/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "commands.h"
int
-improve(void)
+c_improve(void)
{
struct sctintrins *incp;
struct sctstr sect;
int type;
int value;
int ovalue;
- int maxup, lim;
+ int maxup, i, lim;
struct natstr *natp;
- int lneeded;
- int hneeded;
int wanted;
p = getstarg(player->argp[1],
maxup = wanted;
if (!maxup)
continue;
- lneeded = incp->in_lcms * maxup;
- if (sect.sct_item[I_LCM] < lneeded) {
- lneeded = sect.sct_item[I_LCM];
- maxup = lneeded / incp->in_lcms;
- if (maxup <= 0) {
- pr("Not enough lcms in %s\n",
- xyas(sect.sct_x, sect.sct_y, player->cnum));
- continue;
- }
- }
- hneeded = incp->in_hcms * maxup;
- if (sect.sct_item[I_HCM] < hneeded) {
- hneeded = sect.sct_item[I_HCM];
- maxup = hneeded / incp->in_hcms;
- if (maxup <= 0) {
- pr("Not enough hcms in %s\n",
- xyas(sect.sct_x, sect.sct_y, player->cnum));
- continue;
- }
- }
lim = (sect. sct_mobil - 1) * 100 / incp->in_bmobil;
if (lim <= 0) {
if (maxup > lim)
maxup = lim;
+ for (i = I_NONE + 1; i <= I_MAX; i++) {
+ if (!incp->in_mat[i])
+ continue;
+ lim = sect.sct_item[i] * 100 / incp->in_mat[i];
+ if (lim <= 0) {
+ pr("Not enough %s in %s\n",
+ ichr[i].i_name,
+ xyas(sect.sct_x, sect.sct_y, player->cnum));
+ }
+ if (maxup > lim)
+ maxup = lim;
+ }
+ if (maxup <= 0)
+ continue;
+
natp = getnatp(player->cnum);
lim = (natp->nat_money - player->dolcost) * 100 / incp->in_cost;
if (lim <= 0) {
if (maxup > lim)
maxup = lim;
- lneeded = incp->in_lcms * maxup;
- hneeded = incp->in_hcms * maxup;
- sect.sct_item[I_LCM] -= lneeded;
- sect.sct_item[I_HCM] -= hneeded;
+ for (i = I_NONE + 1; i <= I_MAX; i++)
+ sect.sct_item[i] -= roundavg(maxup * incp->in_mat[i] / 100.0);
sect.sct_mobil -= roundavg(maxup * incp->in_bmobil / 100.0);
player->dolcost += maxup * incp->in_cost / 100.0;
ovalue = value;