/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
if (CANT_HAPPEN(pchr[P_BAR].p_ctype[i] <= I_NONE ||
pchr[P_BAR].p_ctype[i] > I_MAX))
continue;
- n = min(n,
+ n = MIN(n,
(double)(ITEM_MAX - sect.sct_item[pchr[P_BAR].p_ctype[i]])
/ (pchr[P_BAR].p_camt[i] * grind_eff));
}