/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "sect.h"
-#include "nsc.h"
-#include "nat.h"
-#include "treaty.h"
-#include "file.h"
#include "commands.h"
+#include "treaty.h"
int
enli(void)
natp->nat_reserve -= totalmil;
putnat(natp);
}
- if ((player->btused += roundavg((float)totalmil * 0.02)) > 0)
+ if ((player->btused += roundavg(totalmil * 0.02)) > 0)
pr("Paperwork at recruiting stations ... %d\n", player->btused);
return RET_OK;
}