]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/land.c
Indented with src/scripts/indent-emp.
[empserver] / src / lib / commands / land.c
index cb285f24f178e10f48c6008a05b21571f02eb33c..e4eb20fcb961d4fc6d552cb4dcbb8cc96a996cd0 100644 (file)
 int
 land(void)
 {
-       int     nunits;
-       struct  nstr_item ni;
-       struct  lndstr land;
-       int     vec[I_MAX+1];
-       s_char  *mission_short_name();
+    int nunits;
+    struct nstr_item ni;
+    struct lndstr land;
+    int vec[I_MAX + 1];
+    s_char *mission_short_name();
 
-       if (!snxtitem(&ni, EF_LAND, player->argp[1]))
-               return RET_SYN;
+    if (!snxtitem(&ni, EF_LAND, player->argp[1]))
+       return RET_SYN;
 
-       nunits = 0;
-       while (nxtitem(&ni, (s_char *)&land)) {
-               if (land.lnd_own == 0)
-                       continue;
-               if (!player->owner && !player->god)
-                       continue;
-               if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {
-                       pr("bad unit type %d (#%d)\n",
-                               land.lnd_type, ni.cur);
-                       continue;
-               }
-               count_land_planes(&land);
-               lnd_count_units(&land);
+    nunits = 0;
+    while (nxtitem(&ni, (s_char *)&land)) {
+       if (land.lnd_own == 0)
+           continue;
+       if (!player->owner && !player->god)
+           continue;
+       if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {
+           pr("bad unit type %d (#%d)\n", land.lnd_type, ni.cur);
+           continue;
+       }
+       count_land_planes(&land);
+       lnd_count_units(&land);
 
-               if (nunits++ == 0) {
-                       if (player->god)
-                               pr("own ");
-pr("   # unit type          x,y   a  eff mil frt  mu  fd");
-                       if (opt_FUEL)   
-                               pr(" fl");
-                       pr(" tch retr rd");
-                       pr(" xl");
-                       pr(" ln");
-                       pr(" l/s\n");
-               }
-               if (player->god)
-                       pr("%3d ", land.lnd_own);
-               pr("%4d ", ni.cur);
-               pr("%-15.15s", lchr[(int)land.lnd_type].l_name);
-               prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
-               pr("%c", land.lnd_army);
-               pr("%4d%%", land.lnd_effic);
-               pr("%4d", lnd_getmil(&land));
-               pr("%4d", land.lnd_harden);
-               pr("%4d", land.lnd_mobil);
-               getvec(VT_ITEM, vec, (s_char *)&land, EF_LAND);
-               pr("%4d", vec[I_FOOD]);
-               if (opt_FUEL)
-                       pr("%3d",land.lnd_fuel);
-               pr("%4d ", land.lnd_tech);
-               pr("%3d%%", land.lnd_retreat);
-               pr("%3d", land.lnd_rad_max);
-               pr("%3d",land.lnd_nxlight);
-               pr("%3d",land.lnd_nland);
-               if (land.lnd_ship >= 0)
-                       pr(" S%4d", land.lnd_ship);
-               else if (land.lnd_land >= 0)
-                       pr(" L%4d", land.lnd_land);
-               pr("\n");
+       if (nunits++ == 0) {
+           if (player->god)
+               pr("own ");
+           pr("   # unit type          x,y   a  eff mil frt  mu  fd");
+           if (opt_FUEL)
+               pr(" fl");
+           pr(" tch retr rd");
+           pr(" xl");
+           pr(" ln");
+           pr(" l/s\n");
        }
-       if (nunits == 0) {
-               if (player->argp[1])
-                       pr("%s: No unit(s)\n", player->argp[1]);
-               else
-                       pr("%s: No unit(s)\n", "");
-               return RET_FAIL;
-       }else
-               pr("%d unit%s\n", nunits, splur(nunits));
-       return RET_OK;
+       if (player->god)
+           pr("%3d ", land.lnd_own);
+       pr("%4d ", ni.cur);
+       pr("%-15.15s", lchr[(int)land.lnd_type].l_name);
+       prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
+       pr("%c", land.lnd_army);
+       pr("%4d%%", land.lnd_effic);
+       pr("%4d", lnd_getmil(&land));
+       pr("%4d", land.lnd_harden);
+       pr("%4d", land.lnd_mobil);
+       getvec(VT_ITEM, vec, (s_char *)&land, EF_LAND);
+       pr("%4d", vec[I_FOOD]);
+       if (opt_FUEL)
+           pr("%3d", land.lnd_fuel);
+       pr("%4d ", land.lnd_tech);
+       pr("%3d%%", land.lnd_retreat);
+       pr("%3d", land.lnd_rad_max);
+       pr("%3d", land.lnd_nxlight);
+       pr("%3d", land.lnd_nland);
+       if (land.lnd_ship >= 0)
+           pr(" S%4d", land.lnd_ship);
+       else if (land.lnd_land >= 0)
+           pr(" L%4d", land.lnd_land);
+       pr("\n");
+    }
+    if (nunits == 0) {
+       if (player->argp[1])
+           pr("%s: No unit(s)\n", player->argp[1]);
+       else
+           pr("%s: No unit(s)\n", "");
+       return RET_FAIL;
+    } else
+       pr("%d unit%s\n", nunits, splur(nunits));
+    return RET_OK;
 }