/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* Dave Pare, 1986
* Ken Stevens, 1995
* Steve McClure, 1998-2000
- * Markus Armbruster, 2005-2009
+ * Markus Armbruster, 2005-2021
*/
#include <config.h>
+#include "chance.h"
#include "commands.h"
#include "damage.h"
#include "mission.h"
#include "nuke.h"
#include "optlist.h"
#include "path.h"
+#include "plague.h"
#include "plane.h"
#include "ship.h"
* laun <PLANES>
*/
int
-laun(void)
+c_launch(void)
{
struct nstr_item nstr;
struct plnstr plane;
}
if (opt_MARKET) {
if (ontradingblock(EF_PLANE, &plane)) {
- pr("plane #%d inelligible - it's for sale.\n",
+ pr("plane #%d ineligible - it's for sale.\n",
plane.pln_uid);
continue;
}
}
/*
- * Launch anti-sat weapon PP.
+ * Launch anti-sat weapon @pp.
* Return RET_OK if launched (even when missile explodes),
* else RET_SYN or RET_FAIL.
*/
struct plnstr plane;
cp = getstarg(player->argp[2], "Target satellite? ", buf);
- if (!check_plane_ok(pp))
- return RET_FAIL;
if (!cp || !*cp)
return RET_SYN;
+ if (!check_plane_ok(pp))
+ return RET_FAIL;
if (!getplane(atoi(cp), &plane) || !plane.pln_own
|| !pln_is_in_orbit(&plane)) {
pr("No such satellite exists!\n");
return RET_FAIL;
- /* Can be abused to find satellite ids. Tolerable. */
+ /* Can be abused to find satellite IDs. Tolerable. */
}
if (mapdist(pp->pln_x, pp->pln_y, plane.pln_x, plane.pln_y)
pr("Range too great!\n");
return RET_FAIL;
}
- if (msl_equip(pp, 'i') < 0)
+ if (msl_equip(pp, 0) < 0)
return RET_FAIL;
if (msl_launch(pp, EF_PLANE, prplane(&plane),
plane.pln_x, plane.pln_y, plane.pln_own, NULL) < 0)
}
/*
- * Launch missile PP.
+ * Launch missile @pp.
* Return RET_OK if launched (even when missile explodes),
* else RET_SYN or RET_FAIL.
*/
if (getnuke(nuk_on_plane(pp), &nuke))
detonate(&nuke, sx, sy, pp->pln_flags & PLN_AIRBURST);
else {
- dam = pln_damage(pp, 's', 1);
+ dam = pln_damage(pp, 's', "");
pr("did %d damage in %s\n", PERCENT_DAMAGE(dam),
xyas(sx, sy, player->cnum));
if (sect.sct_own != 0) {
N_SHP_MISS, N_SHP_SMISS, sublaunch,
target_ship.shp_own)) {
pr("splash\n");
- dam = pln_damage(pp, 'p', 0);
+ dam = pln_damage(pp, 'p', NULL);
collateral_damage(target_ship.shp_x, target_ship.shp_y, dam);
return RET_OK;
}
- dam = pln_damage(pp, 'p', 1);
- check_retreat_and_do_shipdamage(&target_ship, dam);
- putship(target_ship.shp_uid, &target_ship);
- getship(target_ship.shp_uid, &target_ship);
- if (!target_ship.shp_own)
+ dam = pln_damage(pp, 'p', "");
+ shipdamage(&target_ship, dam);
+ if (target_ship.shp_effic < SHIP_MINEFF)
pr("%s sunk!\n", prship(&target_ship));
+ if (dam && (target_ship.shp_rflags & RET_INJURED))
+ retreat_ship(&target_ship, target_ship.shp_own);
+ putship(target_ship.shp_uid, &target_ship);
}
return RET_OK;
}
/*
- * Launch a satellite.
+ * Launch satellite @pp.
* Return RET_OK if launched (even when satellite fails),
* else RET_SYN or RET_FAIL.
*/
pr("\n");
cp = getstarg(player->argp[2], "Target sector? ", buf);
- if (!check_plane_ok(pp))
- return RET_FAIL;
if (!cp || !*cp)
return RET_SYN;
+ if (!check_plane_ok(pp))
+ return RET_FAIL;
if (!sarg_xy(cp, &sx, &sy)) {
pr("Bad sector designation!\n");
return RET_SYN;
}
i = pp->pln_tech + pp->pln_effic;
if (chance(1.0 - (i / (i + 50.0)))) {
- dir = (random() % 6) + 1;
+ dir = DIR_FIRST + roll0(6);
sx = xnorm(sx + diroff[dir][0]);
sy = ynorm(sy + diroff[dir][1]);
pr("Your trajectory was a little off.\n");
CANT_HAPPEN(pp->pln_flags & PLN_LAUNCHED);
pp->pln_flags |= PLN_LAUNCHED;
pp->pln_mobil = pp->pln_mobil > dist ? pp->pln_mobil - dist : 0;
+ pp->pln_ship = pp->pln_land = -1;
putplane(pp->pln_uid, pp);
pr("%s positioned over %s, will be ready for use in %d time units\n",
prplane(pp), xyas(sx, sy, player->cnum),
{
struct plist pl;
- memset(&pl, 0, sizeof(struct plist));
+ pl.load = 0;
+ pl.pstage = PLG_HEALTHY;
pl.pcp = plchr + pp->pln_type;
pl.plane = *pp;
+ emp_initque(&pl.queue);
return pln_equip(&pl, NULL, mission);
}