/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* mark.c: Display report for commodities
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
* Pat Loney, 1992
#include <config.h>
-#include "misc.h"
-#include "item.h"
-#include "commodity.h"
-#include "player.h"
-#include "file.h"
#include "commands.h"
+#include "commodity.h"
+#include "item.h"
#include "optlist.h"
int
if (tleft < 0.0)
tleft = 0.0;
pr(" %3d $%12.2f %2d %5.2f hrs (%3d) %c %6d ",
- comm->com_uid,
- comm->com_price,
- comm->com_maxbidder,
- tleft, comm->com_owner, ichr[comm->com_type].i_mnem, comm->com_amount);
+ comm->com_uid, comm->com_price, comm->com_maxbidder, tleft,
+ comm->com_owner, ichr[comm->com_type].i_mnem, comm->com_amount);
if (comm->com_owner == player->cnum || player->god)
pr("%s", xyas(comm->sell_x, comm->sell_y, player->cnum));
pr("\n");