/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Ron Koenderink, 2006-2007
- * Markus Armbruster, 2004-2013
+ * Markus Armbruster, 2004-2016
*/
#include <config.h>
continue;
/* Don't always see spies */
if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
- /* If it's on a ship or unit, assume it's hidden
- enough not to be seen */
- if (lp->lnd_ship >= 0 || lp->lnd_land >= 0)
- continue;
if (!(chance(LND_SPY_DETECT_CHANCE(lp->lnd_effic))))
continue;
}