/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* ldump.c: Dump land unit information
- *
+ *
* Known contributors to this file:
* John Yockey, 1997
* Steve McClure, 1998
struct natstr *np;
time_t now;
- if (!snxtitem(&ni, EF_LAND, player->argp[1]))
+ if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
return RET_SYN;
prdate();
nunits = 0;
continue;
if (!player->owner && !player->god)
continue;
- count_land_planes(&land);
- lnd_count_units(&land);
-
nunits++;
if (player->god)
pr("%d ", land.lnd_own);
pr(" %d", land.lnd_retreat);
break;
case 13:
- pr(" %d", land.lnd_rad_max);
+ pr(" 0");
break;
case 14:
- pr(" %d", land.lnd_nxlight);
+ pr(" %d", lnd_nxlight(&land));
break;
case 15:
- pr(" %d", land.lnd_nland);
+ pr(" %d", lnd_nland(&land));
break;
case 16:
pr(" %d", land.lnd_land);