/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Chad Zabel, 1994
* Steve McClure, 1998-2000
* Ron Koenderink, 2003-2009
- * Markus Armbruster, 2003-2013
+ * Markus Armbruster, 2003-2016
*/
#include <config.h>
static void print_plane(struct plnstr *);
static void print_land(struct lndstr *);
static void print_ship(struct shpstr *);
+static void print_nuke(struct nukstr *);
static char *getin(char *, char **);
static int edit_nat(struct natstr *, char *, char *);
static int edit_ship(struct shpstr *, char *, char *);
static int edit_land(struct lndstr *, char *, char *);
static int edit_plane(struct plnstr *, char *, char *);
+static int edit_nuke(struct nukstr *, char *, char *);
int
edit(void)
type = EF_LAND;
break;
case 'n':
- pr("Not implemented yet.\n");
- return RET_FAIL;
+ type = EF_NUKE;
+ break;
case 'c':
type = EF_NATION;
break;
case EF_LAND:
print_land(&item.land);
break;
+ case EF_NUKE:
+ print_nuke(&item.nuke);
+ break;
case EF_NATION:
print_nat(&item.nat);
break;
case EF_PLANE:
ret = edit_plane(&item.plane, key, ptr);
break;
+ case EF_NUKE:
+ ret = edit_nuke(&item.nuke, key, ptr);
+ break;
default:
CANT_REACH();
}
static void
print_nat(struct natstr *np)
{
- int i;
-
pr("Country #: %2d\n", np->nat_cnum);
pr("Name <n>: %-20s\t", np->nat_cnam);
- pr("Representative <r>: %-20s\n", np->nat_pnam);
+ pr("Representative <r>: %s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
pr("Reserves <m>: %5d\n", np->nat_reserve);
pr("Capital <c>: %s\t\t",
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
pr("Money <M>: $%6d\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
- if (opt_HIDDEN) {
- pr("Countries contacted: ");
- for (i = 0; i < MAXNOC; i++) {
- if (getcontact(np, i))
- pr("%d(%d) ", i, getcontact(np, i));
- }
- pr("\n");
- }
}
static void
{
pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
pr("UID <U>: %d\t\t", plane->pln_uid);
+ pr("Type <T>: %s\n", plchr[plane->pln_type].pl_name);
pr("Owner <O>: %d\t\t", plane->pln_own);
pr("Location <l>: %s\n",
xyas(plane->pln_x, plane->pln_y, player->cnum));
print_land(struct lndstr *land)
{
pr("%s %s\n", prnatid(land->lnd_own), prland(land));
- pr("UID <U>: %d\n", land->lnd_uid);
+ pr("UID <U>: %d\t\t", land->lnd_uid);
+ pr("Type <T>: %s\n", lchr[land->lnd_type].l_name);
pr("Owner <O>: %d\n", land->lnd_own);
pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
pr("Efficiency <e>: %d\t", land->lnd_effic);
print_ship(struct shpstr *ship)
{
pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
- pr("UID <U>: %d\n", ship->shp_uid);
+ pr("UID <U>: %d\t\t\t", ship->shp_uid);
+ pr("Type <t>: %s\n", mchr[ship->shp_type].m_name);
pr("Owner <O>: %d\t\t\t", ship->shp_own);
pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
pr("Tech <T>: %d\t\t\t", ship->shp_tech);
pr("\n");
}
+static void
+print_nuke(struct nukstr *nuke)
+{
+ pr("%s %s\n", prnatid(nuke->nuk_own), prnuke(nuke));
+ pr("UID <U>: %d\t\t\t", nuke->nuk_uid);
+ pr("Type <t>: %d\n", nuke->nuk_type);
+ pr("Owner <O>: %d\t\t\t", nuke->nuk_own);
+ pr("Location <L>: %s\n", xyas(nuke->nuk_x, nuke->nuk_y, player->cnum));
+ pr("Tech <T>: %d\t\t\t", nuke->nuk_tech);
+ pr("Stockpile <S>: %.1s\n", &nuke->nuk_stockpile);
+ pr("Plane <p>: %d\n", nuke->nuk_plane);
+}
+
static char *
getin(char *buf, char **valp)
{
newsect.sct_own);
report_god_gives("Sector ", xyas(newx, newy, sect->sct_own),
sect->sct_own);
+ if (sect->sct_x == sect->sct_dist_x
+ && sect->sct_y == sect->sct_dist_y) {
+ sect->sct_dist_x = newx;
+ sect->sct_dist_y = newy;
+ }
sect->sct_x = newx;
sect->sct_y = newy;
+ sect->sct_coastal = newsect.sct_coastal;
ef_set_uid(EF_SECTOR, sect, XYOFFSET(newx, newy));
break;
case 'D':
coord newx, newy;
union empobj_storage newunit;
char newgroup;
-
+
switch (toupper(*key)) {
case 'U':
if (arg < 0)
return RET_FAIL;
}
divine_unit_change_quiet(unit, "Location",
- unit->own && unit->own != player->cnum,
+ newx != unit->x || newy != unit->y,
"from %s to %s",
xyas(unit->x, unit->y, player->cnum),
xyas(newx, newy, player->cnum));
+ if (newx == unit->x && newy == unit->y)
+ break;
if (unit->own && unit->own != player->cnum)
wu(0, unit->own,
"Location of %s changed from %s to %s by an act of %s!\n",
xyas(unit->x, unit->y, unit->own),
xyas(newx, newy, unit->own),
cname(player->cnum));
- unit->x = newx;
- unit->y = newy;
+ unit_teleport(unit, newx, newy);
break;
case 'E':
arg = LIMIT_TO(arg, mineff, 100);
case 'F':
case 'W':
case 'A':
+ case 'S':
if (p[0] == '~')
newgroup = 0;
else if (isalpha(p[0]))
item[ip->i_uid] = arg;
}
+static void
+limit_item(struct empobj *unit, short item[], short lim[])
+{
+ i_type it;
+
+ for (it = I_NONE + 1; it <= I_MAX; it++) {
+ if (item[it] > lim[it])
+ edit_item(unit, item, &ichr[it], item[it], lim);
+ }
+}
+
static int
edit_ship(struct shpstr *ship, char *key, char *p)
{
struct mchrstr *mcp = &mchr[ship->shp_type];
int arg = atoi(p);
+ int ret;
switch (*key) {
case 'U':
case 'E':
case 'M':
case 'F':
- return edit_unit((struct empobj *)ship, key, p,
- SHIP_MINEFF, "fleet", 0);
+ ret = edit_unit((struct empobj *)ship, key, p,
+ SHIP_MINEFF, "fleet", 0);
+ return ret;
+ case 't':
+ arg = ef_elt_byname(EF_SHIP_CHR, p);
+ if (arg < 0) {
+ pr("%s: invalid ship type\n", p);
+ return RET_FAIL;
+ }
+ divine_unit_change((struct empobj *)ship, "Type",
+ arg != ship->shp_type, 0,
+ "to %s", mchr[arg].m_name);
+ if (ship->shp_tech < mchr[arg].m_tech)
+ shp_set_tech(ship, mchr[arg].m_tech);
+ ship->shp_type = arg;
+ shp_set_tech(ship, ship->shp_tech);
+ limit_item((struct empobj *)ship, ship->shp_item, mchr[arg].m_item);
+ break;
case 'T':
arg = LIMIT_TO(arg, mcp->m_tech, SHRT_MAX);
divine_unit_change((struct empobj *)ship, "Tech level",
return edit_unit((struct empobj *)land, key, p,
LAND_MINEFF, "army",
land->lnd_ship >= 0 || land->lnd_land >= 0);
+ case 'T':
+ arg = ef_elt_byname(EF_LAND_CHR, p);
+ if (arg < 0) {
+ pr("%s: invalid land unit type\n", p);
+ return RET_FAIL;
+ }
+ divine_unit_change((struct empobj *)land, "Type",
+ arg != land->lnd_type, 0,
+ "to %s", lchr[arg].l_name);
+ if (land->lnd_tech < lchr[arg].l_tech)
+ lnd_set_tech(land, lchr[arg].l_tech);
+ land->lnd_type = arg;
+ lnd_set_tech(land, land->lnd_tech);
+ limit_item((struct empobj *)land, land->lnd_item, lchr[arg].l_item);
+ break;
case 't':
arg = LIMIT_TO(arg, lcp->l_tech, SHRT_MAX);
divine_unit_change((struct empobj *)land, "Tech level",
divine_load((struct empobj *)land, EF_LAND, arg);
land->lnd_land = arg;
break;
+ case 'A':
+ arg = LIMIT_TO(arg, 0, PLG_EXPOSED);
+ divine_unit_change_quiet((struct empobj *)land, "Plague stage",
+ arg != land->lnd_pstage,
+ "from %d to %d", land->lnd_pstage, arg);
+ land->lnd_pstage = arg;
+ break;
+ case 'b':
+ arg = LIMIT_TO(arg, 0, 32767);
+ divine_unit_change_quiet((struct empobj *)land, "Plague time",
+ arg != land->lnd_ptime,
+ "from %d to %d", land->lnd_ptime, arg);
+ land->lnd_ptime = arg;
+ break;
case 'Z':
arg = LIMIT_TO(arg, 0, 100);
divine_unit_change((struct empobj *)land, "Retreat percentage",
return edit_unit((struct empobj *)plane, key, p,
PLANE_MINEFF, "wing",
plane->pln_ship >= 0 || plane->pln_land >= 0);
+ case 'T':
+ arg = ef_elt_byname(EF_PLANE_CHR, p);
+ if (arg < 0) {
+ pr("%s: invalid plane type\n", p);
+ return RET_FAIL;
+ }
+ divine_unit_change((struct empobj *)plane, "Type",
+ arg != plane->pln_type, 0,
+ "to %s", plchr[arg].pl_name);
+ if (plane->pln_tech < plchr[arg].pl_tech)
+ pln_set_tech(plane, plchr[arg].pl_tech);
+ if (plane->pln_range >= pln_range_max(plane))
+ /* preserve unlimited range, pln_set_tech() will adjust */
+ plane->pln_range = UCHAR_MAX;
+ plane->pln_type = arg;
+ pln_set_tech(plane, plane->pln_tech);
+ break;
case 't':
arg = LIMIT_TO(arg, pcp->pl_tech, SHRT_MAX);
divine_unit_change((struct empobj *)plane, "Tech level",
}
return RET_OK;
}
+
+static int
+edit_nuke(struct nukstr *nuke, char *key, char *p)
+{
+ struct nchrstr *ncp = &nchr[nuke->nuk_type];
+ int arg = atoi(p);
+
+ switch (*key) {
+ case 'U':
+ case 'O':
+ case 'L':
+ case 'S':
+ return edit_unit((struct empobj *)nuke, key, p,
+ 100, "stockpile", nuke->nuk_plane >= 0);
+ case 't':
+ arg = ef_elt_byname(EF_NUKE_CHR, p);
+ if (arg < 0) {
+ pr("%s: invalid nuke type\n", p);
+ return RET_FAIL;
+ }
+ divine_unit_change((struct empobj *)nuke, "Type",
+ arg != nuke->nuk_type, 0,
+ "to %s", nchr[arg].n_name);
+ if (nuke->nuk_tech < nchr[arg].n_tech)
+ nuke->nuk_tech = nchr[arg].n_tech;
+ nuke->nuk_type = arg;
+ break;
+ case 'T':
+ arg = LIMIT_TO(arg, ncp->n_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)nuke, "Tech level",
+ arg != nuke->nuk_tech, arg - nuke->nuk_tech,
+ "from %d to %d", nuke->nuk_tech, arg);
+ nuke->nuk_tech = arg;
+ break;
+ case 'p':
+ if (arg < -1 || arg >= ef_nelem(EF_PLANE))
+ return RET_SYN;
+ if (arg == nuke->nuk_plane) {
+ pr("Plane of %s unchanged\n", prnuke(nuke));
+ break;
+ }
+ divine_unload((struct empobj *)nuke, EF_PLANE, nuke->nuk_plane);
+ divine_load((struct empobj *)nuke, EF_PLANE, arg);
+ nuke->nuk_plane = arg;
+ break;
+ default:
+ pr("huh? (%s)\n", key);
+ return RET_FAIL;
+ }
+ return RET_OK;
+}