continue;
if (!player->owner && !player->god)
continue;
- count_land_planes(&land);
- lnd_count_units(&land);
-
nunits++;
if (player->god)
pr("%d ", land.lnd_own);
pr(" %d", land.lnd_rad_max);
break;
case 14:
- pr(" %d", land.lnd_nxlight);
+ pr(" %d", lnd_nxlight(&land));
break;
case 15:
- pr(" %d", land.lnd_nland);
+ pr(" %d", lnd_nland(&land));
break;
case 16:
pr(" %d", land.lnd_land);