* laun <PLANES>
*/
int
-laun(void)
+c_launch(void)
{
struct nstr_item nstr;
struct plnstr plane;
pr("Range too great!\n");
return RET_FAIL;
}
- if (msl_equip(pp, 'i') < 0)
+ if (msl_equip(pp, 0) < 0)
return RET_FAIL;
if (msl_launch(pp, EF_PLANE, prplane(&plane),
plane.pln_x, plane.pln_y, plane.pln_own, NULL) < 0)