int
grin(void)
{
- struct nstr_sect nstr;
- int vec[I_MAX+1];
- struct sctstr sect;
- s_char *p;
- int i,n,qty;
- int avail;
- s_char buf[1024];
+ struct nstr_sect nstr;
+ int vec[I_MAX + 1];
+ struct sctstr sect;
+ s_char *p;
+ int i, n, qty;
+ int avail;
+ s_char buf[1024];
- if ((p = getstarg(player->argp[1], "Sectors? ", buf)) == 0)
- return RET_SYN;
- if (!snxtsct(&nstr, p))
- return RET_SYN;
- if ((p = getstarg(player->argp[2], "amount : ", buf)) == 0 || *p == 0)
- return RET_SYN;
- qty = atoi(p);
- if(qty < 0)
- return RET_SYN;
- while (nxtsct(&nstr, §)) {
- if (!player->owner)
- continue;
+ if ((p = getstarg(player->argp[1], "Sectors? ", buf)) == 0)
+ return RET_SYN;
+ if (!snxtsct(&nstr, p))
+ return RET_SYN;
+ if ((p = getstarg(player->argp[2], "amount : ", buf)) == 0 || *p == 0)
+ return RET_SYN;
+ qty = atoi(p);
+ if (qty < 0)
+ return RET_SYN;
+ while (nxtsct(&nstr, §)) {
+ if (!player->owner)
+ continue;
/* getsect(item.sct_x, item.sct_y, §); */
- if (sect.sct_effic < 60 || sect.sct_own != player->cnum)
- continue;
- getvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
- n = (vec[I_BAR] >= qty) ? qty : vec[I_BAR];
- avail = n * 5.0;
- if(avail > sect.sct_avail) {
- n = sect.sct_avail / 5;
- avail = sect.sct_avail;
- if(n == 0)
- continue;
- }
- if (n) {
- vec[I_BAR] -= n;
- pr("%d bars ground up in %s\n", n,
- xyas(sect.sct_x, sect.sct_y, player->cnum));
- for (i = 0; i < pchr[P_BAR].p_nv; i++) {
- vec[unitem(pchr[P_BAR].p_vtype[i])] += (int)((n *
- pchr[P_BAR].p_vamt[i]) * 0.8);
- }
- putvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
- sect.sct_avail -= avail;
- putsect(§);
- }
+ if (sect.sct_effic < 60 || sect.sct_own != player->cnum)
+ continue;
+ getvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
+ n = (vec[I_BAR] >= qty) ? qty : vec[I_BAR];
+ avail = n * 5.0;
+ if (avail > sect.sct_avail) {
+ n = sect.sct_avail / 5;
+ avail = sect.sct_avail;
+ if (n == 0)
+ continue;
}
- return RET_OK;
+ if (n) {
+ vec[I_BAR] -= n;
+ pr("%d bars ground up in %s\n", n,
+ xyas(sect.sct_x, sect.sct_y, player->cnum));
+ for (i = 0; i < pchr[P_BAR].p_nv; i++) {
+ vec[unitem(pchr[P_BAR].p_vtype[i])] += (int)((n *
+ pchr[P_BAR].
+ p_vamt[i]) *
+ 0.8);
+ }
+ putvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
+ sect.sct_avail -= avail;
+ putsect(§);
+ }
+ }
+ return RET_OK;
}
-