/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* map.c: Display a map of sectors.
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
* Ken Stevens, 1995
+ * Marc Olzheim, 2004
+ * Markus Armbruster, 2005-2011
*/
-#include "misc.h"
-#include "nat.h"
-#include "file.h"
-#include "player.h"
-#include "map.h"
-#include "ship.h"
-#include "land.h"
-#include "plane.h"
-#include "xy.h"
-#include "nsc.h"
+#include <config.h>
+
#include "commands.h"
-#include "optlist.h"
+#include "map.h"
int
-map(void)
+c_map(void)
{
- register s_char *b;
- int unit_type = 0;
+ int unit_type = EF_BAD;
int bmap = 0;
- struct natstr *np;
- s_char *str;
- struct nstr_sect ns;
- s_char origin = '\0';
- int as_country;
- int map_flags = 0;
- int i;
- int where = 2;
- s_char what[64];
- s_char buf[1024];
+ char *str, *prompt;
+ char buf[1024];
+ char prompt_buf[128];
if (**player->argp != 'm') {
if (**player->argp == 'b')
- bmap = EF_BMAP;
- else if (**player->argp == 'n')
- bmap = EF_NMAP;
- else {
+ bmap = 'b';
+ else if (**player->argp == 'n') {
+ unit_type = EF_NUKE;
+ if (player->argp[0][1] == 'b')
+ bmap = 'b';
+ else
+ bmap = 'n';
+ } else {
if (**player->argp == 'l')
unit_type = EF_LAND;
else if (**player->argp == 'p')
return RET_SYN;
}
if (player->argp[0][1] == 'b')
- bmap = EF_BMAP;
+ bmap = 'b';
}
}
- if (player->argp[1] == (s_char *)0) {
- if ((str = getstring("(sects)? ", buf)) == 0)
- return RET_SYN;
- } else {
- str = player->argp[1];
- }
-
- np = getnatp(player->cnum);
- if (*str == '*') {
- sprintf(what, "%d:%d,%d:%d",
- -WORLD_X / 2, WORLD_X / 2 - 1,
- -WORLD_Y / 2, WORLD_Y / 2 - 1);
- if (!snxtsct(&ns, what))
- return RET_FAIL;
- } else if (!snxtsct(&ns, str)) {
- i = atoi(str);
- if (unit_map(unit_type, i, &ns, &origin))
- return RET_FAIL;
- }
- b = player->argp[2];
- while (b != (s_char *)0 && (*b)) {
- where = 3;
- switch (*b) {
- case 's':
- case 'S':
- map_flags |= MAP_SHIP;
- break;
- case 'l':
- case 'L':
- map_flags |= MAP_LAND;
- break;
- case 'p':
- case 'P':
- map_flags |= MAP_PLANE;
- break;
- case 'h':
- case 'H':
- map_flags |= MAP_HIGH;
- break;
- case '*':
- map_flags |= MAP_ALL;
- break;
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- where = 2;
- break;
- case 't':
- if (!bmap)
- goto bad_flag;
- bmap = EF_MAP;
- *(b + 1) = 0;
- break;
- case 'r':
- if (!bmap)
- goto bad_flag;
- bmap = EF_MAP + EF_BMAP;
- *(b + 1) = 0;
- break;
- default:
- bad_flag:
- pr("Bad flag %c!\n", *b);
- break;
- }
- b++;
+ if (unit_type == EF_BAD)
+ prompt = "(sects)? ";
+ else {
+ sprintf(prompt_buf, "(sects, %s)? ", ef_nameof(unit_type));
+ prompt = prompt_buf;
}
+ str = getstarg(player->argp[1], prompt, buf);
+ if (!str || !*str)
+ return RET_SYN;
- as_country = player->cnum;
- if (player->god) {
- if (player->argp[where] != (s_char *)0) {
- as_country = atoi(player->argp[where]);
- if ((as_country < 0) || (as_country > MAXNOC)) {
- as_country = player->cnum;
- }
- }
- }
+ if (unit_type == EF_BAD)
+ unit_type = EF_SHIP;
- return draw_map(bmap, origin, map_flags, &ns, as_country);
+ return do_map(bmap, unit_type, str, player->argp[2]);
}