.\n",
- np->nat_level[NAT_HLEV], farg);
- np->nat_level[NAT_HLEV] = farg;
- break;
- case 'U':
- np->nat_missed = arg;
- break;
- default:
- pr("huh? (%c)\n",op);
- break;
- }
- putnat(np);
- return RET_OK;
+ extern int m_m_p_d;
+ coord newx, newy;
+ switch (op) {
+ case 'n':
+ pr("Country name changed from %s to %s\n", np->nat_cnam, p);
+ strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
+ break;
+ case 'r':
+ pr("Country representative changed from %s to %s\n",
+ np->nat_pnam, p);
+ strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
+ break;
+ case 't':
+ np->nat_tgms = arg;
+ break;
+ case 'b':
+ arg = errcheck(arg, 0, 1024);
+ pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
+ np->nat_btu = arg;
+ break;
+ case 'm':
+ benefit(nat, np->nat_reserve < arg);
+ pr("Military Reserves changed from %d to %d\n",
+ np->nat_reserve, arg);
+ if (np->nat_stat == STAT_NORM)
+ wu(player->cnum, nat,
+ "Military Reserves changed from %d to %d by divine intervention.\n",
+ np->nat_reserve, arg);
+ np->nat_reserve = arg;
+ break;
+ case 'c':
+ if (!sarg_xy(p, &newx, &newy))
+ return RET_SYN;
+ pr("Capital coordinates changed from %s to %s\n",
+ xyas(np->nat_xcap, np->nat_ycap, player->cnum),
+ xyas(newx, newy, player->cnum));
+ np->nat_xcap = newx;
+ np->nat_ycap = newy;
+ break;
+ case 'o':
+ if (!sarg_xy(p, &newx, &newy))
+ return RET_SYN;
+ pr("Origin coordinates changed from %s to %s\n",
+ xyas(np->nat_xorg, np->nat_yorg, player->cnum),
+ xyas(newx, newy, player->cnum));
+ np->nat_xorg = newx;
+ np->nat_yorg = newy;
+ break;
+ case 's':
+ np->nat_stat = (s_char)errcheck(arg, 0, STAT_NEW);
+ break;
+ case 'u':
+ arg = errcheck(arg, 0, m_m_p_d);
+ pr("Number of minutes used changed from %d to %d.\n",
+ np->nat_minused, arg);
+ np->nat_minused = arg;
+ break;
+ case 'M':
+ pr("Money changed from %d to %d\n", np->nat_money, arg);
+ wu(player->cnum, nat,
+ "Money changed from %d to %d by divine intervention.\n",
+ np->nat_money, arg);
+ np->nat_money = arg;
+ break;
+ case 'T':
+ pr("Tech changed from %.2f to %.2f.\n",
+ np->nat_level[NAT_TLEV], farg);
+ np->nat_level[NAT_TLEV] = farg;
+ break;
+ case 'R':
+ pr("Research changed from %.2f to %.2f.\n",
+ np->nat_level[NAT_RLEV], farg);
+ np->nat_level[NAT_RLEV] = farg;
+ break;
+ case 'E':
+ pr("Education changed from %.2f to %.2f.\n",
+ np->nat_level[NAT_ELEV], farg);
+ np->nat_level[NAT_ELEV] = farg;
+ break;
+ case 'H':
+ pr("Happiness changed from %.2f to %.2f.\n",
+ np->nat_level[NAT_HLEV], farg);
+ np->nat_level[NAT_HLEV] = farg;
+ break;
+ case 'U':
+ np->nat_missed = arg;
+ break;
+ default:
+ pr("huh? (%c)\n", op);
+ break;
+ }
+ putnat(np);
+ return RET_OK;
}
int
doship(s_char op, int arg, s_char *p, struct shpstr *ship)
{
- coord newx, newy;
+ coord newx, newy;
- newx = newy = 0;
- switch (op) {
- case 'a':
- putvar(V_PSTAGE, arg, (s_char *)ship, EF_SHIP);
- break;
- case 'b':
- putvar(V_PTIME, arg, (s_char *)ship, EF_SHIP);
- break;
- case 'R':
- bcopy(p,ship->shp_rpath,10);
- break;
- case 'W':
- ship->shp_rflags = arg;
- break;
- case 'H':
- ship->shp_nchoppers = arg;
- break;
- case 'X':
- ship->shp_nxlight = arg;
- break;
- case 'U':
- ship->shp_uid = arg;
- break;
- case 'O':
- if (ship->shp_own)
- wu(player->cnum, ship->shp_own,
- "%s taken from you by deity intervention!\n",
- prship(ship));
- if (arg && arg < MAXNOC) {
- wu(player->cnum, (natid)arg,
- "%s given to you by deity intervention!\n",
- prship(ship));
- makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x, ship->shp_y);
- ship->shp_own = (natid) arg;
- makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x, ship->shp_y);
- } else if (!arg) {
- ship->shp_effic = 0;
- makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x, ship->shp_y);
- ship->shp_own = (natid) 0;
- }
- break;
- case 'L':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- ship->shp_x = newx;
- ship->shp_y = newy;
- break;
- case 'T':
- ship->shp_tech = arg;
- break;
- case 'E':
- ship->shp_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- ship->shp_effic = 0;
- makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x, ship->shp_y);
- ship->shp_own = (natid) 0;
- }
- break;
- case 'M':
- ship->shp_mobil = arg;
- break;
- case 'B':
- ship->shp_fuel = errcheck(arg, 0, 255);
- break;
- case 'F':
- if (p[0] == '~')
- ship->shp_fleet = ' ';
- else if (isalpha(p[0]))
- ship->shp_fleet = p[0];
- else {
- pr("%c: invalid fleet\n",p[0]);
- return RET_FAIL;
- }
- break;
- case 'Y':
- ship->shp_nland = errcheck(arg, 0, 100);
- break;
- case 'P':
- ship->shp_nplane = errcheck(arg, 0, 100);
- break;
- case 'c':
- if (!putvar(V_CIVIL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'm':
- if (!putvar(V_MILIT, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'u':
- if (!putvar(V_UW, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'f':
- if (!putvar(V_FOOD, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 's':
- if (!putvar(V_SHELL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'g':
- if (!putvar(V_GUN, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'p':
- if (!putvar(V_PETROL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'i':
- if (!putvar(V_IRON, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'd':
- if (!putvar(V_DUST, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'o':
- if (!putvar(V_OIL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'l':
- if (!putvar(V_LCM, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'h':
- if (!putvar(V_HCM, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- case 'r':
- if (!putvar(V_RAD, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
- break;
- default:
- pr("huh? (%c)\n",op);
- return RET_FAIL;
+ newx = newy = 0;
+ switch (op) {
+ case 'a':
+ putvar(V_PSTAGE, arg, (s_char *)ship, EF_SHIP);
+ break;
+ case 'b':
+ putvar(V_PTIME, arg, (s_char *)ship, EF_SHIP);
+ break;
+ case 'R':
+ bcopy(p, ship->shp_rpath, 10);
+ break;
+ case 'W':
+ ship->shp_rflags = arg;
+ break;
+ case 'H':
+ ship->shp_nchoppers = arg;
+ break;
+ case 'X':
+ ship->shp_nxlight = arg;
+ break;
+ case 'U':
+ ship->shp_uid = arg;
+ break;
+ case 'O':
+ if (ship->shp_own)
+ wu(player->cnum, ship->shp_own,
+ "%s taken from you by deity intervention!\n", prship(ship));
+ if (arg && arg < MAXNOC) {
+ wu(player->cnum, (natid)arg,
+ "%s given to you by deity intervention!\n", prship(ship));
+ makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
+ ship->shp_y);
+ ship->shp_own = (natid)arg;
+ makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
+ ship->shp_y);
+ } else if (!arg) {
+ ship->shp_effic = 0;
+ makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
+ ship->shp_y);
+ ship->shp_own = (natid)0;
+ }
+ break;
+ case 'L':
+ if (!sarg_xy(p, &newx, &newy))
+ return RET_SYN;
+ ship->shp_x = newx;
+ ship->shp_y = newy;
+ break;
+ case 'T':
+ ship->shp_tech = arg;
+ break;
+ case 'E':
+ ship->shp_effic = errcheck(arg, 0, 100);
+ if (arg < 10) {
+ ship->shp_effic = 0;
+ makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
+ ship->shp_y);
+ ship->shp_own = (natid)0;
+ }
+ break;
+ case 'M':
+ ship->shp_mobil = arg;
+ break;
+ case 'B':
+ ship->shp_fuel = errcheck(arg, 0, 255);
+ break;
+ case 'F':
+ if (p[0] == '~')
+ ship->shp_fleet = ' ';
+ else if (isalpha(p[0]))
+ ship->shp_fleet = p[0];
+ else {
+ pr("%c: invalid fleet\n", p[0]);
+ return RET_FAIL;
+ }
+ break;
+ case 'Y':
+ ship->shp_nland = errcheck(arg, 0, 100);
+ break;
+ case 'P':
+ ship->shp_nplane = errcheck(arg, 0, 100);
+ break;
+ case 'c':
+ if (!putvar(V_CIVIL, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'm':
+ if (!putvar(V_MILIT, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'u':
+ if (!putvar(V_UW, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'f':
+ if (!putvar(V_FOOD, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 's':
+ if (!putvar(V_SHELL, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'g':
+ if (!putvar(V_GUN, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'p':
+ if (!putvar(V_PETROL, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'i':
+ if (!putvar(V_IRON, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'd':
+ if (!putvar(V_DUST, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'o':
+ if (!putvar(V_OIL, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
}
- return RET_OK;
+ break;
+ case 'l':
+ if (!putvar(V_LCM, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'h':
+ if (!putvar(V_HCM, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'r':
+ if (!putvar(V_RAD, arg, (s_char *)ship, EF_SHIP)) {
+ pr("No room on ship!\n");
+ return RET_FAIL;
+ }
+ break;
+ default:
+ pr("huh? (%c)\n", op);
+ return RET_FAIL;
+ }
+ return RET_OK;
}
int
dounit(s_char op, int arg, s_char *p, struct lndstr *land)
{
- coord newx, newy;
+ coord newx, newy;
- newx = newy = 0;
- switch (op) {
- case 'Y':
- land->lnd_land = arg;
- break;
- case 'U':
- land->lnd_uid = arg;
- break;
- case 'O':
- if (land->lnd_own)
- wu(player->cnum, land->lnd_own,
- "%s taken from you by deity intervention!\n",
- prland(land));
+ newx = newy = 0;
+ switch (op) {
+ case 'Y':
+ land->lnd_land = arg;
+ break;
+ case 'U':
+ land->lnd_uid = arg;
+ break;
+ case 'O':
+ if (land->lnd_own)
+ wu(player->cnum, land->lnd_own,
+ "%s taken from you by deity intervention!\n", prland(land));
- if (arg && arg < MAXNOC) {
- wu(player->cnum, (natid)arg,
- "%s given to you by deity intervention!\n",
- prland(land));
- makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x, land->lnd_y);
- land->lnd_own = (natid) arg;
- makenotlost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x, land->lnd_y);
- } else if (!arg) {
- makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x, land->lnd_y);
- land->lnd_effic = 0;
- land->lnd_own = (natid) 0;
- }
- break;
- case 'L':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- land->lnd_x = newx;
- land->lnd_y = newy;
- break;
- case 'e':
- land->lnd_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x, land->lnd_y);
- land->lnd_effic = 0;
- land->lnd_own = (natid) 0;
- }
- break;
- case 'M':
- land->lnd_mobil = arg;
- break;
- case 't':
- land->lnd_tech = arg;
- break;
- case 'a':
- if (p[0] == '~')
- land->lnd_army = ' ';
- else if (isalpha(p[0]))
- land->lnd_army = p[0];
- else {
- pr("%c: invalid army\n",p[0]);
- return RET_FAIL;
- }
- break;
- case 'F':
- land->lnd_harden = errcheck(arg, 0, 255);
- break;
- case 'B':
- land->lnd_fuel = errcheck(arg, 0, 255);
- break;
- case 'X':
- land->lnd_nxlight = arg;
- break;
- case 'S':
- land->lnd_ship = arg;
- break;
- case 'P':
- land->lnd_rad_max = arg;
- break;
- case 'Z':
- land->lnd_retreat = arg;
- break;
- case 'R':
- bcopy(p,land->lnd_rpath,10);
- break;
- case 'W':
- land->lnd_rflags = arg;
- break;
- case 'c':
- if (!putvar(V_CIVIL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land unit!\n");
- return RET_FAIL;
- }
- break;
- case 'm':
- if (!putvar(V_MILIT, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'u':
- if (!putvar(V_UW, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'f':
- if (!putvar(V_FOOD, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 's':
- if (!putvar(V_SHELL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'g':
- if (!putvar(V_GUN, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'p':
- if (!putvar(V_PETROL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'i':
- if (!putvar(V_IRON, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'd':
- if (!putvar(V_DUST, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'o':
- if (!putvar(V_OIL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'l':
- if (!putvar(V_LCM, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'h':
- if (!putvar(V_HCM, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- case 'r':
- if (!putvar(V_RAD, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
- break;
- default:
- pr("huh? (%c)\n",op);
- return RET_FAIL;
+ if (arg && arg < MAXNOC) {
+ wu(player->cnum, (natid)arg,
+ "%s given to you by deity intervention!\n", prland(land));
+ makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
+ land->lnd_y);
+ land->lnd_own = (natid)arg;
+ makenotlost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
+ land->lnd_y);
+ } else if (!arg) {
+ makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
+ land->lnd_y);
+ land->lnd_effic = 0;
+ land->lnd_own = (natid)0;
+ }
+ break;
+ case 'L':
+ if (!sarg_xy(p, &newx, &newy))
+ return RET_SYN;
+ land->lnd_x = newx;
+ land->lnd_y = newy;
+ break;
+ case 'e':
+ land->lnd_effic = errcheck(arg, 0, 100);
+ if (arg < 10) {
+ makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
+ land->lnd_y);
+ land->lnd_effic = 0;
+ land->lnd_own = (natid)0;
+ }
+ break;
+ case 'M':
+ land->lnd_mobil = arg;
+ break;
+ case 't':
+ land->lnd_tech = arg;
+ break;
+ case 'a':
+ if (p[0] == '~')
+ land->lnd_army = ' ';
+ else if (isalpha(p[0]))
+ land->lnd_army = p[0];
+ else {
+ pr("%c: invalid army\n", p[0]);
+ return RET_FAIL;
+ }
+ break;
+ case 'F':
+ land->lnd_harden = errcheck(arg, 0, 255);
+ break;
+ case 'B':
+ land->lnd_fuel = errcheck(arg, 0, 255);
+ break;
+ case 'X':
+ land->lnd_nxlight = arg;
+ break;
+ case 'S':
+ land->lnd_ship = arg;
+ break;
+ case 'P':
+ land->lnd_rad_max = arg;
+ break;
+ case 'Z':
+ land->lnd_retreat = arg;
+ break;
+ case 'R':
+ bcopy(p, land->lnd_rpath, 10);
+ break;
+ case 'W':
+ land->lnd_rflags = arg;
+ break;
+ case 'c':
+ if (!putvar(V_CIVIL, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land unit!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'm':
+ if (!putvar(V_MILIT, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'u':
+ if (!putvar(V_UW, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'f':
+ if (!putvar(V_FOOD, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 's':
+ if (!putvar(V_SHELL, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'g':
+ if (!putvar(V_GUN, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'p':
+ if (!putvar(V_PETROL, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
}
- return RET_OK;
+ break;
+ case 'i':
+ if (!putvar(V_IRON, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'd':
+ if (!putvar(V_DUST, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'o':
+ if (!putvar(V_OIL, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'l':
+ if (!putvar(V_LCM, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'h':
+ if (!putvar(V_HCM, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ case 'r':
+ if (!putvar(V_RAD, arg, (s_char *)land, EF_LAND)) {
+ pr("No room on land!\n");
+ return RET_FAIL;
+ }
+ break;
+ default:
+ pr("huh? (%c)\n", op);
+ return RET_FAIL;
+ }
+ return RET_OK;
}
int
doplane(s_char op, int arg, s_char *p, struct plnstr *plane)
{
- coord newx, newy;
+ coord newx, newy;
- switch (op) {
- case 'n':
- plane->pln_nuketype = arg;
- break;
- case 'U':
- plane->pln_uid = arg;
- break;
- case 'l':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- plane->pln_x = newx;
- plane->pln_y = newy;
- break;
- case 'O':
- if (plane->pln_own)
- wu(player->cnum, plane->pln_own,
- "%s taken from you by deity intervention!\n",
- prplane(plane));
- if (arg && arg < MAXNOC) {
- makelost(EF_PLANE, plane->pln_own, plane->pln_uid, plane->pln_x, plane->pln_y);
- plane->pln_own = (natid) arg;
- makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid, plane->pln_x, plane->pln_y);
- wu(player->cnum, plane->pln_own,
- "%s given to you by deity intervention!\n",
- prplane(plane));
- } else if (!arg) {
- plane->pln_effic = 0;
- makelost(EF_PLANE, plane->pln_own, plane->pln_uid, plane->pln_x, plane->pln_y);
- plane->pln_own = (natid) 0;
- }
- break;
- case 'e':
- plane->pln_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- plane->pln_effic = 0;
- makelost(EF_PLANE, plane->pln_own, plane->pln_uid, plane->pln_x, plane->pln_y);
- plane->pln_own = (natid) 0;
- }
- break;
- case 'm':
- plane->pln_mobil = errcheck(arg, -127, 255);
- break;
- case 't':
- plane->pln_tech = arg;
- break;
- case 'w':
- if (p[0] == '~')
- plane->pln_wing = ' ';
- else if (isalpha(p[0]))
- plane->pln_wing = p[0];
- else {
- pr("%c: invalid wing\n",p[0]);
- return RET_FAIL;
- }
- break;
- case 'a':
- plane->pln_att = (s_char) errcheck(arg, 0, 127);
- break;
- case 'd':
- plane->pln_def = (s_char) arg;
- break;
- case 'r':
- plane->pln_range = (u_char) arg;
- break;
- case 's':
- plane->pln_ship = arg;
- break;
- case 'y':
- plane->pln_land = arg;
- break;
- case 'f':
- plane->pln_flags = arg;
- break;
- default:
- pr("huh? (%c)\n",op);
- return RET_FAIL;
+ switch (op) {
+ case 'n':
+ plane->pln_nuketype = arg;
+ break;
+ case 'U':
+ plane->pln_uid = arg;
+ break;
+ case 'l':
+ if (!sarg_xy(p, &newx, &newy))
+ return RET_SYN;
+ plane->pln_x = newx;
+ plane->pln_y = newy;
+ break;
+ case 'O':
+ if (plane->pln_own)
+ wu(player->cnum, plane->pln_own,
+ "%s taken from you by deity intervention!\n",
+ prplane(plane));
+ if (arg && arg < MAXNOC) {
+ makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
+ plane->pln_x, plane->pln_y);
+ plane->pln_own = (natid)arg;
+ makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid,
+ plane->pln_x, plane->pln_y);
+ wu(player->cnum, plane->pln_own,
+ "%s given to you by deity intervention!\n", prplane(plane));
+ } else if (!arg) {
+ plane->pln_effic = 0;
+ makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
+ plane->pln_x, plane->pln_y);
+ plane->pln_own = (natid)0;
+ }
+ break;
+ case 'e':
+ plane->pln_effic = errcheck(arg, 0, 100);
+ if (arg < 10) {
+ plane->pln_effic = 0;
+ makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
+ plane->pln_x, plane->pln_y);
+ plane->pln_own = (natid)0;
+ }
+ break;
+ case 'm':
+ plane->pln_mobil = errcheck(arg, -127, 255);
+ break;
+ case 't':
+ plane->pln_tech = arg;
+ break;
+ case 'w':
+ if (p[0] == '~')
+ plane->pln_wing = ' ';
+ else if (isalpha(p[0]))
+ plane->pln_wing = p[0];
+ else {
+ pr("%c: invalid wing\n", p[0]);
+ return RET_FAIL;
}
- return RET_OK;
+ break;
+ case 'a':
+ plane->pln_att = (s_char)errcheck(arg, 0, 127);
+ break;
+ case 'd':
+ plane->pln_def = (s_char)arg;
+ break;
+ case 'r':
+ plane->pln_range = (u_char)arg;
+ break;
+ case 's':
+ plane->pln_ship = arg;
+ break;
+ case 'y':
+ plane->pln_land = arg;
+ break;
+ case 'f':
+ plane->pln_flags = arg;
+ break;
+ default:
+ pr("huh? (%c)\n", op);
+ return RET_FAIL;
+ }
+ return RET_OK;
}