/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "commands.h"
#include "item.h"
#include "optlist.h"
+#include "update.h"
int
-newe(void)
+c_neweff(void)
{
struct natstr *natp;
struct sctstr sect;
continue;
if (!sect.sct_off) {
natp = getnatp(sect.sct_own);
- sect.sct_avail = do_feed(§, natp, etu_per_update, 1);
+ do_feed(§, natp, etu_per_update, 1);
buildeff(§);
}
if (nsect++ == 0) {