/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include <config.h>
+#include "chance.h"
#include "commands.h"
#include "item.h"
-#include "land.h"
+#include "map.h"
#include "optlist.h"
#include "path.h"
#include "plague.h"
-static int cmd_move_map(coord curx, coord cury, char *arg);
+static int cmd_move_map(coord, coord, char *, char *);
int
move(void)
*/
/*ARGSUSED*/
static int
-cmd_move_map(coord curx, coord cury, char *arg)
+cmd_move_map(coord curx, coord cury, char *arg1, char *arg2)
{
- return display_region_map(0, EF_SHIP, curx, cury, arg);
+ return display_region_map(0, EF_SHIP, curx, cury, arg1, arg2);
}
int