]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/hidd.c
Update copyright notice.
[empserver] / src / lib / commands / hidd.c
index 7064eb8365d5f8edfc7b95d0d018a91c28e54bee..dd797ad7689e7fd8638be5cfbf1c034142e7ce6c 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
 #include "xy.h"
 #include "nsc.h"
 #include "nat.h"
-#include "deity.h"
 #include "file.h"
 #include "commands.h"
 
 int
 hidd(void)
 {
-       struct  sctstr sect;
-       int     nsect;
-       struct  nstr_sect nstr;
-       int     cond[I_MAX+1];
+    struct sctstr sect;
+    int nsect;
+    struct nstr_sect nstr;
 
-       if (!snxtsct(&nstr, player->argp[1]))
-               return RET_SYN;
-       prdate();
-       nsect = 0;
-       while (nxtsct(&nstr, &sect)) {
-               if (!player->owner)
-                       continue;
-               if (nsect++ == 0) {
-                       if (player->god)
-                               pr("    ");
-                       pr("HIDDEN VALUES     old        che-------  plague----\n");
-                       if (player->god)
-                               pr("own ");
-                       pr("  sect        eff own  loyal cnum value  stage time mines\n");
-               }
-               if (player->god)
-                       pr("%3d ", sect.sct_own);
-               getvec(VT_COND, cond, (s_char *)&sect, EF_SECTOR);
-               prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
-               pr(" %c  %3d%% %3d   %3d  %3d  %3d    %3d   %3d  %3d",
-                       dchr[sect.sct_type].d_mnem, sect.sct_effic,
-                       sect.sct_oldown, sect.sct_loyal,
-                       get_che_cnum(cond[C_CHE]),
-                       get_che_value(cond[C_CHE]),
-                       cond[C_PSTAGE], cond[C_PTIME],
-                       cond[C_MINE]);
-               pr("\n");
+    if (!snxtsct(&nstr, player->argp[1]))
+       return RET_SYN;
+    prdate();
+    nsect = 0;
+    while (nxtsct(&nstr, &sect)) {
+       if (!player->owner)
+           continue;
+       if (nsect++ == 0) {
+           if (player->god)
+               pr("    ");
+           pr("HIDDEN VALUES     old        che-------  plague----\n");
+           if (player->god)
+               pr("own ");
+           pr("  sect        eff own  loyal cnum value  stage time mines\n");
        }
-       if (nsect == 0) {
-               if (player->argp[1])
-                       pr("%s: No sector(s)\n", player->argp[1]);
-               else
-                       pr("%s: No sector(s)\n", "");
-               return RET_FAIL;
-       }else
-               pr("%d sector%s\n", nsect, splur(nsect));
-       return 0;
+       if (player->god)
+           pr("%3d ", sect.sct_own);
+       prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
+       pr(" %c  %3d%% %3d   %3d  %3d  %3d    %3d   %3d  %3d",
+          dchr[sect.sct_type].d_mnem, sect.sct_effic,
+          sect.sct_oldown, sect.sct_loyal,
+          sect.sct_che_target, sect.sct_che,
+          sect.sct_pstage, sect.sct_ptime, sect.sct_mines);
+       pr("\n");
+    }
+    if (nsect == 0) {
+       if (player->argp[1])
+           pr("%s: No sector(s)\n", player->argp[1]);
+       else
+           pr("%s: No sector(s)\n", "");
+       return RET_FAIL;
+    } else
+       pr("%d sector%s\n", nsect, splur(nsect));
+    return 0;
 }