/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* David Muir Sharnoff
* Chad Zabel, 1994
* Steve McClure, 1998-2000
- * Ron Koenderink, 2003
+ * Ron Koenderink, 2003-2004
*/
-#include <stdio.h>
#include <ctype.h>
-#ifdef Rel4
+#include <limits.h>
+#include <stdio.h>
#include <string.h>
-#endif /* Rel4 */
#include "misc.h"
#include "player.h"
#include "var.h"
static int doland(s_char op, int arg, s_char *p, struct sctstr *sect);
static int doplane(s_char op, int arg, s_char *p, struct plnstr *plane);
static int doship(s_char op, int arg, s_char *p, struct shpstr *ship);
-static int dounit(s_char op, int arg, s_char *p, struct lndstr *land);
+static int dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land);
static int getin(s_char **, s_char **, int *, s_char *);
static void noise(struct sctstr *sptr, int public_amt, s_char *name,
int old, int new);
break;
switch (ewhat) {
case 'c':
- farg = atof(ptr);
+ farg = (float)atof(ptr);
if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
!= RET_OK)
return err;
case 's':
if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
return err;
+ if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
+ return RET_FAIL;
if (!putship(ship.shp_uid, &ship))
return RET_FAIL;
break;
case 'u':
- if ((err = dounit(thing[0], arg, ptr, &land))
+ farg = (float)atof(ptr);
+ if ((err = dounit(thing[0], arg, ptr, farg, &land))
!= RET_OK)
return err;
+ if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
+ return RET_FAIL;
if (!putland(land.lnd_uid, &land))
return RET_FAIL;
break;
if ((err = doplane(thing[0], arg, ptr, &plane))
!= RET_OK)
return err;
+ if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
+ return RET_FAIL;
if (!putplane(plane.pln_uid, &plane))
return RET_FAIL;
break;
xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
pr("Designation <s>: %c\t New designation <S>: %c\n",
dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
- pr("own oo eff mob min gld frt oil urn wrk lty che plg ptime fall avail\n");
- pr(" o O e m i g f c u w l x p t F a\n");
- pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %4d %3d %5d %4d %5d\n",
+ pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
+ pr(" o O e m i g f c u w l x X p t F a\n");
+ pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
sect->sct_uran, sect->sct_work, sect->sct_loyal,
- getvar(V_CHE, (s_char *)sect, EF_SECTOR),
- getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR),
- getvar(V_PTIME, (s_char *)sect, EF_SECTOR),
- getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR), sect->sct_avail);
+ sect->sct_che, sect->sct_che_target,
+ sect->sct_pstage, sect->sct_ptime,
+ sect->sct_fallout, sect->sct_avail);
- pr("Mines <M>: %d\t", getvar(V_MINE, (s_char *)sect, EF_SECTOR));
+ pr("Mines <M>: %d\t", sect->sct_mines);
pr("Coastal <C>: %d\n", sect->sct_coastal);
pr("Road %% <R>: %d\t", sect->sct_road);
pr("Rail %% <r>: %d\t", sect->sct_rail);
pr("Connected: %d\n", np->nat_connected);
pr("Representative <r>: %-20s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
- pr("Reserves <m>: %5d\n", np->nat_reserve);
+ pr("Reserves <m>: %5ld\n", np->nat_reserve);
pr("Capital <c>: %s\t\t",
xyas(np->nat_xcap, np->nat_ycap, player->cnum));
pr("Origin <o>: %3s\n",
pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
- pr("Money <M>: $%6d\n", np->nat_money);
+ pr("Money <M>: $%6ld\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
if (opt_DEMANDUPDATE)
pr("Updates missed <U>: %d\n", np->nat_missed);
static void
pr_land(struct lndstr *land)
{
- int vec[I_MAX + 1];
- struct lchrstr *lcp;
-
- lcp = &lchr[(int)land->lnd_type];
pr("UID <U>: %d\n", (int)land->lnd_uid);
pr("Owner <O>: %d\n", (int)land->lnd_own);
pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
pr("Tech <t>: %d\t\t", land->lnd_tech);
pr("Army <a>: %c\n", land->lnd_army);
- pr("Attack: %f\t", lcp->l_att);
- pr("Defense: %f\n", lcp->l_def);
pr("Fortification <F>: %d\t", land->lnd_harden);
pr("Fuel <B>: %d\n", land->lnd_fuel);
count_land_planes(land);
pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
land->lnd_rpath, (int)land->lnd_rflags);
- getvec(VT_ITEM, vec, (s_char *)land, EF_LAND);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
- pr("%3d", vec[I_CIVIL]);
- pr("%4d", vec[I_MILIT]);
- pr("%4d", vec[I_UW]);
- pr("%5d", vec[I_FOOD]);
- pr("%4d", vec[I_SHELL]);
- pr("%4d", vec[I_GUN]);
- pr("%5d", vec[I_PETROL]);
- pr("%5d", vec[I_IRON]);
- pr("%5d", vec[I_DUST]);
- pr("%5d", vec[I_OIL]);
- pr("%5d", vec[I_LCM]);
- pr("%5d", vec[I_HCM]);
- pr("%4d", vec[I_RAD]);
+ pr("%3d", land->lnd_item[I_CIVIL]);
+ pr("%4d", land->lnd_item[I_MILIT]);
+ pr("%4d", land->lnd_item[I_UW]);
+ pr("%5d", land->lnd_item[I_FOOD]);
+ pr("%4d", land->lnd_item[I_SHELL]);
+ pr("%4d", land->lnd_item[I_GUN]);
+ pr("%5d", land->lnd_item[I_PETROL]);
+ pr("%5d", land->lnd_item[I_IRON]);
+ pr("%5d", land->lnd_item[I_DUST]);
+ pr("%5d", land->lnd_item[I_OIL]);
+ pr("%5d", land->lnd_item[I_LCM]);
+ pr("%5d", land->lnd_item[I_HCM]);
+ pr("%4d", land->lnd_item[I_RAD]);
pr("\n");
}
static void
pr_ship(struct shpstr *ship)
{
- int vec[I_MAX + 1];
struct natstr *natp;
if ((natp = getnatp(ship->shp_own)) == 0)
pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
pr("Tech <T>: %d\t\t\t", ship->shp_tech);
pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
- pr("Mobility <M>: %d\t\t\t", (int)ship->shp_mobil);
+ pr("Mobility <M>: %d\t\t", (int)ship->shp_mobil);
pr("Fleet <F>: %c\n", ship->shp_fleet);
count_planes(ship);
- pr("Helos <H>: %d\n", (int)ship->shp_nchoppers);
- pr("Xlight planes <X>: %d\n", (int)ship->shp_nxlight);
+ pr("Xlight planes <X>: %d\t\t", (int)ship->shp_nxlight);
pr("Planes <P>: %d\n", (int)ship->shp_nplane);
+ pr("Helos <H>: %d\t\t\t", (int)ship->shp_nchoppers);
count_units(ship);
pr("Units <Y>: %d\n", (int)ship->shp_nland);
/* could depend on opt_FUEL - but a deity might want to set this
up before enabling the option */
- pr("Fuel <B>: %d\n", (int)ship->shp_fuel);
+ pr("Fuel <B>: %d\t\t\t", (int)ship->shp_fuel);
pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
ship->shp_rpath, (int)ship->shp_rflags);
- getvec(VT_ITEM, vec, (s_char *)ship, EF_SHIP);
- pr("Plague Stage <a>: %d\n",
- getvar(V_PSTAGE, (s_char *)ship, EF_SHIP));
- pr("Plague Time <b>: %d\n", getvar(V_PTIME, (s_char *)ship, EF_SHIP));
+ pr("Plague Stage <a>: %d\t\t",ship->shp_pstage);
+ pr("Plague Time <b>: %d\n", ship->shp_ptime);
pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
pr(" c m u f s g p i d o l h r\n");
- pr("%3d", vec[I_CIVIL]);
- pr("%4d", vec[I_MILIT]);
- pr("%4d", vec[I_UW]);
- pr("%5d", vec[I_FOOD]);
- pr("%4d", vec[I_SHELL]);
- pr("%4d", vec[I_GUN]);
- pr("%5d", vec[I_PETROL]);
- pr("%5d", vec[I_IRON]);
- pr("%5d", vec[I_DUST]);
- pr("%5d", vec[I_OIL]);
- pr("%5d", vec[I_LCM]);
- pr("%5d", vec[I_HCM]);
- pr("%4d", vec[I_RAD]);
+ pr("%3d", ship->shp_item[I_CIVIL]);
+ pr("%4d", ship->shp_item[I_MILIT]);
+ pr("%4d", ship->shp_item[I_UW]);
+ pr("%5d", ship->shp_item[I_FOOD]);
+ pr("%4d", ship->shp_item[I_SHELL]);
+ pr("%4d", ship->shp_item[I_GUN]);
+ pr("%5d", ship->shp_item[I_PETROL]);
+ pr("%5d", ship->shp_item[I_IRON]);
+ pr("%5d", ship->shp_item[I_DUST]);
+ pr("%5d", ship->shp_item[I_OIL]);
+ pr("%5d", ship->shp_item[I_LCM]);
+ pr("%5d", ship->shp_item[I_HCM]);
+ pr("%4d", ship->shp_item[I_RAD]);
pr("\n");
}
return RET_OK;
}
+static void
+warn_deprecated(char key)
+{
+ pr("Key <%c> is deprecated and will go away in a future release\n", key);
+}
static int
doland(s_char op, int arg, s_char *p, struct sctstr *sect)
if (arg < 0)
return RET_SYN;
oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
- pr("Old player->owner of %s changed from %s (#%d) to %s (#%d).\n",
+ pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
xyas(sect->sct_x, sect->sct_y, player->cnum),
cname(sect->sct_oldown),
sect->sct_oldown, cname(oldown), oldown);
sect->sct_loyal = (u_char)new;
break;
case 'x':
- old = getvar(V_CHE, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, 65536);
- pr("Guerillas in %s changed from %d to %d%\n",
+ old = sect->sct_che;
+ new = errcheck(arg, 0, CHE_MAX);
+ pr("Guerillas in %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_CHE, new, (s_char *)sect, EF_SECTOR);
+ sect->sct_che = new;
+ break;
+ case 'X':
+ old = sect->sct_che_target;
+ new = errcheck(arg, 0, MAXNOC - 1);
+ pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
+ xyas(sect->sct_x, sect->sct_y, player->cnum),
+ cname(old), old, cname(new), new);
+ sect->sct_che_target = new;
break;
case 'p':
- old = getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR);
+ old = sect->sct_pstage;
new = errcheck(arg, 0, PLG_EXPOSED);
- pr("Plague stage of %s changed from %d to %d%\n",
+ pr("Plague stage of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_PSTAGE, new, (s_char *)sect, EF_SECTOR);
+ sect->sct_pstage = new;
break;
case 't':
- old = getvar(V_PTIME, (s_char *)sect, EF_SECTOR);
+ old = sect->sct_ptime;
new = errcheck(arg, 0, 255);
- pr("Plague time of %s changed from %d to %d%\n",
+ pr("Plague time of %s changed from %d to %d%%\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_PTIME, new, (s_char *)sect, EF_SECTOR);
+ sect->sct_ptime = new;
break;
case 'F':
- old = getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR);
- new = errcheck(arg, 0, 9999);
+ old = sect->sct_fallout;
+ new = errcheck(arg, 0, FALLOUT_MAX);
pr("Fallout for sector %s changed from %d to %d\n",
xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
- putvar(V_FALLOUT, new, (s_char *)sect, EF_SECTOR);
+ sect->sct_fallout = new;
break;
case 'a':
new = errcheck(arg, 0, 9999);
sect->sct_avail = new;
break;
case 'M':
- putvar(V_MINE, arg, (s_char *)sect, EF_SECTOR);
- pr("Mines changed to %d\n", arg);
+ new = errcheck(arg, 0, MINES_MAX);
+ sect->sct_mines = new;
+ pr("Mines changed to %d\n", new);
break;
case 'L':
if (!sarg_xy(p, &newx, &newy))
sect->sct_dist_y = newy;
break;
case 's':
- des = typematch(p, EF_SECTOR);
+ des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("Designation for sector %s changed from %c to %c\n",
sect->sct_type = des;
break;
case 'S':
- des = typematch(p, EF_SECTOR);
+ des = sct_typematch(p);
if (des < 0)
return RET_SYN;
pr("New Designation for sector %s changed from %c to %c\n",
docountry(s_char op, int arg, s_char *p, float farg, natid nat,
struct natstr *np)
{
- extern int m_m_p_d;
coord newx, newy;
switch (op) {
case 'n':
break;
case 'm':
benefit(nat, np->nat_reserve < arg);
- pr("Military Reserves changed from %d to %d\n",
+ pr("Military Reserves changed from %ld to %d\n",
np->nat_reserve, arg);
if (np->nat_stat == STAT_NORM)
wu(player->cnum, nat,
- "Military Reserves changed from %d to %d by divine intervention.\n",
+ "Military Reserves changed from %ld to %d by divine intervention.\n",
np->nat_reserve, arg);
np->nat_reserve = arg;
break;
np->nat_minused = arg;
break;
case 'M':
- pr("Money changed from %d to %d\n", np->nat_money, arg);
+ pr("Money changed from %ld to %d\n", np->nat_money, arg);
wu(player->cnum, nat,
- "Money changed from %d to %d by divine intervention.\n",
+ "Money changed from %ld to %d by divine intervention.\n",
np->nat_money, arg);
np->nat_money = arg;
break;
newx = newy = 0;
switch (op) {
case 'a':
- putvar(V_PSTAGE, arg, (s_char *)ship, EF_SHIP);
+ ship->shp_pstage = arg;
break;
case 'b':
- putvar(V_PTIME, arg, (s_char *)ship, EF_SHIP);
+ ship->shp_ptime = arg;
break;
case 'R':
- bcopy(p, ship->shp_rpath, 10);
+ memcpy(ship->shp_rpath, p, sizeof(ship->shp_rpath));
break;
case 'W':
ship->shp_rflags = arg;
ship->shp_y = newy;
break;
case 'T':
- ship->shp_tech = arg;
+ shp_set_tech(ship,
+ errcheck(arg,
+ mchr[(int)ship->shp_type].m_tech, SHRT_MAX));
break;
case 'E':
- ship->shp_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- ship->shp_effic = 0;
- makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
- ship->shp_y);
- ship->shp_own = (natid)0;
- }
+ ship->shp_effic = errcheck(arg, SHIP_MINEFF, 100);
break;
case 'M':
ship->shp_mobil = arg;
ship->shp_nplane = errcheck(arg, 0, 100);
break;
case 'c':
- if (!putvar(V_CIVIL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_CIVIL] = arg;
break;
case 'm':
- if (!putvar(V_MILIT, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_MILIT] = arg;
break;
case 'u':
- if (!putvar(V_UW, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_UW] = arg;
break;
case 'f':
- if (!putvar(V_FOOD, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_FOOD] = arg;
break;
case 's':
- if (!putvar(V_SHELL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_SHELL] = arg;
break;
case 'g':
- if (!putvar(V_GUN, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_GUN] = arg;
break;
case 'p':
- if (!putvar(V_PETROL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_PETROL] = arg;
break;
case 'i':
- if (!putvar(V_IRON, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_IRON] = arg;
break;
case 'd':
- if (!putvar(V_DUST, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_DUST] = arg;
break;
case 'o':
- if (!putvar(V_OIL, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_OIL] = arg;
break;
case 'l':
- if (!putvar(V_LCM, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_LCM] = arg;
break;
case 'h':
- if (!putvar(V_HCM, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_HCM] = arg;
break;
case 'r':
- if (!putvar(V_RAD, arg, (s_char *)ship, EF_SHIP)) {
- pr("No room on ship!\n");
- return RET_FAIL;
- }
+ ship->shp_item[I_RAD] = arg;
+ break;
+ case 'D':
+ warn_deprecated(op);
+ ship->shp_armor = errcheck(arg, 0, SHRT_MAX);
break;
default:
pr("huh? (%c)\n", op);
}
static int
-dounit(s_char op, int arg, s_char *p, struct lndstr *land)
+dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land)
{
coord newx, newy;
land->lnd_y = newy;
break;
case 'e':
- land->lnd_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
- land->lnd_y);
- land->lnd_effic = 0;
- land->lnd_own = (natid)0;
- }
+ land->lnd_effic = errcheck(arg, LAND_MINEFF, 100);
break;
case 'M':
land->lnd_mobil = arg;
break;
case 't':
- land->lnd_tech = arg;
+ lnd_set_tech(land,
+ errcheck(arg,
+ lchr[(int)land->lnd_type].l_tech, SHRT_MAX));
break;
case 'a':
if (p[0] == '~')
land->lnd_retreat = arg;
break;
case 'R':
- bcopy(p, land->lnd_rpath, 10);
+ memcpy(land->lnd_rpath, p, sizeof(land->lnd_rpath));
break;
case 'W':
land->lnd_rflags = arg;
break;
case 'c':
- if (!putvar(V_CIVIL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land unit!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_CIVIL] = arg;
break;
case 'm':
- if (!putvar(V_MILIT, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_MILIT] = arg;
break;
case 'u':
- if (!putvar(V_UW, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_UW] = arg;
break;
case 'f':
- if (!putvar(V_FOOD, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_FOOD] = arg;
break;
case 's':
- if (!putvar(V_SHELL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_SHELL] = arg;
break;
case 'g':
- if (!putvar(V_GUN, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_GUN] = arg;
break;
case 'p':
- if (!putvar(V_PETROL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_PETROL] = arg;
break;
case 'i':
- if (!putvar(V_IRON, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_IRON] = arg;
break;
case 'd':
- if (!putvar(V_DUST, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_DUST] = arg;
break;
case 'o':
- if (!putvar(V_OIL, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_OIL] = arg;
break;
case 'l':
- if (!putvar(V_LCM, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_LCM] = arg;
break;
case 'h':
- if (!putvar(V_HCM, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_HCM] = arg;
break;
case 'r':
- if (!putvar(V_RAD, arg, (s_char *)land, EF_LAND)) {
- pr("No room on land!\n");
- return RET_FAIL;
- }
+ land->lnd_item[I_RAD] = arg;
+ break;
+ case 'A':
+ warn_deprecated(op);
+ pr("Attack changed from %1.2f to %1.2f.\n",
+ land->lnd_att, farg);
+ land->lnd_att = farg;
+ break;
+ case 'D':
+ warn_deprecated(op);
+ pr("Defense changed from %1.2f to %1.2f.\n",
+ land->lnd_def, farg);
+ land->lnd_def = farg;
break;
default:
pr("huh? (%c)\n", op);
}
break;
case 'e':
- plane->pln_effic = errcheck(arg, 0, 100);
- if (arg < 10) {
- plane->pln_effic = 0;
- makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
- plane->pln_x, plane->pln_y);
- plane->pln_own = (natid)0;
- }
+ plane->pln_effic = errcheck(arg, PLANE_MINEFF, 100);
break;
case 'm':
plane->pln_mobil = errcheck(arg, -127, 255);
break;
case 't':
- plane->pln_tech = arg;
+ pln_set_tech(plane,
+ errcheck(arg,
+ plchr[(int)plane->pln_type].pl_tech, SHRT_MAX));
break;
case 'w':
if (p[0] == '~')