/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
- *
+ *
* Known contributors to this file:
* David Muir Sharnoff
* Chad Zabel, 1994
* Steve McClure, 1998-2000
- * Ron Koenderink, 2003-2004
- * Markus Armbruster, 2003-2008
+ * Ron Koenderink, 2003-2009
+ * Markus Armbruster, 2003-2013
*/
#include <config.h>
#include <ctype.h>
#include <limits.h>
+#include "actofgod.h"
#include "commands.h"
#include "item.h"
#include "land.h"
-#include "lost.h"
#include "news.h"
#include "optlist.h"
#include "plague.h"
#include "plane.h"
#include "ship.h"
+#include "unit.h"
-#define END -1
-
-static void benefit(natid, int);
-static int docountry(char, int, char *, struct natstr *);
-static int doland(char, int, char *, struct sctstr *);
-static int doplane(char, int, char *, struct plnstr *);
-static int doship(char, int, char *, struct shpstr *);
-static int dounit(char, int, char *, struct lndstr *);
-static int getin(char *, char **);
-static void noise(struct sctstr *, char *, int, int);
-static void pr_land(struct lndstr *);
-static void pr_plane(struct plnstr *);
-static void pr_ship(struct shpstr *);
-static void prnat(struct natstr *);
-static void prsect(struct sctstr *);
-
+static void print_sect(struct sctstr *);
+static void print_nat(struct natstr *);
+static void print_plane(struct plnstr *);
+static void print_land(struct lndstr *);
+static void print_ship(struct shpstr *);
+static char *getin(char *, char **);
+static int edit_nat(struct natstr *, char *, char *);
+static int edit_ship(struct shpstr *, char *, char *);
+static int edit_land(struct lndstr *, char *, char *);
+static int edit_plane(struct plnstr *, char *, char *);
int
edit(void)
{
- struct sctstr sect;
- struct plnstr plane;
- struct shpstr ship;
- struct lndstr land;
+ union empobj_storage item;
char *what;
- char *ptr;
- char thing;
+ char *key, *ptr;
int num;
- int arg;
int err;
int arg_index = 3;
coord x, y;
char buf[1024];
char ewhat;
- if ((what = getstarg(player->argp[1],
- "Edit What (country, land, ship, plane, nuke, unit)? ",
- buf)) == 0)
+ what = getstarg(player->argp[1],
+ "Edit what (country, land, ship, plane, nuke, unit)? ",
+ buf);
+ if (!what)
return RET_SYN;
ewhat = what[0];
switch (ewhat) {
return RET_FAIL;
if (!sarg_xy(ptr, &x, &y))
return RET_FAIL;
- if (!getsect(x, y, §))
+ if (!getsect(x, y, &item.sect))
return RET_FAIL;
break;
case 'c':
case 'p':
if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
return RET_SYN;
- if (!getplane(num, &plane))
+ if (!getplane(num, &item.plane))
return RET_SYN;
break;
case 's':
if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
return RET_SYN;
- if (!getship(num, &ship))
+ if (!getship(num, &item.ship))
return RET_SYN;
break;
case 'u':
if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
return RET_SYN;
- if (!getland(num, &land))
+ if (!getland(num, &item.land))
return RET_SYN;
break;
case 'n':
pr("Not implemented yet.\n");
- break;
+ return RET_FAIL;
default:
pr("huh?\n");
return RET_SYN;
}
- if (player->argp[3] == 0) {
+ if (!player->argp[3]) {
switch (ewhat) {
case 'l':
- prsect(§);
+ print_sect(&item.sect);
break;
case 'c':
- prnat(np);
+ print_nat(np);
break;
case 'p':
- pr_plane(&plane);
+ print_plane(&item.plane);
break;
case 's':
- pr_ship(&ship);
+ print_ship(&item.ship);
break;
case 'u':
- pr_land(&land);
+ print_land(&item.land);
break;
+ default:
+ CANT_REACH();
}
}
for (;;) {
- if (player->argp[arg_index] != 0) {
- if (player->argp[arg_index+1] != 0) {
- thing = player->argp[arg_index++][0];
+ if (player->argp[arg_index]) {
+ if (player->argp[arg_index+1]) {
+ key = player->argp[arg_index++];
ptr = player->argp[arg_index++];
- arg = atoi(ptr);
} else
return RET_SYN;
} else if (arg_index == 3) {
- err = getin(buf, &ptr);
- if (err < 0)
+ key = getin(buf, &ptr);
+ if (!key)
return RET_SYN;
- if (err == 0) {
- switch (ewhat) {
- case 'c':
- prnat(np);
- break;
- case 'l':
- prsect(§);
- break;
- case 's':
- pr_ship(&ship);
- break;
- case 'u':
- pr_land(&land);
- break;
- case 'p':
- pr_plane(&plane);
- break;
- }
+ if (!*key)
return RET_OK;
- }
- thing = err;
- arg = atoi(ptr);
} else
return RET_OK;
switch (ewhat) {
case 'c':
- if ((err = docountry(thing, arg, ptr, np)) != RET_OK)
+ if ((err = edit_nat(np, key, ptr)) != RET_OK)
return err;
break;
case 'l':
- if (!check_sect_ok(§))
+ if (!check_sect_ok(&item.sect))
return RET_FAIL;
- if ((err = doland(thing, arg, ptr, §)) != RET_OK)
+ if ((err = edit_sect(&item.sect, key, ptr)) != RET_OK)
return err;
- if (!putsect(§))
+ if (!putsect(&item.sect))
return RET_FAIL;
break;
case 's':
- if (!check_ship_ok(&ship))
+ if (!check_ship_ok(&item.ship))
return RET_FAIL;
- if ((err = doship(thing, arg, ptr, &ship)) != RET_OK)
+ if ((err = edit_ship(&item.ship, key, ptr)) != RET_OK)
return err;
- if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
- return RET_FAIL;
- if (!putship(ship.shp_uid, &ship))
+ if (!putship(item.ship.shp_uid, &item.ship))
return RET_FAIL;
break;
case 'u':
- if (!check_land_ok(&land))
+ if (!check_land_ok(&item.land))
return RET_FAIL;
- if ((err = dounit(thing, arg, ptr, &land)) != RET_OK)
+ if ((err = edit_land(&item.land, key, ptr)) != RET_OK)
return err;
- if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
- return RET_FAIL;
- if (!putland(land.lnd_uid, &land))
+ if (!putland(item.land.lnd_uid, &item.land))
return RET_FAIL;
break;
case 'p':
- if (!check_plane_ok(&plane))
+ if (!check_plane_ok(&item.plane))
return RET_FAIL;
- if ((err = doplane(thing, arg, ptr, &plane)) != RET_OK)
+ if ((err = edit_plane(&item.plane, key, ptr)) != RET_OK)
return err;
- if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
- return RET_FAIL;
- if (!putplane(plane.pln_uid, &plane))
+ if (!putplane(item.plane.pln_uid, &item.plane))
return RET_FAIL;
break;
+ default:
+ CANT_REACH();
}
}
}
-static void
-benefit(natid who, int good)
-{
- if (!opt_GODNEWS)
- return;
-
- if (good) {
- if (who)
- nreport(player->cnum, N_AIDS, who, 1);
- } else {
- if (who)
- nreport(player->cnum, N_HURTS, who, 1);
- }
-}
-
static void
noise(struct sctstr *sptr, char *name, int old, int new)
{
- pr("%s of %s changed from %d to %d\n",
- name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
- if (sptr->sct_own)
- wu(player->cnum, sptr->sct_own,
- "%s in %s was changed from %d to %d by an act of %s\n",
- name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
- old, new, cname(player->cnum));
- benefit(sptr->sct_own, old < new);
+ divine_sct_change(sptr, name, new != old, new - old,
+ "from %d to %d", old, new);
}
static void
-prsect(struct sctstr *sect)
+print_sect(struct sctstr *sect)
{
pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
pr("Distribution sector <D>: %s\n",
pr("Defense %% <d>: %d\n", sect->sct_defense);
}
-
static void
-prnat(struct natstr *np)
+print_nat(struct natstr *np)
{
int i;
pr("Name <n>: %-20s\t", np->nat_cnam);
pr("Representative <r>: %-20s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
- pr("Reserves <m>: %5ld\n", np->nat_reserve);
+ pr("Reserves <m>: %5d\n", np->nat_reserve);
pr("Capital <c>: %s\t\t",
xyas(np->nat_xcap, np->nat_ycap, player->cnum));
pr("Origin <o>: %3s\n",
xyas(np->nat_xorg, np->nat_yorg, player->cnum));
pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
- pr("Min Used <u>: %3d\n", np->nat_minused);
+ pr("Seconds Used <u>: %3d\n", np->nat_timeused);
pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
- pr("Money <M>: $%6ld\n", np->nat_money);
+ pr("Money <M>: $%6d\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
if (opt_HIDDEN) {
pr("Countries contacted: ");
}
static void
-pr_plane(struct plnstr *plane)
+print_plane(struct plnstr *plane)
{
+ pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
pr("UID <U>: %d\t\t", plane->pln_uid);
pr("Owner <O>: %d\t\t", plane->pln_own);
pr("Location <l>: %s\n",
pr("Flags <f>: %d\n", plane->pln_flags);
pr("Ship <s>: %d\t\t", plane->pln_ship);
pr("Land Unit <y>: %d\t", plane->pln_land);
- pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
}
static void
-pr_land(struct lndstr *land)
+print_land(struct lndstr *land)
{
+ pr("%s %s\n", prnatid(land->lnd_own), prland(land));
pr("UID <U>: %d\n", land->lnd_uid);
pr("Owner <O>: %d\n", land->lnd_own);
pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
pr("Fortification <F>: %d\t", land->lnd_harden);
pr("Land unit <Y>: %d\n", land->lnd_land);
pr("Ship <S>: %d\t\t", land->lnd_ship);
- pr("Radius <P>: %d\n", land->lnd_rad_max);
pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
land->lnd_rpath, land->lnd_rflags);
}
static void
-pr_ship(struct shpstr *ship)
+print_ship(struct shpstr *ship)
{
- struct natstr *natp;
-
- if ((natp = getnatp(ship->shp_own)) == 0)
- return;
- pr("%s (#%d) %s\n", natp->nat_cnam, ship->shp_own, prship(ship));
+ pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
pr("UID <U>: %d\n", ship->shp_uid);
pr("Owner <O>: %d\t\t\t", ship->shp_own);
pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
ship->shp_rpath, ship->shp_rflags);
- pr("Plague Stage <a>: %d\t\t",ship->shp_pstage);
+ pr("Plague Stage <a>: %d\t\t", ship->shp_pstage);
pr("Plague Time <b>: %d\n", ship->shp_ptime);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
pr("\n");
}
-static int
-errcheck(int num, int min, int max)
-{
- if (num < min)
- return min;
- else if (num > max)
- return max;
- return num;
-}
-
-static int
+static char *
getin(char *buf, char **valp)
{
+ char line[1024];
+ char *argp[128];
char *p;
- unsigned char thing;
- p = getstarg(NULL, "%c xxxxx -- thing value : ", buf);
+ *valp = NULL;
+ p = getstarg(NULL, "%c xxxxx -- thing value : ", line);
if (!p)
- return -1;
- if (!*p)
- return 0;
- for (; isspace(*p); p++) ;
- if (!*p)
- return -1;
- thing = *p;
- for (; *p && !isspace(*p); p++) ;
- for (; isspace(*p); p++) ;
- if (!*p)
- return -1;
- *valp = p;
- return thing;
+ return NULL;
+ switch (parse(p, buf, argp, NULL, NULL, NULL)) {
+ case 0:
+ return "";
+ case 1:
+ return NULL;
+ default:
+ *valp = argp[1];
+ return argp[0];
+ }
}
+#if 0 /* not needed right now */
static void
warn_deprecated(char key)
{
pr("Key <%c> is deprecated and will go away in a future release\n", key);
}
+#endif
-static int
-doland(char op, int arg, char *p, struct sctstr *sect)
+int
+edit_sect_i(struct sctstr *sect, char *key, int arg)
{
- natid newown, oldown;
- coord newx, newy;
- int new, old;
- int des;
- switch (op) {
+ int new;
+
+ switch (*key) {
case 'o':
- if (arg < 0)
+ if (arg < 0 || arg >= MAXNOC)
return RET_SYN;
- newown = (natid)errcheck(arg, 0, MAXNOC - 1);
- pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- cname(sect->sct_own), sect->sct_own, cname(newown), newown);
- if (sect->sct_own) {
- wu(player->cnum, sect->sct_own,
- "Sector %s lost to deity intervention\n",
- xyas(sect->sct_x, sect->sct_y, sect->sct_own));
- }
- benefit(sect->sct_own, 0);
- sect->sct_own = newown;
- if (newown) {
- wu(player->cnum, newown,
- "Sector %s gained from deity intervention\n",
- xyas(sect->sct_x, sect->sct_y, sect->sct_own));
- }
- benefit(newown, 1);
+ divine_sct_change_quiet(sect, "Owner", arg != sect->sct_own,
+ "from %s to %s",
+ prnatid(sect->sct_own), prnatid(arg));
+ if (arg == sect->sct_own)
+ break;
+ report_god_takes("Sector ",
+ xyas(sect->sct_x, sect->sct_y, sect->sct_own),
+ sect->sct_own);
+ report_god_gives("Sector ",
+ xyas(sect->sct_x, sect->sct_y, arg),
+ arg);
+ sect->sct_own = arg;
break;
case 'O':
- if (arg < 0)
+ if (arg < 0 || arg >= MAXNOC)
return RET_SYN;
- oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
- pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- cname(sect->sct_oldown),
- sect->sct_oldown, cname(oldown), oldown);
- sect->sct_oldown = oldown;
+ divine_sct_change(sect, "Old owner", arg != sect->sct_oldown, 0,
+ "from %s to %s",
+ prnatid(sect->sct_oldown), prnatid(arg));
+ sect->sct_oldown = arg;
break;
case 'e':
- new = errcheck(arg, 0, 100);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Efficiency", sect->sct_effic, new);
- sect->sct_effic = (unsigned char)new;
+ sect->sct_effic = new;
break;
case 'm':
- new = errcheck(arg, -127, 255);
+ new = LIMIT_TO(arg, -127, 127);
noise(sect, "Mobility", sect->sct_mobil, new);
sect->sct_mobil = new;
break;
case 'i':
- new = errcheck(arg, 0, 127);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Iron ore content", sect->sct_min, new);
sect->sct_min = (unsigned char)new;
break;
case 'g':
- new = errcheck(arg, 0, 127);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Gold content", sect->sct_gmin, new);
sect->sct_gmin = (unsigned char)new;
break;
case 'f':
- new = errcheck(arg, 0, 127);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Fertility", sect->sct_fertil, new);
sect->sct_fertil = (unsigned char)new;
break;
case 'c':
- new = errcheck(arg, 0, 127);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Oil content", sect->sct_oil, new);
sect->sct_oil = (unsigned char)new;
break;
case 'u':
- new = errcheck(arg, 0, 127);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Uranium content", sect->sct_uran, new);
sect->sct_uran = (unsigned char)new;
break;
case 'w':
- new = errcheck(arg, 0, 100);
+ new = LIMIT_TO(arg, 0, 100);
noise(sect, "Workforce percentage", sect->sct_work, new);
sect->sct_work = (unsigned char)new;
break;
case 'l':
- new = errcheck(arg, 0, 127);
- pr("Loyalty of %s changed from %d to %d%%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- sect->sct_loyal, new);
+ new = LIMIT_TO(arg, 0, 127);
+ divine_sct_change_quiet(sect, "Loyalty", new != sect->sct_loyal,
+ "from %d to %d", sect->sct_loyal, new);
sect->sct_loyal = (unsigned char)new;
break;
case 'x':
- old = sect->sct_che;
- new = errcheck(arg, 0, CHE_MAX);
- pr("Guerillas in %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ new = LIMIT_TO(arg, 0, CHE_MAX);
+ divine_sct_change_quiet(sect, "Guerillas", new != sect->sct_che,
+ "from %d to %d", sect->sct_che, new);
sect->sct_che = new;
break;
case 'X':
- old = sect->sct_che_target;
- new = errcheck(arg, 0, MAXNOC - 1);
- pr("Che target of %s changed from %s (#%d) to %s (#%d).\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- cname(old), old, cname(new), new);
- sect->sct_che_target = new;
- if (new == 0)
+ if (arg < 0 || arg >= MAXNOC)
+ return RET_SYN;
+ divine_sct_change_quiet(sect, "Che target",
+ arg != sect->sct_che_target,
+ "from %s to %s",
+ prnatid(sect->sct_che_target),
+ prnatid(arg));
+ sect->sct_che_target = arg;
+ if (arg == 0)
sect->sct_che = 0;
break;
case 'p':
- old = sect->sct_pstage;
- new = errcheck(arg, 0, PLG_EXPOSED);
- pr("Plague stage of %s changed from %d to %d%%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ new = LIMIT_TO(arg, 0, PLG_EXPOSED);
+ divine_sct_change_quiet(sect, "Plague stage",
+ new != sect->sct_pstage,
+ "from %d to %d", sect->sct_pstage, new);
sect->sct_pstage = new;
break;
case 't':
- old = sect->sct_ptime;
- new = errcheck(arg, 0, 255);
- pr("Plague time of %s changed from %d to %d%%\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ new = LIMIT_TO(arg, 0, 32767);
+ divine_sct_change_quiet(sect, "Plague time",
+ new != sect->sct_ptime,
+ "from %d to %d", sect->sct_ptime, new);
sect->sct_ptime = new;
break;
case 'F':
- old = sect->sct_fallout;
- new = errcheck(arg, 0, FALLOUT_MAX);
- pr("Fallout for sector %s changed from %d to %d\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
+ new = LIMIT_TO(arg, 0, FALLOUT_MAX);
+ noise(sect, "Fallout", sect->sct_fallout, new);
sect->sct_fallout = new;
break;
case 'a':
- new = errcheck(arg, 0, 9999);
+ new = LIMIT_TO(arg, 0, 9999);
noise(sect, "Available workforce", sect->sct_avail, new);
sect->sct_avail = new;
break;
case 'M':
- new = errcheck(arg, 0, MINES_MAX);
+ new = LIMIT_TO(arg, 0, MINES_MAX);
+ if (sect->sct_own == sect->sct_oldown)
+ noise(sect, "Mines", sect->sct_mines, new);
+ else
+ divine_sct_change_quiet(sect, "Mines", new != sect->sct_mines,
+ "from %d to %d", sect->sct_mines, new);
sect->sct_mines = new;
- pr("Mines changed to %d\n", new);
break;
+ case 'R':
+ new = LIMIT_TO(arg, 0, 100);
+ noise(sect, "Road percentage", sect->sct_road, new);
+ sect->sct_road = new;
+ break;
+ case 'r':
+ new = LIMIT_TO(arg, 0, 100);
+ noise(sect, "Rail percentage", sect->sct_rail, new);
+ sect->sct_rail = new;
+ break;
+ case 'd':
+ new = LIMIT_TO(arg, 0, 100);
+ noise(sect, "Defense percentage", sect->sct_defense, new);
+ sect->sct_defense = new;
+ break;
+ default:
+ pr("huh? (%s)\n", key);
+ return RET_SYN;
+ }
+ return RET_OK;
+}
+
+int
+edit_sect(struct sctstr *sect, char *key, char *p)
+{
+ coord newx, newy;
+ int new;
+ struct sctstr newsect;
+
+ switch (*key) {
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
+ if (newx == sect->sct_x && newy == sect->sct_y) {
+ pr("Sector %s unchanged\n", xyas(newx, newy, player->cnum));
+ break;
+ }
+ getsect(newx, newy, &newsect);
+ pr("Sector %s duplicated to %s\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ xyas(newx, newy, player->cnum));
+ report_god_takes("Sector ", xyas(newx, newy, newsect.sct_own),
+ newsect.sct_own);
+ report_god_gives("Sector ", xyas(newx, newy, sect->sct_own),
+ sect->sct_own);
sect->sct_x = newx;
sect->sct_y = newy;
- ef_set_uid(EF_SECTOR, §, XYOFFSET(newx, newy));
+ ef_set_uid(EF_SECTOR, sect, XYOFFSET(newx, newy));
break;
case 'D':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Distribution Location for sector %s changed from %s to %s\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
- xyas(newx, newy, player->cnum));
+ divine_sct_change_quiet(sect, "Distribution sector",
+ newx != sect->sct_dist_x || newy != sect->sct_dist_y,
+ "from %s to %s",
+ xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (newx == sect->sct_dist_x && newy == sect->sct_dist_y)
+ break;
+ if (sect->sct_own && sect->sct_own != player->cnum)
+ wu(0, sect->sct_own,
+ "Distribution sector of %s changed from %s to %s"
+ " by an act of %s\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
+ xyas(newx, newy, player->cnum),
+ cname(player->cnum));
sect->sct_dist_x = newx;
sect->sct_dist_y = newy;
break;
case 's':
- des = sct_typematch(p);
- if (des < 0)
+ new = sct_typematch(p);
+ if (new < 0)
return RET_SYN;
- pr("Designation for sector %s changed from %c to %c\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
- set_coastal(sect, sect->sct_type, des);
- sect->sct_type = des;
+ divine_sct_change(sect, "Designation",
+ new != sect->sct_type, 0, "from %c to %c",
+ dchr[sect->sct_type].d_mnem, dchr[new].d_mnem);
+ set_coastal(sect, sect->sct_type, new);
+ sect->sct_type = new;
break;
case 'S':
- des = sct_typematch(p);
- if (des < 0)
+ new = sct_typematch(p);
+ if (new < 0)
return RET_SYN;
- pr("New Designation for sector %s changed from %c to %c\n",
- xyas(sect->sct_x, sect->sct_y, player->cnum),
- dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
- sect->sct_newtype = des;
- break;
- case 'R':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, "Road percentage", sect->sct_road, arg);
- sect->sct_road = arg;
- break;
- case 'r':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, "Rail percentage", sect->sct_rail, arg);
- sect->sct_rail = arg;
- break;
- case 'd':
- if (arg > 100)
- arg = 100;
- if (arg < 0)
- arg = 0;
- noise(sect, "Defense percentage", sect->sct_defense, arg);
- sect->sct_defense = arg;
+ divine_sct_change(sect, "New designation",
+ new != sect->sct_newtype, 0, "from %c to %c",
+ dchr[sect->sct_newtype].d_mnem, dchr[new].d_mnem);
+ sect->sct_newtype = new;
break;
default:
- pr("huh? (%c)\n", op);
- return RET_SYN;
+ return edit_sect_i(sect, key, atoi(p));
}
return RET_OK;
}
+static void
+edit_level(struct natstr *np, int lvl, char *name, char *p)
+{
+ float new = (float)atof(p);
+
+ new = MAX(0.0, new);
+ divine_nat_change(np, name,
+ new != np->nat_level[lvl],
+ (new > np->nat_level[lvl]) - (new < np->nat_level[lvl]),
+ "from %.2f to %.2f", np->nat_level[lvl], new);
+ np->nat_level[lvl] = new;
+}
static int
-docountry(char op, int arg, char *p, struct natstr *np)
+edit_nat(struct natstr *np, char *key, char *p)
{
coord newx, newy;
natid nat = np->nat_cnum;
- float farg = (float)atof(p);
+ int arg = atoi(p);
- switch (op) {
+ switch (*key) {
case 'n':
- pr("Country name changed from %s to %s\n", np->nat_cnam, p);
- strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
+ if (!check_nat_name(p, nat))
+ return RET_SYN;
+ divine_nat_change(np, "Country name", strcmp(np->nat_cnam, p), 0,
+ "from %s to %s", np->nat_cnam, p);
+ if (opt_GODNEWS)
+ nreport(player->cnum, N_NAME_CHNG, 0, 1);
+ strcpy(np->nat_cnam, p);
break;
case 'r':
- pr("Country representative changed from %s to %s\n",
- np->nat_pnam, p);
+ divine_nat_change(np, "Country representative",
+ strncmp(p, np->nat_pnam, sizeof(np->nat_pnam) - 1), 0,
+ "from %s to %.*s",
+ np->nat_pnam, (int)sizeof(np->nat_pnam) - 1, p);
strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
break;
case 't':
+ arg = LIMIT_TO(arg, 0, USHRT_MAX);
+ divine_nat_change_quiet(np, "Number of unread telegrams",
+ arg != np->nat_tgms,
+ "from %d to %d", np->nat_tgms, arg);
np->nat_tgms = arg;
break;
case 'b':
- arg = errcheck(arg, 0, 1024);
- pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
+ arg = LIMIT_TO(arg, 0, max_btus);
+ divine_nat_change(np, "BTUs",
+ arg != np->nat_btu, arg - np->nat_btu,
+ "from %d to %d", np->nat_btu, arg);
np->nat_btu = arg;
break;
case 'm':
- benefit(nat, np->nat_reserve < arg);
- pr("Military Reserves changed from %ld to %d\n",
- np->nat_reserve, arg);
- wu(player->cnum, nat,
- "Military Reserves changed from %ld to %d by divine intervention.\n",
- np->nat_reserve, arg);
+ arg = LIMIT_TO(arg, 0, INT_MAX);
+ divine_nat_change(np, "Military reserves",
+ arg != np->nat_reserve, arg - np->nat_reserve,
+ "from %d to %d", np->nat_reserve, arg);
np->nat_reserve = arg;
break;
case 'c':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Capital coordinates changed from %s to %s\n",
- xyas(np->nat_xcap, np->nat_ycap, player->cnum),
- xyas(newx, newy, player->cnum));
+ if (newx == np->nat_xcap && newy == np->nat_ycap)
+ pr("Capital unchanged\n");
+ else {
+ pr("Capital moved from %s to %s\n",
+ xyas(np->nat_xcap, np->nat_ycap, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (nat != player->cnum)
+ wu(0, nat,
+ "Capital moved from %s to %s by an act of %s!\n",
+ xyas(np->nat_xcap, np->nat_ycap, nat),
+ xyas(newx, newy, nat), cname(player->cnum));
+ }
np->nat_xcap = newx;
np->nat_ycap = newy;
break;
case 'o':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Origin coordinates changed from %s to %s\n",
- xyas(np->nat_xorg, np->nat_yorg, player->cnum),
- xyas(newx, newy, player->cnum));
+ if (newx == np->nat_xorg && newy == np->nat_yorg)
+ pr("Origin unchanged\n");
+ else {
+ pr("Origin moved from %s to %s\n",
+ xyas(np->nat_xorg, np->nat_yorg, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (nat != player->cnum)
+ wu(0, nat,
+ "Origin moved from %s to %s by an act of %s!\n",
+ xyas(np->nat_xorg, np->nat_yorg, nat),
+ xyas(newx, newy, nat), cname(player->cnum));
+ }
np->nat_xorg = newx;
np->nat_yorg = newy;
break;
case 's':
- np->nat_stat = errcheck(arg, STAT_UNUSED, STAT_GOD);
+ arg = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
+ divine_nat_change(np, "Status",
+ (enum nat_status)arg != np->nat_stat,
+ 0, "to %s", nation_status[arg].name);
+ np->nat_stat = arg;
break;
case 'u':
- arg = errcheck(arg, 0, m_m_p_d);
- pr("Number of minutes used changed from %d to %d.\n",
- np->nat_minused, arg);
- np->nat_minused = arg;
+ arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
+ divine_nat_change(np, "Number of seconds used",
+ arg != np->nat_timeused, arg - np->nat_timeused,
+ "from %d to %d", np->nat_timeused, arg);
+ np->nat_timeused = arg;
break;
case 'M':
- pr("Money changed from %ld to %d\n", np->nat_money, arg);
- wu(player->cnum, nat,
- "Money changed from %ld to %d by divine intervention.\n",
- np->nat_money, arg);
+ divine_nat_change(np, "Money",
+ arg != np->nat_money, arg - np->nat_money,
+ "from %d to %d", np->nat_money, arg);
np->nat_money = arg;
break;
case 'T':
- pr("Tech changed from %.2f to %.2f.\n",
- np->nat_level[NAT_TLEV], farg);
- np->nat_level[NAT_TLEV] = farg;
+ edit_level(np, NAT_TLEV, "Technology", p);
break;
case 'R':
- pr("Research changed from %.2f to %.2f.\n",
- np->nat_level[NAT_RLEV], farg);
- np->nat_level[NAT_RLEV] = farg;
+ edit_level(np, NAT_RLEV, "Research", p);
break;
case 'E':
- pr("Education changed from %.2f to %.2f.\n",
- np->nat_level[NAT_ELEV], farg);
- np->nat_level[NAT_ELEV] = farg;
+ edit_level(np, NAT_ELEV, "Education", p);
break;
case 'H':
- pr("Happiness changed from %.2f to %.2f.\n",
- np->nat_level[NAT_HLEV], farg);
- np->nat_level[NAT_HLEV] = farg;
+ edit_level(np, NAT_HLEV, "Happiness", p);
break;
default:
- pr("huh? (%c)\n", op);
+ pr("huh? (%s)\n", key);
break;
}
putnat(np);
return RET_OK;
}
-
static int
-doship(char op, int arg, char *p, struct shpstr *ship)
+edit_unit(struct empobj *unit, char *key, char *p,
+ int mineff, char *group_name, int on_carrier)
{
+ int arg = atoi(p);
coord newx, newy;
-
- newx = newy = 0;
- switch (op) {
- case 'a':
- ship->shp_pstage = arg;
- break;
- case 'b':
- ship->shp_ptime = arg;
- break;
- case 'R':
- strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
- break;
- case 'W':
- ship->shp_rflags = arg;
- break;
+ union empobj_storage newunit;
+ char newgroup;
+
+ switch (toupper(*key)) {
case 'U':
- ef_set_uid(EF_SHIP, ship, arg);
+ if (arg < 0)
+ return RET_SYN;
+ if (arg == unit->uid) {
+ pr("%s unchanged\n", unit_nameof(unit));
+ break;
+ }
+ if (!ef_ensure_space(unit->ef_type, arg, 50)) {
+ pr("Can't copy to %s #%d\n", ef_nameof(unit->ef_type), arg);
+ return RET_FAIL;
+ }
+ pr("%s duplicated to (#%d)\n", unit_nameof(unit), arg);
+ ef_set_uid(unit->ef_type, unit, arg);
+ if (get_empobj(unit->ef_type, arg, &newunit) && newunit.gen.own) {
+ pr("Replacing %s of %s\n",
+ unit_nameof(&newunit.gen), prnatid(newunit.gen.own));
+ report_god_takes("", unit_nameof(&newunit.gen),
+ newunit.gen.own);
+ }
+ report_god_gives("", unit_nameof(unit), unit->own);
break;
case 'O':
- if (ship->shp_own)
- wu(player->cnum, ship->shp_own,
- "%s taken from you by deity intervention!\n", prship(ship));
- if (arg && arg < MAXNOC) {
- wu(player->cnum, (natid)arg,
- "%s given to you by deity intervention!\n", prship(ship));
- ship->shp_own = (natid)arg;
- } else if (!arg)
- ship->shp_effic = 0;
+ if (arg < 0 || arg >= MAXNOC)
+ return RET_SYN;
+ divine_unit_change_quiet(unit, "Owner", arg != unit->own,
+ "from %s to %s",
+ prnatid(unit->own), prnatid(arg));
+ if (arg != unit->own) {
+ report_god_takes("", unit_nameof(unit), unit->own);
+ report_god_gives("", unit_nameof(unit), arg);
+ }
+ unit->own = arg;
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- ship->shp_x = newx;
- ship->shp_y = newy;
- break;
- case 'T':
- shp_set_tech(ship,
- errcheck(arg,
- mchr[(int)ship->shp_type].m_tech, SHRT_MAX));
+ if (on_carrier && (newx != unit->x || newy != unit->y)) {
+ pr("Can't move %s while it's loaded\n", unit_nameof(unit));
+ return RET_FAIL;
+ }
+ divine_unit_change_quiet(unit, "Location",
+ unit->own && unit->own != player->cnum,
+ "from %s to %s",
+ xyas(unit->x, unit->y, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (unit->own && unit->own != player->cnum)
+ wu(0, unit->own,
+ "Location of %s changed from %s to %s by an act of %s!\n",
+ unit_nameof(unit),
+ xyas(unit->x, unit->y, unit->own),
+ xyas(newx, newy, unit->own),
+ cname(player->cnum));
+ unit->x = newx;
+ unit->y = newy;
break;
case 'E':
- ship->shp_effic = errcheck(arg, SHIP_MINEFF, 100);
+ arg = LIMIT_TO(arg, mineff, 100);
+ divine_unit_change(unit, "Efficiency",
+ arg != unit->effic, arg - unit->effic,
+ "from %d to %d", unit->effic, arg);
+ unit->effic = arg;
break;
case 'M':
- ship->shp_mobil = arg;
- break;
- case 'B':
- warn_deprecated(op);
+ arg = LIMIT_TO(arg, -127, 127);
+ divine_unit_change(unit, "Mobility",
+ arg != unit->mobil, arg - unit->mobil,
+ "from %d to %d", unit->mobil, arg);
+ unit->mobil = arg;
break;
case 'F':
+ case 'W':
+ case 'A':
if (p[0] == '~')
- ship->shp_fleet = 0;
+ newgroup = 0;
else if (isalpha(p[0]))
- ship->shp_fleet = p[0];
+ newgroup = p[0];
else {
- pr("%c: invalid fleet\n", p[0]);
+ pr("%c: invalid %s\n", p[0], group_name);
return RET_FAIL;
}
+ divine_unit_change(unit, "Assignment", newgroup != unit->group, 0,
+ "from %s %c to %c", group_name,
+ unit->group ? unit->group : '~', p[0]);
+ unit->group = newgroup;
break;
- case 'c':
- ship->shp_item[I_CIVIL] = arg;
+ default:
+ CANT_REACH();
+ }
+ return RET_OK;
+}
+
+static int
+edit_ship(struct shpstr *ship, char *key, char *p)
+{
+ struct mchrstr *mcp = &mchr[ship->shp_type];
+ int arg = atoi(p);
+ struct ichrstr *ip;
+
+ switch (*key) {
+ case 'U':
+ case 'O':
+ case 'L':
+ case 'E':
+ case 'M':
+ case 'F':
+ return edit_unit((struct empobj *)ship, key, p,
+ SHIP_MINEFF, "fleet", 0);
+ case 'T':
+ arg = LIMIT_TO(arg, mcp->m_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)ship, "Tech level",
+ arg != ship->shp_tech, arg - ship->shp_tech,
+ "from %d to %d", ship->shp_tech, arg);
+ shp_set_tech(ship, arg);
break;
- case 'm':
- ship->shp_item[I_MILIT] = arg;
+ case 'a':
+ arg = LIMIT_TO(arg, 0, PLG_EXPOSED);
+ divine_unit_change_quiet((struct empobj *)ship, "Plague stage",
+ arg != ship->shp_pstage,
+ "from %d to %d", ship->shp_pstage, arg);
+ ship->shp_pstage = arg;
break;
- case 'u':
- ship->shp_item[I_UW] = arg;
+ case 'b':
+ arg = LIMIT_TO(arg, 0, 32767);
+ divine_unit_change_quiet((struct empobj *)ship, "Plague time",
+ arg != ship->shp_ptime,
+ "from %d to %d", ship->shp_ptime, arg);
+ ship->shp_ptime = arg;
break;
- case 'f':
- ship->shp_item[I_FOOD] = arg;
+ case 'R':
+ divine_unit_change((struct empobj *)ship, "Retreat path",
+ strncmp(p, ship->shp_rpath, sizeof(ship->shp_rpath) - 1),
+ 0, "from %s to %.*s",
+ ship->shp_rpath, (int)sizeof(ship->shp_rpath) - 1, p);
+ strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
break;
- case 's':
- ship->shp_item[I_SHELL] = arg;
+ case 'W':
+ divine_flag_change((struct empobj *)ship, "Retreat conditions",
+ ship->shp_rflags, arg, retreat_flags);
+ ship->shp_rflags = arg;
break;
+ case 'c':
+ case 'm':
+ case 'u':
+ case 'f':
+ case 's':
case 'g':
- ship->shp_item[I_GUN] = arg;
- break;
case 'p':
- ship->shp_item[I_PETROL] = arg;
- break;
case 'i':
- ship->shp_item[I_IRON] = arg;
- break;
case 'd':
- ship->shp_item[I_DUST] = arg;
- break;
case 'o':
- ship->shp_item[I_OIL] = arg;
- break;
case 'l':
- ship->shp_item[I_LCM] = arg;
- break;
case 'h':
- ship->shp_item[I_HCM] = arg;
- break;
case 'r':
- ship->shp_item[I_RAD] = arg;
+ ip = item_by_name(key);
+ arg = LIMIT_TO(arg, 0, mchr[ship->shp_type].m_item[ip->i_uid]);
+ divine_unit_change_quiet((struct empobj *)ship, ip->i_name,
+ arg != ship->shp_item[ip->i_uid],
+ "from %d to %d",
+ ship->shp_item[ip->i_uid], arg);
+ report_divine_gift(ship->shp_own, ip,
+ arg - ship->shp_item[ip->i_uid], prship(ship));
+ ship->shp_item[ip->i_uid] = arg;
break;
default:
- pr("huh? (%c)\n", op);
+ pr("huh? (%s)\n", key);
return RET_FAIL;
}
return RET_OK;
}
static int
-dounit(char op, int arg, char *p, struct lndstr *land)
+edit_land(struct lndstr *land, char *key, char *p)
{
- coord newx, newy;
+ struct lchrstr *lcp = &lchr[land->lnd_type];
+ int arg = atoi(p);
+ struct ichrstr *ip;
- newx = newy = 0;
- switch (op) {
- case 'Y':
- land->lnd_land = arg;
- break;
+ switch (*key) {
case 'U':
- ef_set_uid(EF_LAND, land, arg);
- break;
case 'O':
- if (land->lnd_own)
- wu(player->cnum, land->lnd_own,
- "%s taken from you by deity intervention!\n", prland(land));
-
- if (arg && arg < MAXNOC) {
- wu(player->cnum, (natid)arg,
- "%s given to you by deity intervention!\n", prland(land));
- land->lnd_own = (natid)arg;
- } else if (!arg)
- land->lnd_effic = 0;
- break;
case 'L':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- land->lnd_x = newx;
- land->lnd_y = newy;
- break;
case 'e':
- land->lnd_effic = errcheck(arg, LAND_MINEFF, 100);
- break;
case 'M':
- land->lnd_mobil = arg;
- break;
- case 't':
- lnd_set_tech(land,
- errcheck(arg,
- lchr[(int)land->lnd_type].l_tech, SHRT_MAX));
- break;
case 'a':
- if (p[0] == '~')
- land->lnd_army = 0;
- else if (isalpha(p[0]))
- land->lnd_army = p[0];
- else {
- pr("%c: invalid army\n", p[0]);
- return RET_FAIL;
- }
+ return edit_unit((struct empobj *)land, key, p,
+ LAND_MINEFF, "army",
+ land->lnd_ship >= 0 || land->lnd_land >= 0);
+ case 't':
+ arg = LIMIT_TO(arg, lcp->l_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)land, "Tech level",
+ arg != land->lnd_tech, arg - land->lnd_tech,
+ "from %d to %d", land->lnd_tech, arg);
+ lnd_set_tech(land, arg);
break;
case 'F':
- land->lnd_harden = errcheck(arg, 0, 255);
- break;
- case 'B':
- warn_deprecated(op);
+ arg = LIMIT_TO(arg, 0, 127);
+ divine_unit_change((struct empobj *)land, "Fortification",
+ arg != land->lnd_harden, arg - land->lnd_harden,
+ "from %d to %d", land->lnd_harden, arg);
+ land->lnd_harden = arg;
break;
case 'S':
+ if (arg < -1 || arg >= ef_nelem(EF_SHIP))
+ return RET_SYN;
+ if (arg == land->lnd_ship) {
+ pr("Ship of %s unchanged\n", prland(land));
+ break;
+ }
+ divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
+ land->lnd_land = -1;
+ }
+ divine_load((struct empobj *)land, EF_SHIP, arg);
land->lnd_ship = arg;
break;
- case 'P':
- land->lnd_rad_max = arg;
+ case 'Y':
+ if (arg < -1 || arg >= ef_nelem(EF_LAND))
+ return RET_SYN;
+ if (arg == land->lnd_land) {
+ pr("Land unit of %s unchanged\n", prland(land));
+ break;
+ }
+ divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
+ land->lnd_ship = -1;
+ }
+ divine_load((struct empobj *)land, EF_LAND, arg);
+ land->lnd_land = arg;
break;
case 'Z':
+ arg = LIMIT_TO(arg, 0, 100);
+ divine_unit_change((struct empobj *)land, "Retreat percentage",
+ arg != land->lnd_retreat, 0,
+ "from %d to %d", land->lnd_retreat, arg);
land->lnd_retreat = arg;
break;
case 'R':
+ divine_unit_change((struct empobj *)land, "Retreat path",
+ strncmp(p, land->lnd_rpath, sizeof(land->lnd_rpath) - 1),
+ 0, "from %s to %.*s",
+ land->lnd_rpath, (int)sizeof(land->lnd_rpath) - 1, p);
strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
break;
case 'W':
+ divine_flag_change((struct empobj *)land, "Retreat condition",
+ land->lnd_rflags, arg, retreat_flags);
land->lnd_rflags = arg;
break;
case 'c':
- land->lnd_item[I_CIVIL] = arg;
- break;
case 'm':
- land->lnd_item[I_MILIT] = arg;
- break;
case 'u':
- land->lnd_item[I_UW] = arg;
- break;
case 'f':
- land->lnd_item[I_FOOD] = arg;
- break;
case 's':
- land->lnd_item[I_SHELL] = arg;
- break;
case 'g':
- land->lnd_item[I_GUN] = arg;
- break;
case 'p':
- land->lnd_item[I_PETROL] = arg;
- break;
case 'i':
- land->lnd_item[I_IRON] = arg;
- break;
case 'd':
- land->lnd_item[I_DUST] = arg;
- break;
case 'o':
- land->lnd_item[I_OIL] = arg;
- break;
case 'l':
- land->lnd_item[I_LCM] = arg;
- break;
case 'h':
- land->lnd_item[I_HCM] = arg;
- break;
case 'r':
- land->lnd_item[I_RAD] = arg;
+ ip = item_by_name(key);
+ arg = LIMIT_TO(arg, 0, lchr[land->lnd_type].l_item[ip->i_uid]);
+ divine_unit_change_quiet((struct empobj *)land, ip->i_name,
+ arg != land->lnd_item[ip->i_uid],
+ "from %d to %d",
+ land->lnd_item[ip->i_uid], arg);
+ report_divine_gift(land->lnd_own, ip,
+ arg - land->lnd_item[ip->i_uid], prland(land));
+ land->lnd_item[ip->i_uid] = arg;
break;
default:
- pr("huh? (%c)\n", op);
+ pr("huh? (%s)\n", key);
return RET_FAIL;
}
return RET_OK;
}
-
-int
-doplane(char op, int arg, char *p, struct plnstr *plane)
+static int
+edit_plane(struct plnstr *plane, char *key, char *p)
{
- coord newx, newy;
+ struct plchrstr *pcp = &plchr[plane->pln_type];
+ int arg = atoi(p);
- switch (op) {
- case 'n':
- plane->pln_nuketype = arg;
- break;
+ switch (*key) {
case 'U':
- ef_set_uid(EF_PLANE, plane, arg);
- break;
- case 'l':
- if (!sarg_xy(p, &newx, &newy))
- return RET_SYN;
- plane->pln_x = newx;
- plane->pln_y = newy;
- break;
case 'O':
- if (plane->pln_own)
- wu(player->cnum, plane->pln_own,
- "%s taken from you by deity intervention!\n",
- prplane(plane));
- if (arg && arg < MAXNOC) {
- plane->pln_own = (natid)arg;
- wu(player->cnum, plane->pln_own,
- "%s given to you by deity intervention!\n", prplane(plane));
- } else if (!arg)
- plane->pln_effic = 0;
- break;
+ case 'l':
case 'e':
- plane->pln_effic = errcheck(arg, PLANE_MINEFF, 100);
- break;
case 'm':
- plane->pln_mobil = errcheck(arg, -127, 255);
- break;
- case 't':
- pln_set_tech(plane,
- errcheck(arg,
- plchr[(int)plane->pln_type].pl_tech, SHRT_MAX));
- break;
case 'w':
- if (p[0] == '~')
- plane->pln_wing = 0;
- else if (isalpha(p[0]))
- plane->pln_wing = p[0];
- else {
- pr("%c: invalid wing\n", p[0]);
- return RET_FAIL;
- }
+ return edit_unit((struct empobj *)plane, key, p,
+ PLANE_MINEFF, "wing",
+ plane->pln_ship >= 0 || plane->pln_land >= 0);
+ case 't':
+ arg = LIMIT_TO(arg, pcp->pl_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)plane, "Tech level",
+ arg != plane->pln_tech, arg - plane->pln_tech,
+ "from %d to %d", plane->pln_tech, arg);
+ pln_set_tech(plane, arg);
break;
case 'r':
+ arg = LIMIT_TO(arg, 0, pl_range(pcp, plane->pln_tech));
+ divine_unit_change((struct empobj *)plane, "Range",
+ arg != plane->pln_range, 0,
+ "from %d to %d", plane->pln_range, arg);
plane->pln_range = (unsigned char)arg;
break;
case 's':
+ if (arg < -1 || arg >= ef_nelem(EF_SHIP))
+ return RET_SYN;
+ if (arg == plane->pln_ship) {
+ pr("Ship of %s unchanged\n", prplane(plane));
+ break;
+ }
+ divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
+ plane->pln_land = -1;
+ }
+ divine_load((struct empobj *)plane, EF_SHIP, arg);
plane->pln_ship = arg;
break;
case 'y':
+ if (arg < -1 || arg >= ef_nelem(EF_LAND))
+ return RET_SYN;
+ if (arg == plane->pln_land) {
+ pr("Land unit of %s unchanged\n", prplane(plane));
+ break;
+ }
+ divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
+ plane->pln_ship = -1;
+ }
+ divine_load((struct empobj *)plane, EF_LAND, arg);
plane->pln_land = arg;
break;
case 'f':
+ divine_flag_change((struct empobj *)plane, "Flags",
+ plane->pln_flags, arg, plane_flags);
plane->pln_flags = arg;
break;
default:
- pr("huh? (%c)\n", op);
+ pr("huh? (%s)\n", key);
return RET_FAIL;
}
return RET_OK;