]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/forc.c
Update copyright notice.
[empserver] / src / lib / commands / forc.c
index 26d81eaef9873c07f1addaf0b015930972d9cd36..427885b2a2c4174e3e563f7efd01d07338f19026 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
 #include "player.h"
 #include "empthread.h"
 #include "commands.h"
+#include "server.h"
 
 int
 force(void)
 {
-       extern  empth_sem_t *update_sem;
-       extern  int update_pending;
-       extern  int shutdown_pending;
-       int     seconds;
-       time_t  now;
+    int seconds;
+    time_t now;
 
-       if (update_pending) {
-               pr("Update is pending\n");
-               return RET_FAIL;
-       }
-       if (shutdown_pending) {
-               pr("Shutdown is pending\n");
-               return RET_FAIL;
-       }
-       if (updates_disabled()) {
-               pr("Updates are disabled\n");
-               return RET_FAIL;
-       }
-       seconds = onearg(player->argp[1], "Time until update [in seconds]? ");
-       if (seconds < 0)
-               return RET_FAIL;
-       if (seconds) {
-               time(&now);
-               pr("Waiting %d seconds...\n", seconds);
-               empth_sleep(now + seconds);
-       }
-       pr("Scheduling update now\n");
-       empth_sem_signal(update_sem);
-       return RET_OK;
+    if (update_pending) {
+       pr("Update is pending\n");
+       return RET_FAIL;
+    }
+    if (shutdown_pending) {
+       pr("Shutdown is pending\n");
+       return RET_FAIL;
+    }
+    if (updates_disabled()) {
+       pr("Updates are disabled\n");
+       return RET_FAIL;
+    }
+    seconds = onearg(player->argp[1], "Time until update [in seconds]? ");
+    if (seconds < 0)
+       return RET_FAIL;
+    if (seconds) {
+       time(&now);
+       pr("Waiting %d seconds...\n", seconds);
+       empth_sleep(now + seconds);
+    }
+    pr("Scheduling update now\n");
+    empth_sem_signal(update_sem);
+    return RET_OK;
 }