/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* nuke.c: Display a listing of your nuclear arsenal
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
+ * Markus Armbruster, 2006-2010
*/
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "sect.h"
-#include "nuke.h"
-#include "xy.h"
-#include "nsc.h"
-#include "nat.h"
-#include "file.h"
#include "commands.h"
+#include "nuke.h"
+#include "plane.h"
int
-nuke(void)
+c_nuke(void)
{
- int first_line = 0;
- int first_nuke;
- int show_comm;
- int i;
+ int nnukes, noff;
struct nstr_item nstr;
struct nukstr nuk;
- struct sctstr sect;
+ struct plnstr plane;
- if (!snxtitem(&nstr, EF_NUKE, player->argp[1]))
+ if (!snxtitem(&nstr, EF_NUKE, player->argp[1], NULL))
return RET_SYN;
-
+ nnukes = noff = 0;
while (nxtitem(&nstr, &nuk)) {
- if (!player->god && !player->owner)
- continue;
- if (nuk.nuk_own == 0)
+ if (!player->owner || nuk.nuk_own == 0)
continue;
- if (first_line++ == 0) {
+ if (nnukes++ == 0) {
if (player->god)
pr("own ");
- pr(" sect eff num nuke-type lcm hcm oil rad avail\n");
+ pr(" # nuke type x,y s eff tech carry burst\n");
}
- getsect(nuk.nuk_x, nuk.nuk_y, §);
- first_nuke = 1;
- show_comm = 0;
- if (sect.sct_type == SCT_NUKE && sect.sct_effic >= 60)
- show_comm = 1;
- for (i = 0; i < N_MAXNUKE; i++) {
- if (nuk.nuk_types[i] > 0) {
- if (first_nuke) {
- if (player->god)
- pr("%-3d ", nuk.nuk_own);
- prxy("%4d,%-4d", sect.sct_x, sect.sct_y, player->cnum);
- pr(" %c", dchr[sect.sct_type].d_mnem);
- if (sect.sct_newtype != sect.sct_type)
- pr("%c", dchr[sect.sct_newtype].d_mnem);
- else
- pr(" ");
- pr("%4d%%", sect.sct_effic);
- first_nuke = 0;
- } else {
- pr(" ");
- }
-
- pr("%3d ", nuk.nuk_types[i]);
- pr("%-16.16s ", nchr[i].n_name);
-
- if (show_comm) {
- pr("%5d ", sect.sct_item[I_LCM]);
- pr("%5d ", sect.sct_item[I_HCM]);
- pr("%5d ", sect.sct_item[I_OIL]);
- pr("%5d ", sect.sct_item[I_RAD]);
- pr("%5d", sect.sct_avail);
- show_comm = 0;
- }
- pr("\n");
- }
+ if (nuk.nuk_off)
+ noff++;
+ if (player->god)
+ pr("%-3d ", nuk.nuk_own);
+ pr("%4d %-19.19s ", nstr.cur, nchr[(int)nuk.nuk_type].n_name);
+ prxy("%4d,%-4d", nuk.nuk_x, nuk.nuk_y);
+ pr(" %1.1s %c%3d%% %4d",
+ &nuk.nuk_stockpile, nuk.nuk_off ? '!' : ' ', nuk.nuk_effic,
+ nuk.nuk_tech);
+ if (nuk.nuk_plane >= 0) {
+ getplane(nuk.nuk_plane, &plane);
+ pr("%5dP %s",
+ nuk.nuk_plane,
+ plane.pln_flags & PLN_AIRBURST ? " air" : "ground");
}
+ pr("\n");
}
+
+ if (nnukes == 0) {
+ if (player->argp[1])
+ pr("%s: No nuke(s)\n", player->argp[1]);
+ else
+ pr("%s: No nuke(s)\n", "");
+ return RET_FAIL;
+ } else {
+ pr("%d nuke%s", nnukes, splur(nnukes));
+ if (noff)
+ pr(", %d stopped (eff marked with !)", noff);
+ pr("\n");
+ }
+
return RET_OK;
}