struct sctstr sect;
int nsect;
struct nstr_sect nstr;
- int dist[I_MAX + 1];
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
}
if (player->god)
pr("%2d ", sect.sct_own);
- getvec(VT_DIST, dist, (s_char *)§, EF_SECTOR);
prxy("%3d,%-3d", nstr.x, nstr.y, player->cnum);
pr(" %c ", dchr[sect.sct_type].d_mnem);
prxy("%3d,%-3d", sect.sct_dist_x, sect.sct_dist_y, player->cnum);
- pr(" %4d", dist[I_CIVIL]);
- pr("%4d", dist[I_MILIT]);
- pr("%4d", dist[I_UW]);
- pr("%5d", dist[I_FOOD]);
- pr("%4d", dist[I_SHELL]);
- pr("%4d", dist[I_GUN]);
- pr("%4d", dist[I_PETROL]);
- pr("%5d", dist[I_IRON]);
- pr("%5d", dist[I_DUST]);
- pr("%4d", dist[I_BAR]);
- pr("%4d", dist[I_OIL]);
- pr("%4d", dist[I_LCM]);
- pr("%4d", dist[I_HCM]);
- pr("%4d", dist[I_RAD]);
+ pr(" %4d", sect.sct_dist[I_CIVIL]);
+ pr("%4d", sect.sct_dist[I_MILIT]);
+ pr("%4d", sect.sct_dist[I_UW]);
+ pr("%5d", sect.sct_dist[I_FOOD]);
+ pr("%4d", sect.sct_dist[I_SHELL]);
+ pr("%4d", sect.sct_dist[I_GUN]);
+ pr("%4d", sect.sct_dist[I_PETROL]);
+ pr("%5d", sect.sct_dist[I_IRON]);
+ pr("%5d", sect.sct_dist[I_DUST]);
+ pr("%4d", sect.sct_dist[I_BAR]);
+ pr("%4d", sect.sct_dist[I_OIL]);
+ pr("%4d", sect.sct_dist[I_LCM]);
+ pr("%4d", sect.sct_dist[I_HCM]);
+ pr("%4d", sect.sct_dist[I_RAD]);
pr("\n");
}
if (nsect == 0) {