/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* ldump.c: Dump land unit information
- *
+ *
* Known contributors to this file:
* John Yockey, 1997
* Steve McClure, 1998
*/
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "sect.h"
+#include <config.h>
+
+#include "commands.h"
#include "land.h"
-#include "nat.h"
-#include "nsc.h"
-#include "file.h"
#include "optlist.h"
-#include "var.h"
-#include "commands.h"
int
ldump(void)
struct natstr *np;
time_t now;
- if (!snxtitem(&ni, EF_LAND, player->argp[1]))
+ if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
return RET_SYN;
prdate();
nunits = 0;
if (!player->argp[2]) {
- for (n = 1; n <= 39; n++)
+ for (n = 1; n <= 41; n++)
field[n - 1] = n;
field[n - 1] = 0;
} else {
field[i++] = 38;
} else if (!strcmp("aaf", player->argp[n])) {
field[i++] = 39;
+ } else if (!strcmp("uw", player->argp[n])) {
+ field[i++] = 40;
+ } else if (!strcmp("civ", player->argp[n])) {
+ field[i++] = 41;
} else {
pr("Unrecognized field %s\n", player->argp[n]);
}
case 39:
pr(" aaf");
break;
+ case 40:
+ pr(" uw");
+ break;
+ case 41:
+ pr(" civ");
+ break;
}
n++;
}
pr("\n");
np = getnatp(player->cnum);
- while (nxtitem(&ni, (s_char *)&land)) {
+ while (nxtitem(&ni, &land)) {
if (land.lnd_own == 0)
continue;
if (!player->owner && !player->god)
continue;
- if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {
- pr("bad unit type %d (#%d)\n", land.lnd_type, ni.cur);
- continue;
- }
- count_land_planes(&land);
- lnd_count_units(&land);
-
nunits++;
if (player->god)
pr("%d ", land.lnd_own);
pr(" %d", yrel(np, land.lnd_y));
break;
case 4:
- if (land.lnd_army == ' ')
- pr(" ~");
- else
- pr(" %c", land.lnd_army);
+ pr(" %c", land.lnd_army ? land.lnd_army : '~');
break;
case 5:
pr(" %d", land.lnd_effic);
break;
case 6:
- pr(" %d", lnd_getmil(&land));
+ pr(" %d", land.lnd_item[I_MILIT]);
break;
case 7:
pr(" %d", land.lnd_harden);
pr(" %d", land.lnd_item[I_FOOD]);
break;
case 10:
- if (opt_FUEL)
- pr(" %d", land.lnd_fuel);
- else
- pr(" 0");
+ pr(" 0");
break;
case 11:
pr(" %d", land.lnd_tech);
pr(" %d", land.lnd_retreat);
break;
case 13:
- pr(" %d", land.lnd_rad_max);
+ pr(" 0");
break;
case 14:
- pr(" %d", land.lnd_nxlight);
+ pr(" %d", lnd_nxlight(&land));
break;
case 15:
- pr(" %d", land.lnd_nland);
+ pr(" %d", lnd_nland(&land));
break;
case 16:
pr(" %d", land.lnd_land);
pr(" %d", land.lnd_item[I_RAD]);
break;
case 28:
- pr(" %1.2f", land.lnd_att);
+ pr(" %1.2f", lnd_att(&land));
break;
case 29:
- pr(" %1.2f", land.lnd_def);
+ pr(" %1.2f", lnd_def(&land));
break;
case 30:
- pr(" %d", land.lnd_vul);
+ pr(" %d", lnd_vul(&land));
break;
case 31:
- pr(" %d", land.lnd_spd);
+ pr(" %d", lnd_spd(&land));
break;
case 32:
- pr(" %d", land.lnd_vis);
+ pr(" %d", lnd_vis(&land));
break;
case 33:
- pr(" %d", land.lnd_spy);
+ pr(" %d", lchr[land.lnd_type].l_spy);
break;
case 34:
- pr(" %d", land.lnd_rad);
+ pr(" %d", lchr[land.lnd_type].l_rad);
break;
case 35:
- pr(" %d", land.lnd_frg);
+ pr(" %d", lnd_frg(&land));
break;
case 36:
- pr(" %d", land.lnd_acc);
+ pr(" %d", lnd_acc(&land));
break;
case 37:
- pr(" %d", land.lnd_dam);
+ pr(" %d", lnd_dam(&land));
break;
case 38:
- pr(" %d", land.lnd_ammo);
+ pr(" %d", lchr[land.lnd_type].l_ammo);
break;
case 39:
- pr(" %d", land.lnd_aaf);
+ pr(" %d", lnd_aaf(&land));
+ break;
+ case 40:
+ pr(" %d", land.lnd_item[I_UW]);
+ break;
+ case 41:
+ pr(" %d", land.lnd_item[I_CIVIL]);
break;
}
}