]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/marc.c
Update copyright notice
[empserver] / src / lib / commands / marc.c
index 5a235dd30f709e413e67f0ccf87bb36778aed5fd..f497f44688434291aec3cbc325ae2e91cdc3dd53 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
@@ -19,9 +19,9 @@
  *
  *  ---
  *
- *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- *  related information and legal notices. It is expected that any future
- *  projects/authors will amend these files as needed.
+ *  See files README, COPYING and CREDITS in the root of the source
+ *  tree for related information and legal notices.  It is expected
+ *  that future projects/authors will amend these files as needed.
  *
  *  ---
  *
  *  Known contributors to this file:
  *     Thomas Ruschak
  *     Ken Stevens, 1995 (rewrite)
+ *     Ron Koenderink, 2006-2007
  */
 
-#include <ctype.h>
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "land.h"
-#include "sect.h"
-#include "news.h"
-#include "xy.h"
-#include "nsc.h"
-#include "nat.h"
-#include "path.h"
-#include "deity.h"
+#include <config.h>
+
+#include "commands.h"
 #include "file.h"
 #include "map.h"
-#include "commands.h"
-
-static int set_leader(struct emp_qelem *list, struct lndstr **leaderp);
+#include "path.h"
+#include "empobj.h"
+#include "unit.h"
 
 int
 march(void)
 {
-       struct  nstr_item ni_land;
-       struct  emp_qelem land_list;
-       double  minmob, maxmob;
-       int     together;
-       s_char  *cp = 0;
-       struct  lndstr  *lnd = 0; /* leader */
-       struct nstr_sect ns;
-       s_char  origin;
-       int     dir;
-       int     stopping = 0;
-       int     skip = 0;
-       s_char  buf[1024];
-       s_char  prompt[128];
-
-       if (!snxtitem(&ni_land, EF_LAND, player->argp[1]))
-               return RET_SYN;
-       lnd_sel(&ni_land, &land_list);
-       lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
-       if (QEMPTY(&land_list)) {
-               pr("No lands\n");
-               return RET_FAIL;
-       }
-       set_leader(&land_list, &lnd);
-       if (player->argp[2]) {
-               strcpy(buf, player->argp[2]);
-               if (!(cp = lnd_path(together, lnd, buf)))
-                       cp = player->argp[2];
-       }
-
-       while (!QEMPTY(&land_list)) {
-               s_char    *bp,dp[80];
-
-               if (cp == 0 || *cp == '\0' || stopping) {
-                       stopping = 0;
-                       lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
-                       if (QEMPTY(&land_list)) {
-                               pr("No lands left\n");
-                               return RET_OK;
-                       }
-                       if (set_leader(&land_list, &lnd)) {
-                               stopping = 1;
-                               continue;
-                       }
-                       if (!skip)
-                               nav_map(lnd->lnd_x, lnd->lnd_y, 1);
-                       else
-                               skip=0;
-                       sprintf(prompt, "<%.1f:%.1f: %s> ", maxmob,
-                               minmob, xyas(lnd->lnd_x, lnd->lnd_y, player->cnum));
-                       cp = getstring(prompt, buf);
-/* Just in case any of our lands were shelled while we were at the
- * prompt, we call lnd_mar() again.
- */
-                       lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
-                       if (QEMPTY(&land_list)) {
-                               pr("No lands left\n");
-                               return RET_OK;
-                       }
-                       if (set_leader(&land_list, &lnd)) {
-                               stopping = 1;
-                               continue;
-                       }
-               }
-               if (cp == 0 || *cp == '\0')
-                       cp = &dirch[DIR_STOP];
-               if (*cp == 'M' ||
-                   *cp == 'B' ||
-                   *cp == 'f' ||
-                   *cp == 'i' ||
-                   *cp == 'm') {
-                       ++cp;
-                       if (cp[-1] == 'M') {
-                               unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
-                               draw_map(0, origin, 0, &ns, player->cnum);
-                               skip = 1;
-                       } else if (cp[-1] == 'B') {
-                               unit_map(EF_LAND, lnd->lnd_uid, &ns, &origin);
-                               draw_map(EF_BMAP, origin, 0, &ns, player->cnum);
-                               skip = 1;
-                       } else if (cp[-1] == 'f') {
-                               struct emp_qelem *qp;
-                               qp = land_list.q_back;
-                               emp_remque(land_list.q_back);
-                               emp_insque(qp, &land_list);
-                               set_leader(&land_list, &lnd);
-                       } else if (cp[-1] == 'i') {
-                               lnd_list(&land_list);
-                       } else {
-                               lnd_sweep(&land_list, 1, 1, player->cnum);
-                               stopping |= lnd_check_mines(&land_list);
-                       }
-                       continue;
-               } else if (*cp == 'r' ||
-                          *cp == 'l') {
-                       bp=++cp;
-                       while((*bp != ' ') && (*bp)) bp++;
-                       while((*bp == ' ') && (*bp)) bp++;
-                       if ((bp != (s_char *)0) && (*bp))
-                               player->argp[1] = bp;
-                       else {
-                               sprintf(dp,"%d",lnd->lnd_uid);
-                               player->argp[1] = dp;
-                       }
-                       if (cp[-1] == 'r') {
-                               player->argp[0] = "lradar";
-                               rada();
-                               skip = 1;
-                       } else
-                               llook();
-                       *cp = 0;
-                       player->btused++;
-                       continue;
-               } else {
-                       dir = chkdir(*cp++, DIR_STOP, DIR_LAST);
-                       if (dir == -1) {
-                               if (NULL != (cp = lnd_path(together, lnd, buf)))
-                                       continue;
-                               direrr("`%c' to stop", 0 , 0);
-                               pr(", `i' to list units, `f' to change leader,\n");
-                               pr("`r' to radar, `l' to look, `M' to map, `B' to bmap,\n");
-                               pr("and `m' to minesweep\n");
-                               stopping = 1;
-                               continue;
-                       }
-               }
-               stopping |= lnd_mar_one_sector(&land_list, dir, player->cnum, together);
-       }
-       return RET_OK;
+    struct nstr_item ni_land;
+    struct emp_qelem land_list;
+    double minmob, maxmob;
+    int together;
+
+    if (!snxtitem(&ni_land, EF_LAND, player->argp[1]))
+       return RET_SYN;
+    lnd_sel(&ni_land, &land_list);
+    lnd_mar(&land_list, &minmob, &maxmob, &together, player->cnum);
+    if (QEMPTY(&land_list)) {
+       pr("No lands\n");
+       return RET_FAIL;
+    }
+    return do_unit_move(&land_list, &together, &minmob, &maxmob);
 }
-
-static int
-set_leader(struct emp_qelem *list, struct lndstr **leaderp)
-{
-       struct llist *llp = (struct llist *)(list->q_back);
-
-       if (!*leaderp)
-               pr("Leader is ");
-       else if ((*leaderp)->lnd_uid != llp->land.lnd_uid)
-               pr("Changing leader to ");
-       else
-               return 0;
-       *leaderp = &llp->land;
-       pr("%s\n", prland(&llp->land));
-       return 1;
-}
-