prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
pr("%c", land.lnd_army);
pr("%4d%%", land.lnd_effic);
- pr("%4d", lnd_getmil(&land));
+ pr("%4d", land.lnd_item[I_MILIT]);
pr("%4d", land.lnd_harden);
pr("%4d", land.lnd_mobil);
pr("%4d", land.lnd_item[I_FOOD]);