/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* nati.c: List nation information
- *
+ *
* Known contributors to this file:
- *
+ *
*/
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "nat.h"
-#include "sect.h"
-#include "file.h"
-#include "xy.h"
-#include "optlist.h"
#include "commands.h"
+#include "optlist.h"
int
nati(void)
if (!(natp = natargp(player->argp[1], NULL)))
return RET_SYN;
} else
- natp = getnatp(player->cnum);
+ natp = getnatp(player->cnum);
cnum = natp->nat_cnum;
if (!player->god && cnum != player->cnum) {
return RET_FAIL;
}
- pr("\n(#%i) %s Nation Report\t", cnum, cname(cnum));
+ pr("\n(#%d) %s Nation Report\t", cnum, cname(cnum));
prdate();
pr("Nation status is %s", natstate(natp));
pr(" Bureaucratic Time Units: %d\n", natp->nat_btu);
getsect(natp->nat_xcap, natp->nat_ycap, §);
if (influx(natp))
pr("No capital (was at %s).\n",
- xyas(sect.sct_x, sect.sct_y, cnum));
+ xyas(sect.sct_x, sect.sct_y, player->cnum));
else {
civ = sect.sct_item[I_CIVIL];
mil = sect.sct_item[I_MILIT];
pr("%d%% eff %s at %s has %d civilian%s & %d military\n",
sect.sct_effic,
- (sect.sct_type ==
- SCT_CAPIT ? "capital" : "mountain capital"),
- xyas(sect.sct_x, sect.sct_y, cnum), civ, splur(civ),
- mil);
+ sect.sct_type == SCT_CAPIT ? "capital" : "mountain capital",
+ xyas(sect.sct_x, sect.sct_y, player->cnum),
+ civ, splur(civ), mil);
}
}
pr(" The treasury has $%.2f", (double)natp->nat_money);
- pr(" Military reserves: %ld\n", natp->nat_reserve);
+ pr(" Military reserves: %d\n", natp->nat_reserve);
pr("Education..........%6.2f Happiness.......%6.2f\n",
natp->nat_level[NAT_ELEV], natp->nat_level[NAT_HLEV]);
pr("Technology.........%6.2f Research........%6.2f\n",