]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/load.c
License upgrade to GPL version 3 or later
[empserver] / src / lib / commands / load.c
index 4e46212a98cca224b17edd63bc483b05a4f041be..005b9981e54f8b21e7d92b05eb9b30788a638629 100644 (file)
@@ -1,11 +1,11 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
- *                           Ken Stevens, Steve McClure
+ *  Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *                Ken Stevens, Steve McClure, Markus Armbruster
  *
- *  This program is free software; you can redistribute it and/or modify
+ *  Empire is free software: you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation; either version 2 of the License, or
+ *  the Free Software Foundation, either version 3 of the License, or
  *  (at your option) any later version.
  *
  *  This program is distributed in the hope that it will be useful,
@@ -14,8 +14,7 @@
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
- *  along with this program; if not, write to the Free Software
- *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *
  *  ---
  *
@@ -117,7 +116,7 @@ load(void)
        if (!player->owner) {
            if (load_unload == UNLOAD || !noisy)
                continue;
-           if (getrel(getnatp(ship.shp_own), player->cnum) < FRIENDLY)
+           if (relations_with(ship.shp_own, player->cnum) < FRIENDLY)
                continue;
        }
 
@@ -145,7 +144,7 @@ load(void)
        }
        if (load_unload == UNLOAD
            && !player->owner
-           && getrel(getnatp(sect.sct_own), player->cnum) < FRIENDLY) {
+           && relations_with(sect.sct_own, player->cnum) < FRIENDLY) {
            if (noisy)
                pr("You can't unload into an unfriendly %s\n",
                   dchr[sect.sct_type].d_name);
@@ -251,7 +250,7 @@ lload(void)
        if (!player->owner) {
            if (load_unload == UNLOAD || !noisy)
                continue;
-           if (getrel(getnatp(land.lnd_own), player->cnum) != ALLIED)
+           if (relations_with(land.lnd_own, player->cnum) != ALLIED)
                continue;
        }
 
@@ -266,7 +265,7 @@ lload(void)
                       xyas(sect.sct_x, sect.sct_y, player->cnum));
                continue;
            }
-           if (getrel(getnatp(sect.sct_own), player->cnum) != ALLIED) {
+           if (relations_with(sect.sct_own, player->cnum) != ALLIED) {
                pr("Sector %s is not yours.\n",
                   xyas(sect.sct_x, sect.sct_y, player->cnum));
                continue;