int
edit(void)
{
- struct sctstr sect;
- struct plnstr plane;
- struct shpstr ship;
- struct lndstr land;
+ union empobj_storage item;
char *what;
+ struct nstr_item ni;
char *key, *ptr;
- int num;
- int err;
- int arg_index = 3;
- coord x, y;
struct natstr *np;
+ int type, arg_index, ret;
char buf[1024];
- char ewhat;
what = getstarg(player->argp[1],
"Edit what (country, land, ship, plane, nuke, unit)? ",
buf);
if (!what)
return RET_SYN;
- ewhat = what[0];
- switch (ewhat) {
+ switch (what[0]) {
case 'l':
- if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
- return RET_FAIL;
- if (!sarg_xy(ptr, &x, &y))
- return RET_FAIL;
- if (!getsect(x, y, §))
- return RET_FAIL;
- break;
- case 'c':
- np = natargp(player->argp[2], "Country? ");
- if (!np)
- return RET_SYN;
+ type = EF_SECTOR;
break;
case 'p':
- if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
- return RET_SYN;
- if (!getplane(num, &plane))
- return RET_SYN;
+ type = EF_PLANE;
break;
case 's':
- if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
- return RET_SYN;
- if (!getship(num, &ship))
- return RET_SYN;
+ type = EF_SHIP;
break;
case 'u':
- if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
- return RET_SYN;
- if (!getland(num, &land))
- return RET_SYN;
+ type = EF_LAND;
break;
case 'n':
pr("Not implemented yet.\n");
+ return RET_FAIL;
+ case 'c':
+ type = EF_NATION;
break;
default:
pr("huh?\n");
return RET_SYN;
}
- if (!player->argp[3]) {
- switch (ewhat) {
- case 'l':
- print_sect(§);
- break;
- case 'c':
- print_nat(np);
- break;
- case 'p':
- print_plane(&plane);
- break;
- case 's':
- print_ship(&ship);
- break;
- case 'u':
- print_land(&land);
- break;
+
+ if (!snxtitem(&ni, type, player->argp[2], NULL))
+ return RET_SYN;
+ while (nxtitem(&ni, &item)) {
+ if (!player->argp[3]) {
+ switch (type) {
+ case EF_SECTOR:
+ print_sect(&item.sect);
+ break;
+ case EF_SHIP:
+ print_ship(&item.ship);
+ break;
+ case EF_PLANE:
+ print_plane(&item.plane);
+ break;
+ case EF_LAND:
+ print_land(&item.land);
+ break;
+ case EF_NATION:
+ print_nat(&item.nat);
+ break;
+ default:
+ CANT_REACH();
+ }
}
- }
- for (;;) {
- if (player->argp[arg_index]) {
- if (player->argp[arg_index+1]) {
- key = player->argp[arg_index++];
- ptr = player->argp[arg_index++];
- } else
- return RET_SYN;
- } else if (arg_index == 3) {
- key = getin(buf, &ptr);
- if (!key)
- return RET_SYN;
- if (!*key) {
- switch (ewhat) {
- case 'c':
- print_nat(np);
- break;
- case 'l':
- print_sect(§);
- break;
- case 's':
- print_ship(&ship);
- break;
- case 'u':
- print_land(&land);
- break;
- case 'p':
- print_plane(&plane);
+
+ arg_index = 3;
+ for (;;) {
+ if (player->argp[arg_index]) {
+ if (player->argp[arg_index+1]) {
+ key = player->argp[arg_index++];
+ ptr = player->argp[arg_index++];
+ } else
+ return RET_SYN;
+ } else if (arg_index == 3) {
+ key = getin(buf, &ptr);
+ if (!key)
+ return RET_SYN;
+ if (!*key)
break;
- }
- return RET_OK;
- }
- } else
- return RET_OK;
+ } else
+ break;
- switch (ewhat) {
- case 'c':
- if ((err = edit_nat(np, key, ptr)) != RET_OK)
- return err;
- break;
- case 'l':
- if (!check_sect_ok(§))
- return RET_FAIL;
- if ((err = edit_sect(§, key, ptr)) != RET_OK)
- return err;
- if (!putsect(§))
- return RET_FAIL;
- break;
- case 's':
- if (!check_ship_ok(&ship))
- return RET_FAIL;
- if ((err = edit_ship(&ship, key, ptr)) != RET_OK)
- return err;
- if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
- return RET_FAIL;
- if (!putship(ship.shp_uid, &ship))
- return RET_FAIL;
- break;
- case 'u':
- if (!check_land_ok(&land))
- return RET_FAIL;
- if ((err = edit_land(&land, key, ptr)) != RET_OK)
- return err;
- if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
- return RET_FAIL;
- if (!putland(land.lnd_uid, &land))
- return RET_FAIL;
- break;
- case 'p':
- if (!check_plane_ok(&plane))
- return RET_FAIL;
- if ((err = edit_plane(&plane, key, ptr)) != RET_OK)
- return err;
- if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
+ if (!check_obj_ok(&item.gen))
return RET_FAIL;
- if (!putplane(plane.pln_uid, &plane))
+ switch (type) {
+ case EF_NATION:
+ /*
+ * edit_nat() may update the edited country by sending
+ * it bulletins. Writing back item.nat would trigger
+ * a seqno mismatch oops. Workaround: edit in-place.
+ */
+ np = getnatp(item.nat.nat_cnum);
+ ret = edit_nat(np, key, ptr);
+ if (ret != RET_OK)
+ return ret;
+ if (!putnat(np))
+ return RET_FAIL;
+ item.nat = *np;
+ continue;
+ case EF_SECTOR:
+ ret = edit_sect(&item.sect, key, ptr);
+ break;
+ case EF_SHIP:
+ ret = edit_ship(&item.ship, key, ptr);
+ break;
+ case EF_LAND:
+ ret = edit_land(&item.land, key, ptr);
+ break;
+ case EF_PLANE:
+ ret = edit_plane(&item.plane, key, ptr);
+ break;
+ default:
+ CANT_REACH();
+ }
+ if (ret != RET_OK)
+ return ret;
+ if (!put_empobj(type, item.gen.uid, &item.gen))
return RET_FAIL;
- break;
}
}
-}
-static void
-benefit(natid who, int goodness)
-{
- if (opt_GODNEWS && getnatp(who)->nat_stat != STAT_GOD && goodness)
- nreport(player->cnum, goodness > 0 ? N_AIDS : N_HURTS, who, 1);
+ return RET_OK;
}
static void
return RET_OK;
}
+static void
+edit_level(struct natstr *np, int lvl, char *name, char *p)
+{
+ float new = (float)atof(p);
+
+ new = MAX(0.0, new);
+ divine_nat_change(np, name,
+ new != np->nat_level[lvl],
+ (new > np->nat_level[lvl]) - (new < np->nat_level[lvl]),
+ "from %.2f to %.2f", np->nat_level[lvl], new);
+ np->nat_level[lvl] = new;
+}
+
static int
edit_nat(struct natstr *np, char *key, char *p)
{
coord newx, newy;
natid nat = np->nat_cnum;
int arg = atoi(p);
- float farg = (float)atof(p);
switch (*key) {
case 'n':
if (!check_nat_name(p, nat))
return RET_SYN;
- pr("Country name changed from %s to %s\n", np->nat_cnam, p);
+ divine_nat_change(np, "Country name", strcmp(np->nat_cnam, p), 0,
+ "from %s to %s", np->nat_cnam, p);
+ if (opt_GODNEWS)
+ nreport(player->cnum, N_NAME_CHNG, 0, 1);
strcpy(np->nat_cnam, p);
break;
case 'r':
- pr("Country representative changed from %s to %s\n",
- np->nat_pnam, p);
+ divine_nat_change(np, "Country representative",
+ strncmp(p, np->nat_pnam, sizeof(np->nat_pnam) - 1), 0,
+ "from %s to %.*s",
+ np->nat_pnam, (int)sizeof(np->nat_pnam) - 1, p);
strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
break;
case 't':
arg = LIMIT_TO(arg, 0, USHRT_MAX);
+ divine_nat_change_quiet(np, "Number of unread telegrams",
+ arg != np->nat_tgms,
+ "from %d to %d", np->nat_tgms, arg);
np->nat_tgms = arg;
break;
case 'b':
arg = LIMIT_TO(arg, 0, max_btus);
- pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
+ divine_nat_change(np, "BTUs",
+ arg != np->nat_btu, arg - np->nat_btu,
+ "from %d to %d", np->nat_btu, arg);
np->nat_btu = arg;
break;
case 'm':
arg = LIMIT_TO(arg, 0, INT_MAX);
- benefit(nat, arg - np->nat_reserve);
- pr("Military reserves changed from %d to %d\n",
- np->nat_reserve, arg);
- if (arg == np->nat_reserve)
- break;
- if (nat != player->cnum)
- wu(0, nat,
- "Military reserves changed from %d to %d by an act of %s\n",
- np->nat_reserve, arg, cname(player->cnum));
+ divine_nat_change(np, "Military reserves",
+ arg != np->nat_reserve, arg - np->nat_reserve,
+ "from %d to %d", np->nat_reserve, arg);
np->nat_reserve = arg;
break;
case 'c':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Capital coordinates changed from %s to %s\n",
- xyas(np->nat_xcap, np->nat_ycap, player->cnum),
- xyas(newx, newy, player->cnum));
+ if (newx == np->nat_xcap && newy == np->nat_ycap)
+ pr("Capital unchanged\n");
+ else {
+ pr("Capital moved from %s to %s\n",
+ xyas(np->nat_xcap, np->nat_ycap, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (nat != player->cnum)
+ wu(0, nat,
+ "Capital moved from %s to %s by an act of %s!\n",
+ xyas(np->nat_xcap, np->nat_ycap, nat),
+ xyas(newx, newy, nat), cname(player->cnum));
+ }
np->nat_xcap = newx;
np->nat_ycap = newy;
break;
case 'o':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
- pr("Origin coordinates changed from %s to %s\n",
- xyas(np->nat_xorg, np->nat_yorg, player->cnum),
- xyas(newx, newy, player->cnum));
+ if (newx == np->nat_xorg && newy == np->nat_yorg)
+ pr("Origin unchanged\n");
+ else {
+ pr("Origin moved from %s to %s\n",
+ xyas(np->nat_xorg, np->nat_yorg, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (nat != player->cnum)
+ wu(0, nat,
+ "Origin moved from %s to %s by an act of %s!\n",
+ xyas(np->nat_xorg, np->nat_yorg, nat),
+ xyas(newx, newy, nat), cname(player->cnum));
+ }
np->nat_xorg = newx;
np->nat_yorg = newy;
break;
case 's':
- np->nat_stat = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
+ arg = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
+ divine_nat_change(np, "Status",
+ (enum nat_status)arg != np->nat_stat,
+ 0, "to %s", nation_status[arg].name);
+ np->nat_stat = arg;
break;
case 'u':
arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
- pr("Number of seconds used changed from %d to %d.\n",
- np->nat_timeused, arg);
+ divine_nat_change(np, "Number of seconds used",
+ arg != np->nat_timeused, arg - np->nat_timeused,
+ "from %d to %d", np->nat_timeused, arg);
np->nat_timeused = arg;
break;
case 'M':
- pr("Money changed from %d to %d\n", np->nat_money, arg);
- if (arg == np->nat_money)
- break;
- if (nat != player->cnum)
- wu(0, nat, "Money changed from %d to %d by an act of %s\n",
- np->nat_money, arg, cname(player->cnum));
+ divine_nat_change(np, "Money",
+ arg != np->nat_money, arg - np->nat_money,
+ "from %d to %d", np->nat_money, arg);
np->nat_money = arg;
break;
case 'T':
- farg = MAX(0.0, farg);
- pr("Tech changed from %.2f to %.2f.\n",
- np->nat_level[NAT_TLEV], farg);
- np->nat_level[NAT_TLEV] = farg;
+ edit_level(np, NAT_TLEV, "Technology", p);
break;
case 'R':
- farg = MAX(0.0, farg);
- pr("Research changed from %.2f to %.2f.\n",
- np->nat_level[NAT_RLEV], farg);
- np->nat_level[NAT_RLEV] = farg;
+ edit_level(np, NAT_RLEV, "Research", p);
break;
case 'E':
- farg = MAX(0.0, farg);
- pr("Education changed from %.2f to %.2f.\n",
- np->nat_level[NAT_ELEV], farg);
- np->nat_level[NAT_ELEV] = farg;
+ edit_level(np, NAT_ELEV, "Education", p);
break;
case 'H':
- farg = MAX(0.0, farg);
- pr("Happiness changed from %.2f to %.2f.\n",
- np->nat_level[NAT_HLEV], farg);
- np->nat_level[NAT_HLEV] = farg;
+ edit_level(np, NAT_HLEV, "Happiness", p);
break;
default:
pr("huh? (%s)\n", key);
break;
}
- putnat(np);
return RET_OK;
}
static int
edit_unit(struct empobj *unit, char *key, char *p,
- int mineff, char *group_name)
+ int mineff, char *group_name, int on_carrier)
{
int arg = atoi(p);
coord newx, newy;
+ union empobj_storage newunit;
+ char newgroup;
switch (toupper(*key)) {
case 'U':
+ if (arg < 0)
+ return RET_SYN;
+ if (arg == unit->uid) {
+ pr("%s unchanged\n", unit_nameof(unit));
+ break;
+ }
+ if (!ef_ensure_space(unit->ef_type, arg, 50)) {
+ pr("Can't copy to %s #%d\n", ef_nameof(unit->ef_type), arg);
+ return RET_FAIL;
+ }
+ pr("%s duplicated to (#%d)\n", unit_nameof(unit), arg);
ef_set_uid(unit->ef_type, unit, arg);
+ if (get_empobj(unit->ef_type, arg, &newunit) && newunit.gen.own) {
+ pr("Replacing %s of %s\n",
+ unit_nameof(&newunit.gen), prnatid(newunit.gen.own));
+ report_god_takes("", unit_nameof(&newunit.gen),
+ newunit.gen.own);
+ }
+ report_god_gives("", unit_nameof(unit), unit->own);
break;
case 'O':
if (arg < 0 || arg >= MAXNOC)
return RET_SYN;
- if (arg == unit->own)
- break;
- if (unit->own && unit->own != player->cnum)
- wu(0, unit->own, "%s taken from you by an act of %s!\n",
- unit_nameof(unit), cname(player->cnum));
- if (arg && arg != player->cnum)
- wu(0, arg, "%s given to you by an act of %s!\n",
- unit_nameof(unit), cname(player->cnum));
+ divine_unit_change_quiet(unit, "Owner", arg != unit->own,
+ "from %s to %s",
+ prnatid(unit->own), prnatid(arg));
+ if (arg != unit->own) {
+ report_god_takes("", unit_nameof(unit), unit->own);
+ report_god_gives("", unit_nameof(unit), arg);
+ }
unit->own = arg;
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
return RET_SYN;
+ if (on_carrier && (newx != unit->x || newy != unit->y)) {
+ pr("Can't move %s while it's loaded\n", unit_nameof(unit));
+ return RET_FAIL;
+ }
+ divine_unit_change_quiet(unit, "Location",
+ unit->own && unit->own != player->cnum,
+ "from %s to %s",
+ xyas(unit->x, unit->y, player->cnum),
+ xyas(newx, newy, player->cnum));
+ if (unit->own && unit->own != player->cnum)
+ wu(0, unit->own,
+ "Location of %s changed from %s to %s by an act of %s!\n",
+ unit_nameof(unit),
+ xyas(unit->x, unit->y, unit->own),
+ xyas(newx, newy, unit->own),
+ cname(player->cnum));
unit->x = newx;
unit->y = newy;
break;
case 'E':
arg = LIMIT_TO(arg, mineff, 100);
+ divine_unit_change(unit, "Efficiency",
+ arg != unit->effic, arg - unit->effic,
+ "from %d to %d", unit->effic, arg);
unit->effic = arg;
break;
case 'M':
arg = LIMIT_TO(arg, -127, 127);
+ divine_unit_change(unit, "Mobility",
+ arg != unit->mobil, arg - unit->mobil,
+ "from %d to %d", unit->mobil, arg);
unit->mobil = arg;
break;
case 'F':
case 'W':
case 'A':
if (p[0] == '~')
- unit->group = 0;
+ newgroup = 0;
else if (isalpha(p[0]))
- unit->group = p[0];
+ newgroup = p[0];
else {
pr("%c: invalid %s\n", p[0], group_name);
return RET_FAIL;
}
+ divine_unit_change(unit, "Assignment", newgroup != unit->group, 0,
+ "from %s %c to %c", group_name,
+ unit->group ? unit->group : '~', p[0]);
+ unit->group = newgroup;
break;
default:
CANT_REACH();
case 'M':
case 'F':
return edit_unit((struct empobj *)ship, key, p,
- SHIP_MINEFF, "fleet");
+ SHIP_MINEFF, "fleet", 0);
case 'T':
arg = LIMIT_TO(arg, mcp->m_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)ship, "Tech level",
+ arg != ship->shp_tech, arg - ship->shp_tech,
+ "from %d to %d", ship->shp_tech, arg);
shp_set_tech(ship, arg);
break;
case 'a':
arg = LIMIT_TO(arg, 0, PLG_EXPOSED);
+ divine_unit_change_quiet((struct empobj *)ship, "Plague stage",
+ arg != ship->shp_pstage,
+ "from %d to %d", ship->shp_pstage, arg);
ship->shp_pstage = arg;
break;
case 'b':
arg = LIMIT_TO(arg, 0, 32767);
+ divine_unit_change_quiet((struct empobj *)ship, "Plague time",
+ arg != ship->shp_ptime,
+ "from %d to %d", ship->shp_ptime, arg);
ship->shp_ptime = arg;
break;
case 'R':
+ divine_unit_change((struct empobj *)ship, "Retreat path",
+ strncmp(p, ship->shp_rpath, sizeof(ship->shp_rpath) - 1),
+ 0, "from %s to %.*s",
+ ship->shp_rpath, (int)sizeof(ship->shp_rpath) - 1, p);
strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
break;
case 'W':
+ divine_flag_change((struct empobj *)ship, "Retreat conditions",
+ ship->shp_rflags, arg, retreat_flags);
ship->shp_rflags = arg;
break;
case 'c':
case 'M':
case 'a':
return edit_unit((struct empobj *)land, key, p,
- LAND_MINEFF, "army");
+ LAND_MINEFF, "army",
+ land->lnd_ship >= 0 || land->lnd_land >= 0);
case 't':
arg = LIMIT_TO(arg, lcp->l_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)land, "Tech level",
+ arg != land->lnd_tech, arg - land->lnd_tech,
+ "from %d to %d", land->lnd_tech, arg);
lnd_set_tech(land, arg);
break;
case 'F':
- land->lnd_harden = LIMIT_TO(arg, 0, 127);
+ arg = LIMIT_TO(arg, 0, 127);
+ divine_unit_change((struct empobj *)land, "Fortification",
+ arg != land->lnd_harden, arg - land->lnd_harden,
+ "from %d to %d", land->lnd_harden, arg);
+ land->lnd_harden = arg;
break;
case 'S':
if (arg < -1 || arg >= ef_nelem(EF_SHIP))
return RET_SYN;
- if (arg >= 0 && arg != land->lnd_ship)
+ if (arg == land->lnd_ship) {
+ pr("Ship of %s unchanged\n", prland(land));
+ break;
+ }
+ divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
land->lnd_land = -1;
+ }
+ divine_load((struct empobj *)land, EF_SHIP, arg);
land->lnd_ship = arg;
break;
case 'Y':
if (arg < -1 || arg >= ef_nelem(EF_LAND))
return RET_SYN;
- if (arg >= 0 && arg != land->lnd_land)
+ if (arg == land->lnd_land) {
+ pr("Land unit of %s unchanged\n", prland(land));
+ break;
+ }
+ divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
land->lnd_ship = -1;
+ }
+ divine_load((struct empobj *)land, EF_LAND, arg);
land->lnd_land = arg;
break;
case 'Z':
arg = LIMIT_TO(arg, 0, 100);
+ divine_unit_change((struct empobj *)land, "Retreat percentage",
+ arg != land->lnd_retreat, 0,
+ "from %d to %d", land->lnd_retreat, arg);
land->lnd_retreat = arg;
break;
case 'R':
+ divine_unit_change((struct empobj *)land, "Retreat path",
+ strncmp(p, land->lnd_rpath, sizeof(land->lnd_rpath) - 1),
+ 0, "from %s to %.*s",
+ land->lnd_rpath, (int)sizeof(land->lnd_rpath) - 1, p);
strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
break;
case 'W':
+ divine_flag_change((struct empobj *)land, "Retreat condition",
+ land->lnd_rflags, arg, retreat_flags);
land->lnd_rflags = arg;
break;
case 'c':
case 'm':
case 'w':
return edit_unit((struct empobj *)plane, key, p,
- PLANE_MINEFF, "wing");
+ PLANE_MINEFF, "wing",
+ plane->pln_ship >= 0 || plane->pln_land >= 0);
case 't':
arg = LIMIT_TO(arg, pcp->pl_tech, SHRT_MAX);
+ divine_unit_change((struct empobj *)plane, "Tech level",
+ arg != plane->pln_tech, arg - plane->pln_tech,
+ "from %d to %d", plane->pln_tech, arg);
pln_set_tech(plane, arg);
break;
case 'r':
arg = LIMIT_TO(arg, 0, pl_range(pcp, plane->pln_tech));
+ divine_unit_change((struct empobj *)plane, "Range",
+ arg != plane->pln_range, 0,
+ "from %d to %d", plane->pln_range, arg);
plane->pln_range = (unsigned char)arg;
break;
case 's':
if (arg < -1 || arg >= ef_nelem(EF_SHIP))
return RET_SYN;
- if (arg >= 0 && arg != plane->pln_ship)
+ if (arg == plane->pln_ship) {
+ pr("Ship of %s unchanged\n", prplane(plane));
+ break;
+ }
+ divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
plane->pln_land = -1;
+ }
+ divine_load((struct empobj *)plane, EF_SHIP, arg);
plane->pln_ship = arg;
break;
case 'y':
if (arg < -1 || arg >= ef_nelem(EF_LAND))
return RET_SYN;
- if (arg >= 0 && arg != plane->pln_land)
+ if (arg == plane->pln_land) {
+ pr("Land unit of %s unchanged\n", prplane(plane));
+ break;
+ }
+ divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
+ if (arg >= 0) {
+ divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
plane->pln_ship = -1;
+ }
+ divine_load((struct empobj *)plane, EF_LAND, arg);
plane->pln_land = arg;
break;
case 'f':
+ divine_flag_change((struct empobj *)plane, "Flags",
+ plane->pln_flags, arg, plane_flags);
plane->pln_flags = arg;
break;
default: