/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include "misc.h"
#include "player.h"
#include "news.h"
memset(hist, 0, sizeof(hist));
snxtitem_all(&nstr, EF_NEWS);
maxcnum = 0;
- while (nxtitem(&nstr, (s_char *)&news)) {
+ while (nxtitem(&nstr, &news)) {
news_age = now - news.nws_when;
if (news_age > news_per)
continue;
return RET_OK;
}
-static
- int
+static int
head_printscoop(struct histstr (*hist)[MAXNOC], natid ano, natid vno)
{
register struct histstr *hp;
return severity;
}
-static
-s_char *
+static s_char *
head_meanwhile(int val)
{
switch (val & 03) {
return "";
}
-static
-s_char *
+static s_char *
head_describe(struct histstr *hp, int what)
{
s_char *cp;
* returns 9 if no scoops were found
* Pretty strange.
*/
-static
- int
+static int
head_findscoop(struct histstr (*hist)[MAXNOC], register natid maxcnum,
natid *ano, natid *vno)
{