/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* improve.c: Improve the infrastructure of a sector
- *
+ *
* Known contributors to this file:
* Steve McClure, 1996-2000
*/
#include <config.h>
-#include <string.h>
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "sect.h"
-#include "nsc.h"
-#include "nat.h"
-#include "path.h"
-#include "file.h"
-#include "optlist.h"
#include "commands.h"
+#include "optlist.h"
+#include "path.h"
int
improve(void)
}
dneeded = intrchr[type].in_dcost * maxup;
natp = getnatp(player->cnum);
- if ((natp->nat_money - 1) < dneeded) {
-/* Nasty - leave 'em with a buck. :) */
- dneeded = natp->nat_money - 1;
- if (dneeded < 0)
- dneeded = 0;
- maxup = dneeded / intrchr[type].in_dcost;
- if (maxup <= 0) {
- pr("Not enough money left to improve %s\n",
- xyas(sect.sct_x, sect.sct_y, player->cnum));
- continue;
- }
+ if (player->dolcost + dneeded > natp->nat_money) {
+ pr("Not enough money left to improve %s by %d%%\n",
+ xyas(sect.sct_x, sect.sct_y, player->cnum), maxup);
+ break;
}
- if (maxup <= 0)
- continue;
lneeded = intrchr[type].in_lcms * maxup;
hneeded = intrchr[type].in_hcms * maxup;
mneeded = intrchr[type].in_mcost * maxup;