pr("Not enough mil on ship #%d\n", item.ship.shp_uid);
continue;
}
- if (mchr[item.ship.shp_type].m_glim == 0) {
+ if (mchr[item.ship.shp_type].m_glim == 0
+ && !(mchr[fship.shp_type].m_flags & M_DCH)) {
pr("Ships %d cannot fire guns!\n", item.ship.shp_uid);
continue;
}