struct loststr lost;
time_t now;
- if (!player->argp[1]) {
- if (!snxtitem(&ni, EF_LOST, "*"))
- return RET_SYN;
- } else {
- if (!snxtitem(&ni, EF_LOST, player->argp[1]))
- return RET_SYN;
- }
+ if (!snxtitem(&ni, EF_LOST, player->argp[1] ? player->argp[1] : "*"))
+ return RET_SYN;
prdate();
nlost = 0;