int
march(void)
{
- struct nstr_item ni_land;
- struct emp_qelem land_list;
- double minmob, maxmob;
- int together;
- s_char *cp = 0;
- struct lndstr *lnd = 0; /* leader */
- struct nstr_sect ns;
- s_char origin;
- int dir;
- int stopping = 0;
- int skip = 0;
- s_char buf[1024];
- s_char prompt[128];
+ struct nstr_item ni_land;
+ struct emp_qelem land_list;
+ double minmob, maxmob;
+ int together;
+ s_char *cp = 0;
+ struct lndstr *lnd = 0; /* leader */
+ struct nstr_sect ns;
+ s_char origin;
+ int dir;
+ int stopping = 0;
+ int skip = 0;
+ s_char buf[1024];
+ s_char prompt[128];
- if (!snxtitem(&ni_land, EF_LAND, player->argp[1]))
- return RET_SYN;
- lnd_sel(&ni_land, &land_list);
- lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
- if (QEMPTY(&land_list)) {
- pr("No lands\n");
- return RET_FAIL;
- }
- set_leader(&land_list, &lnd);
- if (player->argp[2]) {
- strcpy(buf, player->argp[2]);
- if (!(cp = lnd_path(together, lnd, buf)))
- cp = player->argp[2];
- }
+ if (!snxtitem(&ni_land, EF_LAND, player->argp[1]))
+ return RET_SYN;
+ lnd_sel(&ni_land, &land_list);
+ lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
+ if (QEMPTY(&land_list)) {
+ pr("No lands\n");
+ return RET_FAIL;
+ }
+ set_leader(&land_list, &lnd);
+ if (player->argp[2]) {
+ strcpy(buf, player->argp[2]);
+ if (!(cp = lnd_path(together, lnd, buf)))
+ cp = player->argp[2];
+ }
- while (!QEMPTY(&land_list)) {
- s_char *bp,dp[80];
+ while (!QEMPTY(&land_list)) {
+ s_char *bp, dp[80];
- if (cp == 0 || *cp == '\0' || stopping) {
- stopping = 0;
- lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
- if (QEMPTY(&land_list)) {
- pr("No lands left\n");
- return RET_OK;
- }
- if (set_leader(&land_list, &lnd)) {
- stopping = 1;
- continue;
- }
- if (!skip)
- nav_map(lnd->lnd_x, lnd->lnd_y, 1);
- else
- skip=0;
- sprintf(prompt, "<%.1f:%.1f: %s> ", maxmob,
- minmob, xyas(lnd->lnd_x, lnd->lnd_y, player->cnum));
- cp = getstring(prompt, buf);
+ if (cp == 0 || *cp == '\0' || stopping) {
+ stopping = 0;
+ lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
+ if (QEMPTY(&land_list)) {
+ pr("No lands left\n");
+ return RET_OK;
+ }
+ if (set_leader(&land_list, &lnd)) {
+ stopping = 1;
+ continue;
+ }
+ if (!skip)
+ nav_map(lnd->lnd_x, lnd->lnd_y, 1);
+ else
+ skip = 0;
+ sprintf(prompt, "<%.1f:%.1f: %s> ", maxmob,
+ minmob, xyas(lnd->lnd_x, lnd->lnd_y, player->cnum));
+ cp = getstring(prompt, buf);
/* Just in case any of our lands were shelled while we were at the
* prompt, we call lnd_mar() again.
*/
- lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
- if (QEMPTY(&land_list)) {
- pr("No lands left\n");
- return RET_OK;
- }
- if (set_leader(&land_list, &lnd)) {
- stopping = 1;
- continue;
- }
- }
- if (cp == 0 || *cp == '\0')
- cp = &dirch[DIR_STOP];
- if (*cp == 'M' ||
- *cp == 'B' ||
- *cp == 'f' ||
- *cp == 'i' ||
- *cp == 'm') {
- ++cp;
- if (cp[-1] == 'M') {
- unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
- draw_map(0, origin, 0, &ns, player->cnum);
- skip = 1;
- } else if (cp[-1] == 'B') {
- unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
- draw_map(EF_BMAP, origin, 0, &ns, player->cnum);
- skip = 1;
- } else if (cp[-1] == 'f') {
- struct emp_qelem *qp;
- qp = land_list.q_back;
- emp_remque(land_list.q_back);
- emp_insque(qp, &land_list);
- set_leader(&land_list, &lnd);
- } else if (cp[-1] == 'i') {
- lnd_list(&land_list);
- } else {
- lnd_sweep(&land_list, 1, 1, player->cnum);
- stopping |= lnd_check_mines(&land_list);
- }
- continue;
- } else if (*cp == 'r' ||
- *cp == 'l') {
- bp=++cp;
- while((*bp != ' ') && (*bp)) bp++;
- while((*bp == ' ') && (*bp)) bp++;
- if ((bp != (s_char *)0) && (*bp))
- player->argp[1] = bp;
- else {
- sprintf(dp,"%d",lnd->lnd_uid);
- player->argp[1] = dp;
- }
- if (cp[-1] == 'r') {
- player->argp[0] = "lradar";
- rada();
- skip = 1;
- } else
- llook();
- *cp = 0;
- player->btused++;
- continue;
- } else {
- dir = chkdir(*cp++, DIR_STOP, DIR_LAST);
- if (dir == -1) {
- if (NULL != (cp = lnd_path(together, lnd, buf)))
- continue;
- direrr("`%c' to stop", 0 , 0);
- pr(", `i' to list units, `f' to change leader,\n");
- pr("`r' to radar, `l' to look, `M' to map, `B' to bmap,\n");
- pr("and `m' to minesweep\n");
- stopping = 1;
- continue;
- }
- }
- stopping |= lnd_mar_one_sector(&land_list, dir, player->cnum, together);
+ lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
+ if (QEMPTY(&land_list)) {
+ pr("No lands left\n");
+ return RET_OK;
+ }
+ if (set_leader(&land_list, &lnd)) {
+ stopping = 1;
+ continue;
+ }
}
- return RET_OK;
+ if (cp == 0 || *cp == '\0')
+ cp = &dirch[DIR_STOP];
+ if (*cp == 'M' ||
+ *cp == 'B' || *cp == 'f' || *cp == 'i' || *cp == 'm') {
+ ++cp;
+ if (cp[-1] == 'M') {
+ unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
+ draw_map(0, origin, 0, &ns, player->cnum);
+ skip = 1;
+ } else if (cp[-1] == 'B') {
+ unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
+ draw_map(EF_BMAP, origin, 0, &ns, player->cnum);
+ skip = 1;
+ } else if (cp[-1] == 'f') {
+ struct emp_qelem *qp;
+ qp = land_list.q_back;
+ emp_remque(land_list.q_back);
+ emp_insque(qp, &land_list);
+ set_leader(&land_list, &lnd);
+ } else if (cp[-1] == 'i') {
+ lnd_list(&land_list);
+ } else {
+ lnd_sweep(&land_list, 1, 1, player->cnum);
+ stopping |= lnd_check_mines(&land_list);
+ }
+ continue;
+ } else if (*cp == 'r' || *cp == 'l') {
+ bp = ++cp;
+ while ((*bp != ' ') && (*bp))
+ bp++;
+ while ((*bp == ' ') && (*bp))
+ bp++;
+ if ((bp != (s_char *)0) && (*bp))
+ player->argp[1] = bp;
+ else {
+ sprintf(dp, "%d", lnd->lnd_uid);
+ player->argp[1] = dp;
+ }
+ if (cp[-1] == 'r') {
+ player->argp[0] = "lradar";
+ rada();
+ skip = 1;
+ } else
+ llook();
+ *cp = 0;
+ player->btused++;
+ continue;
+ } else {
+ dir = chkdir(*cp++, DIR_STOP, DIR_LAST);
+ if (dir == -1) {
+ if (NULL != (cp = lnd_path(together, lnd, buf)))
+ continue;
+ direrr("`%c' to stop", 0, 0);
+ pr(", `i' to list units, `f' to change leader,\n");
+ pr("`r' to radar, `l' to look, `M' to map, `B' to bmap,\n");
+ pr("and `m' to minesweep\n");
+ stopping = 1;
+ continue;
+ }
+ }
+ stopping |=
+ lnd_mar_one_sector(&land_list, dir, player->cnum, together);
+ }
+ return RET_OK;
}
static int
set_leader(struct emp_qelem *list, struct lndstr **leaderp)
{
- struct llist *llp = (struct llist *)(list->q_back);
+ struct llist *llp = (struct llist *)(list->q_back);
- if (!*leaderp)
- pr("Leader is ");
- else if ((*leaderp)->lnd_uid != llp->land.lnd_uid)
- pr("Changing leader to ");
- else
- return 0;
- *leaderp = &llp->land;
- pr("%s\n", prland(&llp->land));
- return 1;
+ if (!*leaderp)
+ pr("Leader is ");
+ else if ((*leaderp)->lnd_uid != llp->land.lnd_uid)
+ pr("Changing leader to ");
+ else
+ return 0;
+ *leaderp = &llp->land;
+ pr("%s\n", prland(&llp->land));
+ return 1;
}
-