/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* hard.c: Increases the silo protection of a given missile
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
*/
#include "commands.h"
#include "item.h"
#include "plane.h"
-#include "ship.h"
/*
* harden <PLANE> <LEVEL>
struct nstr_item ni;
struct sctstr sect;
char buf[1024];
- long cash;
+ int cash;
struct natstr *natp;
- if (!snxtitem(&ni, EF_PLANE, player->argp[1]))
+ if (!snxtitem(&ni, EF_PLANE, player->argp[1], NULL))
return RET_SYN;
- if ((p = getstarg(player->argp[2], "Increase by? ", buf)) == 0
- || *p == 0)
+ p = getstarg(player->argp[2], "Increase by? ", buf);
+ if (!p || !*p)
return RET_SYN;
level = atoi(p);
if (level < 0)